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📄 xmlscriptparsertestmidlet.java

📁 j2me游戏引擎 j2me游戏引擎
💻 JAVA
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package cn.org.matrix.gmatrix.practice.demo01;

import javax.microedition.midlet.MIDlet;
import javax.microedition.midlet.MIDletStateChangeException;

import cn.org.matrix.gmatrix.gameLab.GameObjectQueue;
import cn.org.matrix.gmatrix.gameLab.elements.biology.NPC;
import cn.org.matrix.gmatrix.gameLab.engine.*;

/**
 * 测试XmlScriptParser的类
 * @author cleverpig
 *
 */
public class XmlScriptParserTestMIDlet extends MIDlet {

	public XmlScriptParserTestMIDlet() {
		super();
	}

	protected void startApp() throws MIDletStateChangeException {
		long startTime=System.currentTimeMillis();
		
		XmlScriptParser x=new XmlScriptParser();
		x.openConfigure("/configure/config.xml");
		GameObjectQueue msgTable=x.readMsgConfigure(true);
		System.out.println("msg数量="+msgTable.size());
		GameObjectQueue mqTable=x.readMsgQueueConfigure(new GameObjectQueue[]{msgTable},true);
		System.out.println("msg Queue数量="+mqTable.size());
		
		GameObjectQueue eventTable=x.readEventConfigure(true);
		System.out.println("event数量="+eventTable.size());
		GameObjectQueue eqTable=x.readEventQueueConfigure(new GameObjectQueue[]{eventTable},true);
		System.out.println("event Queue数量="+eqTable.size());
		
		GameObjectQueue propTable=x.readPropertyConfigure(true);
		System.out.println("property数量="+propTable.size());
		GameObjectQueue propBoxTable=x.readPropertyBoxConfigure(new GameObjectQueue[]{propTable},true);
		System.out.println("propertyBox数量="+propBoxTable.size());
		
		GameObjectQueue npcTable=x.readNpcConfigure(new GameObjectQueue[]{propTable,eventTable},true);
		System.out.println("npc数量="+npcTable.size()+" npc[npc01].name="+(NPC)npcTable.get("npc01"));
		
		GameObjectQueue actorTable=x.readActorConfigure(new GameObjectQueue[]{propTable},true);
		System.out.println("actor数量="+actorTable.size());
		
		GameObjectQueue layerTable=x.readLayerConfigure(true);
		System.out.println("layer数量="+layerTable.size());
		
		GameObjectQueue transformerTable=x.readTransformerConfigure(true);
		System.out.println("transformer数量="+transformerTable.size());
		
		GameObjectQueue mapTable=x.readMapConfigure(new GameObjectQueue[]{layerTable,npcTable,transformerTable},true);
		System.out.println("map数量="+mapTable.size());
		
		GameObjectQueue levelTable=x.readLevelConfigure(new GameObjectQueue[]{mapTable},true);
		System.out.println("level数量="+levelTable.size());
		
		GameObjectQueue cameraTable=x.readCameraConfigure(true);
		System.out.println("camera数量="+cameraTable.size());
		
		GameObjectQueue musicTable=x.readMusicConfigure(true);
		System.out.println("music数量="+musicTable.size());
		
		System.out.println("Carnie运行间隔="+x.readCarnieRunInterval(true));
		
		System.out.println("装载工作花费时间:"+(System.currentTimeMillis()-startTime)+" ms");

	}

	protected void pauseApp() {
		// TODO Auto-generated method stub

	}

	protected void destroyApp(boolean arg0) throws MIDletStateChangeException {
		// TODO Auto-generated method stub

	}

}

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