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📄 04.html

📁 进行ajax开发sdsd s d sd s
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<script>var bounce = {    x:0, y:0, w:200, h:200,   // Window position and size    dx:5, dy:5,               // Window velocity    interval: 100,            // Milliseconds between updates    win: null,                // The window we will create    timer: null,              // Return value of setInterval()    // Start the animation    start: function() {         // Start with the window in the center of the screen         bounce.x = (screen.width - bounce.w)/2;         bounce.y = (screen.height - bounce.h)/2;         // Create the window that we're going to move around         // The javascript: URL is simply a way to display a short document         // The final argument specifies the window size         bounce.win = window.open('javascript:"<h1>BOUNCE!</h1>"', "",                                   "left=" + bounce.x + ",top=" + bounce.y +                                  ",width=" + bounce.w + ",height=" +bounce.h+                                  ",status=yes");                  // Use setInterval() to call the nextFrame() method every interval          // milliseconds. Store the return value so that we can stop the         // animation by passing it to clearInterval().         bounce.timer  = setInterval(bounce.nextFrame, bounce.interval);    },    // Stop the animation    stop: function() {         clearInterval(bounce.timer);                // Cancel timer         if (!bounce.win.closed) bounce.win.close(); // Close window    },    // Display the next frame of the animation.  Invoked by setInterval()    nextFrame: function() {         // If the user closed the window, stop the animation         if (bounce.win.closed) {             clearInterval(bounce.timer);             return;         }                  // Bounce if we have reached the right or left edge         if ((bounce.x+bounce.dx > (screen.availWidth - bounce.w)) ||             (bounce.x+bounce.dx < 0)) bounce.dx = -bounce.dx;                  // Bounce if we have reached the bottom or top edge         if ((bounce.y+bounce.dy > (screen.availHeight - bounce.h)) ||             (bounce.y+bounce.dy < 0)) bounce.dy = -bounce.dy;                  // Update the current position of the window         bounce.x += bounce.dx;         bounce.y += bounce.dy;                  // Finally, move the window to the new position         bounce.win.moveTo(bounce.x,bounce.y);         // Display current position in window status line         bounce.win.defaultStatus = "(" + bounce.x + "," + bounce.y + ")";    }}</script><button onclick="bounce.start()">Start</button><button onclick="bounce.stop()">Stop</button>

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