📄 gettextunicodedlg.cpp
字号:
// GetTextUnicodeDlg.cpp : implementation file
//
#include "stdafx.h"
#include "GetTextUnicode.h"
#include "GetTextUnicodeDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
char *pBuf;
void OnFileRead();
void OnFileWrite();
void OnFileReadAndWrite();
WORD GBKToUniCode( WORD w );
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGetTextUnicodeDlg dialog
CGetTextUnicodeDlg::CGetTextUnicodeDlg(CWnd* pParent /*=NULL*/)
: CDialog(CGetTextUnicodeDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CGetTextUnicodeDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CGetTextUnicodeDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGetTextUnicodeDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGetTextUnicodeDlg, CDialog)
//{{AFX_MSG_MAP(CGetTextUnicodeDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGetTextUnicodeDlg message handlers
BOOL CGetTextUnicodeDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CGetTextUnicodeDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CGetTextUnicodeDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CGetTextUnicodeDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CGetTextUnicodeDlg::OnOK()
{
CFile pfile1,pfile2;
pfile1.Open("d:\\590.txt", CFile::modeRead| CFile::shareDenyWrite );
DWORD len=pfile1.GetLength( );
pfile2.Open("d:\\950.txt",CFile::modeCreate|CFile::modeWrite);
char *lpbuf;
lpbuf=new char[len+1];
pfile1.Read(lpbuf,len);
DWORD i=0;
BYTE buf[2];
buf[0]=0xFF;
buf[1]=0xFE;
pfile2.Write( buf, 2 );
while (i<len) {
BYTE HIGH=*(lpbuf+i);
BYTE LOW=*(lpbuf+i+1);
WORD WTEP=MAKEWORD(LOW,HIGH);
WORD ResWORD=GBKToUniCode( WTEP );
pfile2.Write(&ResWORD,sizeof(ResWORD));
i+=2;
}
if (lpbuf) {delete []lpbuf; }
}
WORD GBKToUniCode( WORD w )
{
if( w == 0 ) return 0;
TCHAR szWord[3] = {'\0'};
szWord[0] = HIBYTE( w );
szWord[1] = LOBYTE( w );
szWord[2] = '\0';
LPTSTR lpszMovie = szWord;
int iLen = MultiByteToWideChar(CP_ACP,
MB_PRECOMPOSED,
lpszMovie,
-1,
NULL,
0);
LPWSTR lpwszMovie = new WCHAR[iLen + 1];
MultiByteToWideChar(CP_ACP,
MB_PRECOMPOSED,
lpszMovie,
-1,
lpwszMovie,
iLen + 1);
WORD ret = (WORD) lpwszMovie[0];
if( lpwszMovie ) delete [] lpwszMovie;
return ret;
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -