📄 ch3.txt
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/* 代码3-1
* Created on 2005-5-14
*/
public class SimThread extends Thread {
private int count = 7;
private static int threadCount = 0;
private int threadNumber = ++threadCount;
public SimpleThread() {
System.out.println("Making " + threadNumber);
}
//run()方法是在实现Thread类的过程中一定要实现的方法
public void run() {
while(true) {
System.out.println("Thread " +
threadNumber + "(" + countDown + ")");
if(--count == 0) return;
}
}
public static void main(String[] args) {
//循环启动五个线程
for(int i = 0; i < 5; i++)
{
new SimThread().start();
System.out.println("All the Threads Started");
}
}
/* 代码3-2
* Created on 2005-5-14
*/
import java.util.*;
class TimePrinter implements Runnable {
int pauseTime;
String name;
public TimePrinter(int x, String n) {
pauseTime = x;
name = n;
}
//run函数作为Runnable接口要实现出来
public void run() {
while(true) {
try {
System.out.println(name + ":" + new
Date(System.currentTimeMillis()));
//实现线程的休眠
Thread.sleep(pauseTime);
} catch(Exception e) {
System.out.println(e);
}
}
}
static public void main(String args[]) {
//创建线程t1
Thread t1 = new Thread(new TimePrinter(1000, "Fast Guy"));
t1.start();
Thread t2 = new Thread(new TimePrinter(3000, "Slow Guy"));
t2.start();
}
}
/* 代码3-3
* Created on 2005-5-14
*/
try{
//表示要等待1秒
lock.wait(1000);
}
catch(InterruptedException e){
System.out.println("cannot obtain the lock after 1000 ms.");
}
/* 代码3-4
* Created on 2005-5-14
*/
package Thread;
public class Deadlock implements Runnable {
A a = new A();
B b = new B();
Deadlock(){
System.out.println("Press Ctrl-C to get out of deadlock.");
Thread.currentThread().setName("ThreadA ");
Thread t = new Thread(this,"ThreadB");
t.start();
//调用方法对象a的方法method1,
//从而获得队对象a的锁,在此方法中继续得到对象b的锁;
//但是此时对象a的锁已不可得,因此死锁发生
a.method1(b);
System.out.println("back into main thread(ThreadA)");
}
public void run() {
//调用方法对象b的方法method1,
//从而获得队对象b的锁,在此方法中继续得到对象a的锁;
//但是此时对象a的锁已不可得,因此死锁发生
b.method1(a);
System.out.println("back into child thread(ThreadB)");
}
public static void main(String[] args){
new Deadlock();
}
}
class A{
//同步方法,执行这个方法前需要获得对象的锁,方法method2同样
synchronized void method1(B b){
String name = Thread.currentThread().getName();
System.out.println(name + " inside A.method1");
try{
Thread.sleep(1000);//表示暂停一秒
}
catch(Exception e) {
System.out.println("A interrupted!");
}
System.out.println(name + " waiting for B.method2");
b.method2();
}
synchronized void method2(){
System.out.println("inside A.method2");
}
}
class B{
//同步方法,执行这个方法前需要获得对象的锁,方法method2同样
synchronized void method1(A a){
String name = Thread.currentThread().getName();//获取当前线程的名字
System.out.println(name + " inside B.method1");
try{
Thread.sleep(1000); //表示暂停一秒
}
catch(Exception e) {
System.out.println("B interrupted!");//打印错误信息
}
System.out.println(name + " waiting for A.method2");
a.method2();
}
synchronized void method2(){
System.out.println("inside B.method2");
}
}
/* 代码3-5
* Created on 2005-5-14
*/
//ThreadPool.java
package org.jutils.runtime;
import java.lang.*;
import java.util.*;
public class ThreadPool {
private static ThreadPool instance_ = null;
//定义优先级别常数,空闲的线程按照优先级不同分别存放在三个vector中
public static final int LOW_PRIORITY = 0;
public static final int NORMAL_PRIORITY = 1;
public static final int HIGH_PRIORITY = 2;
//保存空闲线程的List,或者说它是"池"
private List[] idleThreads_;
private boolean shutDown_ = false;
private int threadCreationCounter_; //以创建的线程的个数
private boolean debug_ = false; //是否输出调试信息
//构造函数,因为这个类视作为singleton实现的,因此构造函数为私有
private ThreadPool() {
// 产生空闲线程.
//三个vector分别存放分别处在三个优先级的线程的引用
List[] idleThreads = {new Vector(5), new Vector(5), new Vector(5)};
idleThreads_ = idleThreads;
threadCreationCounter_ = 0;
}
public int getCreatedThreadsCount() {
return threadCreationCounter_;
}
//通过这个函数得到线程池类的实例
public static ThreadPool instance() {
if (instance_ == null)
instance_ = new ThreadPool();
return instance_;
}
public boolean isDebug() {
return debug_;
}
//将线程repoolingThread从新放回到池中,这个方式是同步方法。
//这个方法会在多线程的环境中调用,设计这个方法的目的是让工作者线程
//在执行完target中的任务后,调用池类的repool()方法,
//将线程自身从新放回到池中。只所以这么做是因为线程池并不能预见到
//工作者线程何时会完成任务。参考PooledThread的相关代码。
protected synchronized void repool(PooledThread repoolingThread) {
if (!shutDown_) {
if (debug_) {
System.out.println("ThreadPool.repool() : repooling ...");
}
switch (repoolingThread.getPriority()) {
case Thread.MIN_PRIORITY :
{
idleThreads_[LOW_PRIORITY].add(repoolingThread);
break;
}
case Thread.NORM_PRIORITY :
{
idleThreads_[NORMAL_PRIORITY].add(repoolingThread);
break;
}
case Thread.MAX_PRIORITY :
{
idleThreads_[HIGH_PRIORITY].add(repoolingThread);
break;
}
default :
throw new IllegalStateException("Illegal priority found while repooling a Thread!");
}
notifyAll();//通知所有的线程
}
else {
if (debug_) {
System.out.println("ThreadPool.repool() : Destroying incoming thread....");
}
repoolingThread.shutDown();//关闭线程
}
if (debug_) {
System.out.println("ThreadPool.recycle() : done.");
}
}
public void setDebug(boolean newDebug) {
debug_ = newDebug;
}
//停止池中所有线程
public synchronized void shutdown() {
shutDown_ = true;
if (debug_) {
System.out.println("ThreadPool : shutting down ...");
}
for (int prioIndex = 0; prioIndex <= HIGH_PRIORITY; prioIndex++) {
List prioThreads = idleThreads_[prioIndex];
for (int threadIndex = 0; threadIndex < prioThreads.size(); threadIndex++) {
PooledThread idleThread = (PooledThread) prioThreads.get(threadIndex);
idleThread.shutDown();
}
}
notifyAll();
if (debug_) {
System.out.println("ThreadPool : shutdown done.");
}
}
//以Runnable为target,从池中选择一个优先级为priority的线程创建线程
//并让线程运行。
public synchronized void start(Runnable target, int priority) {
PooledThread thread = null; //被选出来执行target的线程
List idleList = idleThreads_[priority];
if (idleList.size() > 0) {
//如果池中相应优先级的线程有空闲的,那么从中取出一个
//设置它的target,并唤醒它
//从空闲的线程队列中获取
int lastIndex = idleList.size() - 1;
thread = (PooledThread) idleList.get(lastIndex);
idleList.remove(lastIndex);
thread.setTarget(target);
}
//池中没有相应优先级的线程
else {
threadCreationCounter_++;
// 创建新线程,
thread = new PooledThread(target, "PooledThread #" + threadCreationCounter_, this);
// 新线程放入池中
switch (priority) {
case LOW_PRIORITY :
{
thread.setPriority(Thread.MIN_PRIORITY);
break;
}
case NORMAL_PRIORITY :
{
thread.setPriority(Thread.NORM_PRIORITY);
break;
}
case HIGH_PRIORITY :
{
thread.setPriority(Thread.MAX_PRIORITY);
break;
}
default :
{
thread.setPriority(Thread.NORM_PRIORITY);
