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📄 key.h

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/*      _______   __   __   __   ______   __   __   _______   __   __                  *     / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___  /\ /  |\/ /\                 *    / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /                  *   / / /__   / / // / // / // / /    / ___  / // ___  / // /| ' / /                   *  / /_// /\ / /_// / // / // /_/_   / / // / // /\_/ / // / |  / /                    * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /                     * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/                       * * Copyright (c) 2004, 2005 darkbits                        Js_./ * Per Larsson a.k.a finalman                          _RqZ{a<^_aa * Olof Naess閚 a.k.a jansem/yakslem                _asww7!uY`>  )\a// *                                                 _Qhm`] _f "'c  1!5m * Visit: http://guichan.darkbits.org             )Qk<P ` _: :+' .'  "{[ *                                               .)j(] .d_/ '-(  P .   S * License: (BSD)                                <Td/Z <fP"5(\"??"\a.  .L * Redistribution and use in source and          _dV>ws?a-?'      ._/L  #' * binary forms, with or without                 )4d[#7r, .   '     )d`)[ * modification, are permitted provided         _Q-5'5W..j/?'   -?!\)cam' * that the following conditions are met:       j<<WP+k/);.        _W=j f * 1. Redistributions of source code must       .$%w\/]Q  . ."'  .  mj$ *    retain the above copyright notice,        ]E.pYY(Q]>.   a     J@\ *    this list of conditions and the           j(]1u<sE"L,. .   ./^ ]{a *    following disclaimer.                     4'_uomm\.  )L);-4     (3= * 2. Redistributions in binary form must        )_]X{Z('a_"a7'<a"a,  ]"[ *    reproduce the above copyright notice,       #}<]m7`Za??4,P-"'7. ).m *    this list of conditions and the            ]d2e)Q(<Q(  ?94   b-  LQ/ *    following disclaimer in the                <B!</]C)d_, '(<' .f. =C+m *    documentation and/or other materials      .Z!=J ]e []('-4f _ ) -.)m]' *    provided with the distribution.          .w[5]' _[ /.)_-"+?   _/ <W" * 3. Neither the name of Guichan nor the      :$we` _! + _/ .        j? *    names of its contributors may be used     =3)= _f  (_yQmWW$#(    " *    to endorse or promote products derived     -   W,  sQQQQmZQ#Wwa].. *    from this software without specific        (js, \[QQW$QWW#?!V"". *    prior written permission.                    ]y:.<\..          . *                                                 -]n w/ '         [. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT       )/ )/           ! * HOLDERS AND CONTRIBUTORS "AS IS" AND ANY         <  (; sac    ,    ' * EXPRESS OR IMPLIED WARRANTIES, INCLUDING,               ]^ .-  % * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF            c <   r * MERCHANTABILITY AND FITNESS FOR A PARTICULAR            aga<  <La * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE          5%  )P'-3L * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR        _bQf` y`..)a * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,          ,J?4P'.P"_(\?d'., * EXEMPLARY, OR CONSEQUENTIAL DAMAGES               _Pa,)!f/<[]/  ?" * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT      _2-..:. .r+_,.. . * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,     ?a.<%"'  " -'.a_ _, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION)                     ^ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef GCN_KEY_HPP#define GCN_KEY_HPP#include <string>#include "guichan/platform.h"#ifdef DELETE#undef DELETE#endifnamespace gcn{    /**     * Represents a key or a character.     */    class GCN_CORE_DECLSPEC Key    {    public:        /**         * Constructor.         */        Key();            /**         * Constructor.         *         * @param value the ascii or enum value for the key.         */        Key(int value);            /**         * Checks whether a key is a character.         *         * @return true if the key is a letter, number or whitespace.         */        bool isCharacter() const;        /**         * Checks whether a key is a number.         *         * @return true if the key is a number (0-9).         */        bool isNumber() const;            /**         * Checks whether a key is a letter.         *         * @return true if the key is a letter (a-z,A-Z).          */        bool isLetter() const;        /**         * Checks whether shift is pressed.         *         * @return true if shift was pressed at the same time as the key.         */        bool isShiftPressed() const;            /**         * Sets the shift pressed flag.         *         * @param pressed the shift flag value.         */        void setShiftPressed(bool pressed);        /**         * Checks whether control is pressed.         * @return true if control was pressed at the same time as the key.         */            bool isControlPressed() const;            /**         * Sets the control pressed flag.         *         * @param pressed the control flag value.         */        void setControlPressed(bool pressed);        /**         * Checks whether alt is pressed.         *         * @return true if alt was pressed at the same time as the key.         */        bool isAltPressed() const;        /**         * Sets the alt pressed flag.         *         * @param pressed the alt flag value.         */        void setAltPressed(bool pressed);        /**         * Checks whether meta is pressed.         *         * @return true if meta was pressed at the same time as the key.         */        bool isMetaPressed() const;        /**         * Sets the meta pressed flag.         *         * @param pressed the meta flag value.         */        void setMetaPressed(bool pressed);            /**         * Checks whether the key was pressed at the numeric pad.         *         * @return true if key pressed at the numeric pad.         */        bool isNumericPad() const;        /**         * Sets the numeric pad flag.         *         * @param numpad the numeric pad flag value.         */        void setNumericPad(bool numpad);            /**         * Gets the value of the key. If an ascii value exists it will be         * returned. Otherwise an enum value will be returned.         *         * @return the value of the key.         */        int getValue() const;        /**         * Sets the value of the key. An ascii value or an enum value.         *         * @param value the key value.         */        void setValue(int value);		/**		 * Convert to a UTF8 string		 */		std::string toString() const;        /**         * An enum with key values.         */        enum        {            SPACE              = ' ',            TAB                = '\t',             ENTER              = '\n',               LEFT_ALT           = 1000,            RIGHT_ALT,            LEFT_SHIFT,            RIGHT_SHIFT,            LEFT_CONTROL,            RIGHT_CONTROL,            LEFT_META,            RIGHT_META,            LEFT_SUPER,            RIGHT_SUPER,            INSERT,            HOME,            PAGE_UP,            DELETE,            END,            PAGE_DOWN,            ESCAPE,            CAPS_LOCK,            BACKSPACE,            F1,            F2,            F3,            F4,            F5,            F6,            F7,            F8,            F9,            F10,            F11,            F12,            F13,            F14,            F15,            PRINT_SCREEN,            SCROLL_LOCK,            PAUSE,            NUM_LOCK,            ALT_GR,            LEFT,            RIGHT,            UP,            DOWN              };        protected:        int mValue;        bool mShiftPressed;        bool mControlPressed;        bool mAltPressed;        bool mMetaPressed;        bool mNumericPad;        };}#endif // end GCN_KEY_HPP

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