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📄 widget.h

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         */        virtual void setDisabledColor(const Color& color);        /**         * Gets the disabled color.         *         * @return the disabled Color.         */        virtual const Color& getDisabledColor() const;            /**         * Called when a Widget recieves a MouseInput.         *         * WARNING: This function is used internally to handle all mouse         *          messages. Don't call or overload it unless you know what         *          you are doing.         *         * @param mouseInput the MouseInput message.         */        virtual void _mouseInputMessage(const MouseInput& mouseInput);        /**         * Called when a Widget recieves a KeyInput.         *         * WARNING: This function is used internally to handle all key         *          messages. Don't call or overload it unless you know what         *          you are doing.         *         * @param keyInput the KeyInput message.         */        virtual bool _keyInputMessage(const KeyInput& keyInput);        /**         * Called when a Widget's hot key is pressed         */        virtual void hotKeyPress() {}        /**         * Called when a Widget's hot key is released         */        virtual void hotKeyRelease() {}        /**         * Called when the mouse enters the Widget area.         *         * WARNING: This function is used internally to handle mouse in         *          messages. Don't call or overload this function unless         *          you know what you are doing.         */        virtual void _mouseInMessage();        /**         * Called when the mouse leaves the Widget area.         *         * WARNING: This function is used internally be to handle mouse         *          out messages. Don't call or overload this function         *          unless you know what you are doing.         */        virtual void _mouseOutMessage();            /**         * Requests focus for the Widget. A Widget will only recieve focus         * if it is focusable.         */        virtual void requestFocus();        /**         * Requests a move to the top in the parent Widget.         */        virtual void requestMoveToTop();        /**         * Requests a move to the bottom in the parent Widget.         */        virtual void requestMoveToBottom();        /**         * Sets the FocusHandler to be used.         *         * WARNING: This function is used internally and should not         *          be called or overloaded unless you know what you         *          are doing.         *         * @param focusHandler the FocusHandler to use.         */        virtual void _setFocusHandler(FocusHandler* focusHandler);        /**         * Gets the FocusHandler used.         *         * WARNING: This function is used internally and should not         *          be called or overloaded unless you know what you         *          are doing.         *         * @return the FocusHandler used.         */        virtual FocusHandler* _getFocusHandler();        /**         * Adds an ActionListener to the Widget. When an action is triggered         * by the Widget, the action function in all the Widget's         * ActionListeners will be called.         *         * @param actionListener the ActionListener to add.         */        virtual void addActionListener(ActionListener* actionListener);            /**         * Removes an added ActionListener from the Widget.         *         * @param actionListener the ActionListener to remove.         */        virtual    void removeActionListener(ActionListener* actionListener);        /**         * Adds a MouseListener to the Widget. When a mouse message is         * recieved, it will be sent to the Widget's MouseListeners.         *         * @param mouseListener the MouseListener to add.         */        virtual    void addMouseListener(MouseListener* mouseListener);            /**         * Removes an added MouseListener from the Widget.         *         * @param mouseListener the MouseListener to remove.         */            virtual    void removeMouseListener(MouseListener* mouseListener);        /**         * Adds a KeyListener to the Widget. When a key message is recieved,         * it will be sent to the Widget's KeyListeners.         *         * @param keyListener the KeyListener to add.         */            virtual    void addKeyListener(KeyListener* keyListener);        /**         * Removes an added KeyListener from the Widget.         *         * @param keyListener the KeyListener to remove.         */            virtual    void removeKeyListener(KeyListener* keyListener);        /**         * Sets the event identifier of the Widget. The event identifier is         * used to be able to identify which Widget generated an action when         * an action has occured.         *         * NOTE: An event identifier should not be used to identify a certain         *       Widget but rather a certain event in your application. Several         *       Widgets can have the same event identifer.         *          * @param eventId the event identifier.         */            virtual    void setEventId(const std::string& eventId);        /**         * Gets the event identifier.         *         * @return the event identifier.         */        virtual const std::string& getEventId() const;        /**         * Gets the absolute position on the screen for the Widget.         *         * @param x absolute x coordinate will be stored in this parameter.         * @param y absolute y coordinate will be stored in this parameter.         */            virtual    void getAbsolutePosition(int& x, int& y) const;            /**         * Sets the parent of the Widget. A parent must be a BasicContainer.         *         * WARNING: This function is used internally and should not         *          be called or overloaded unless you know what you         *          are doing.         *         * @param parent the parent BasicContainer..          */            virtual    void _setParent(BasicContainer* parent);        /**         * Gets the font used. If no font has been set, the global font will         * be returned instead. If no global font has been set, the default         * font will be returend.         * ugly default.         *         * @return the used Font.         */        Font *getFont() const;            /**         * Sets the global font to be used by default for all Widgets.         *         * @param font the global Font.         */        static void setGlobalFont(Font* font);            /**         * Sets the font. If font is NULL, the global font will be used.         *         * @param font the Font.         */        virtual void setFont(Font* font);        /**         * Called when the font has changed. If the change is global,         * this function will only be called if the Widget don't have a         * font already set.         */        virtual void fontChanged() { }        /**         * Get the hot key         */        virtual int getHotKey() const { return mHotKey; }        /**         * Set the hot key         */        virtual void setHotKey(const int key);        virtual void setHotKey(const char *key);        /**         * Checks whether a Widget exists or not, that is if it still exists         * an instance of the object.         *         * @param widget the Widget to check.         */        static bool widgetExists(const Widget* widget);        /**         * Check if tab in is enabled. Tab in means that you can set focus         * to this Widget by pressing the tab button. If tab in is disabled         * then the FocusHandler will skip this widget and focus the next         * in its focus order.         *         * @return true if tab in is enabled.         */        virtual bool isTabInEnabled() const;                /**         * Sets tab in enabled. Tab in means that you can set focus         * to this Widget by pressing the tab button. If tab in is disabled         * then the FocusHandler will skip this widget and focus the next         * in its focus order.         *         * @param enabled true if tab in should be enabled.         */        virtual void setTabInEnabled(bool enabled);        /**         * Checks if tab out is enabled. Tab out means that you can lose         * focus to this Widget by pressing the tab button. If tab out is         * disabled then the FocusHandler ignores tabbing and focus will         * stay with this Widget.         *         * @return true if tab out is enabled.         */        virtual bool isTabOutEnabled() const;                /**         * Sets tab out enabled. Tab out means that you can lose         * focus to this Widget by pressing the tab button. If tab out is         * disabled then the FocusHandler ignores tabbing and focus will         * stay with this Widget.         *         * @param enabled true if tab out should be enabled.         */        virtual void setTabOutEnabled(bool enabled);        /**         * Checks if the Widget is dragged. Dragged means that the mouse         * button has been pressed down over the Widget and the mouse has         * been moved.         *         * @return true if the widget is dragged.         */        virtual bool isDragged() const;        /**         * Requests modal focus. When a widget has modal focus, only that         * Widget and it's children may recieve input. If some other Widget         * already has modal focus, an exception will be thrown.         *         * @throws Exception if another Widget already has modal focus.         */        virtual void requestModalFocus();        /**         * Releases modal focus. Modal focus will only be released if the         * Widget has the modal focus.         */        virtual void releaseModalFocus();                /**         * Checks if the Widget or it's parent has modal focus.         */        virtual bool hasModalFocus() const;            protected:        /**         * Generates an action to the Widget's ActionListeners.         */        void generateAction();                typedef std::list<MouseListener*> MouseListenerList;        MouseListenerList mMouseListeners;        typedef MouseListenerList::iterator MouseListenerIterator;            typedef std::list<KeyListener*> KeyListenerList;        KeyListenerList mKeyListeners;        typedef KeyListenerList::iterator KeyListenerIterator;                typedef std::list<ActionListener*> ActionListenerList;        ActionListenerList mActionListeners;        typedef ActionListenerList::iterator ActionListenerIterator;                Color mForegroundColor;        Color mBackgroundColor;        Color mBaseColor;        Color mDisabledColor;        FocusHandler* mFocusHandler;        BasicContainer* mParent;        Rectangle mDimension;        unsigned int mBorderSize;        std::string mEventId;        int mClickTimeStamp;        int mClickCount;        int mClickButton;        bool mHasMouse;        bool mFocusable;        bool mVisible;        bool mTabIn;        bool mTabOut;        bool mEnabled;                Font* mCurrentFont;        int mHotKey;        static DefaultFont mDefaultFont;        static Font* mGlobalFont;        static std::list<Widget*> mWidgets;    };  }#endif // end GCN_WIDGET_HPP/* * yakslem  - "I have a really great idea! Why not have an *             interesting and funny quote or story at the *             end of every source file." * finalman - "Yeah - good idea! .... do you know any funny *             quotes?" * yakslem  - "Well.. I guess not. I just thought it would be *             fun to tell funny quotes." * finalman - "That's not a very funny quote. But i believe *             pointless quotes are funny in their own pointless *             way." * yakslem  - "...eh...ok..." */

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