break;
}
}
//启动这个线程
thread.start();
}
}
}
/* 代码3-6
* Created on 2005-5-14
*/
//PooledThead.java
package org.jutils.runtime;
public class PooledThread extends Thread {
private ThreadPool pool_; // 池中线程需要知道自己所在的池
private Runnable target_; // 线程的任务
private boolean shutDown_ = false;
private boolean idle_ = false;//设置是否让线程处于等待状态
private PooledThread() {
super();
}
private PooledThread(Runnable target) {
super(target); //初始化父类
}
private PooledThread(Runnable target, String name) {
super(target, name);
}
public PooledThread(Runnable target, String name, ThreadPool pool) {
super(name);
pool_ = pool;
target_ = target;
}
private PooledThread(String name) {
super(name);//初始化父类
}
private PooledThread(ThreadGroup group, Runnable target) {
super(group, target);
}
private PooledThread(ThreadGroup group, Runnable target, String name) {
super(group, target, name);
}
private PooledThread(ThreadGroup group, String name) {
super(group, name);
}
public java.lang.Runnable getTarget() {
return target_;
}
public boolean isIdle() {
return idle_;//返回当前的状态
}
//工作者线程与通常线程不同之处在于run()方法的不同。通常的线程,
//完成线程应该执行的代码后,自然退出,线程结束。
//虚拟机在线程结束后收回分配给线程的资源,线程对象被垃圾回收。]
//而这在池化的工作者线程中是应该避免的,否则线程池就失去了意义。
//作为可以被放入池中并重新利用的工作者线程,它的run()方法不应该结束,
//随意,在随后可以看到的实现中,run()方法执行完target对象的代码后,
//就将自身repool(),然后调用wait()方法,使自己睡眠而不是退出循环和run()。
//这就使线程池实现的要点。
public void run() {
// 这个循环不能结束,除非池类要求线程结束
// 每一次循环都会执行一次池类分配给的任务target
while (!shutDown_) {
idle_ = false;
if (target_ != null) {
target_.run(); // 运行target中的代码
}
idle_ = true;
try {
//线程通知池重新将自己放回到池中
pool_.repool(this); //
//进入池中后睡眠,等待被唤醒执行新的任务,
//这里是线程池中线程于普通线程的run()不同的地方。
synchronized (this) {
wait();
}
}
catch (InterruptedException ie) {
}
idle_ = false;
}
//循环这里不能结束,否则线程结束,资源被VM收回,
//就无法起到线程池的作用了
}
//设置新的target,并唤醒睡眠中的线程
public synchronized void setTarget(java.lang.Runnable newTarget) {
target_ = newTarget; // 新任务
notifyAll(); // 唤醒睡眠的线程
}
public synchronized void shutDown() {
shutDown_ = true;
notifyAll();
}
}
/* 代码3-7
* Created on 2005-5-14
*/
在类ThreadPool中添加下面的main()方法
public static void main(String[] args) {
System.out.println("Testing ThreadPool ...");
System.out.println("Creating ThreadPool ...");
ThreadPool pool = ThreadPool.instance();
pool.setDebug(true);
class TestRunner implements Runnable {
public int count = 0;
public void run() {
System.out.println("Testrunner sleeping 5 seconds ...");
//此方法使本线程睡眠5秒
synchronized (this) {
try {
wait(5000);//等待5秒时间
}
catch (InterruptedException ioe) {
}
}
System.out.println("Testrunner leaving ...");
count++;
}
}
System.out.println("Starting a new thread ...");
TestRunner runner = new TestRunner();
pool.start(runner, pool.HIGH_PRIORITY);
System.out.println("count : " + runner.count);
System.out.println("Thread count : " + pool.getCreatedThreadsCount());
pool.shutdown();
}
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