📄 container.h
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/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004, 2005 darkbits Js_./ * Per Larsson a.k.a finalman _RqZ{a<^_aa * Olof Naess閚 a.k.a jansem/yakslem _asww7!uY`> )\a// * _Qhm`] _f "'c 1!5m * Visit: http://guichan.darkbits.org )Qk<P ` _: :+' .' "{[ * .)j(] .d_/ '-( P . S * License: (BSD) <Td/Z <fP"5(\"??"\a. .L * Redistribution and use in source and _dV>ws?a-?' ._/L #' * binary forms, with or without )4d[#7r, . ' )d`)[ * modification, are permitted provided _Q-5'5W..j/?' -?!\)cam' * that the following conditions are met: j<<WP+k/);. _W=j f * 1. Redistributions of source code must .$%w\/]Q . ."' . mj$ * retain the above copyright notice, ]E.pYY(Q]>. a J@\ * this list of conditions and the j(]1u<sE"L,. . ./^ ]{a * following disclaimer. 4'_uomm\. )L);-4 (3= * 2. Redistributions in binary form must )_]X{Z('a_"a7'<a"a, ]"[ * reproduce the above copyright notice, #}<]m7`Za??4,P-"'7. ).m * this list of conditions and the ]d2e)Q(<Q( ?94 b- LQ/ * following disclaimer in the <B!</]C)d_, '(<' .f. =C+m * documentation and/or other materials .Z!=J ]e []('-4f _ ) -.)m]' * provided with the distribution. .w[5]' _[ /.)_-"+? _/ <W" * 3. Neither the name of Guichan nor the :$we` _! + _/ . j? * names of its contributors may be used =3)= _f (_yQmWW$#( " * to endorse or promote products derived - W, sQQQQmZQ#Wwa].. * from this software without specific (js, \[QQW$QWW#?!V"". * prior written permission. ]y:.<\.. . * -]n w/ ' [. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT )/ )/ ! * HOLDERS AND CONTRIBUTORS "AS IS" AND ANY < (; sac , ' * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, ]^ .- % * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF c < r * MERCHANTABILITY AND FITNESS FOR A PARTICULAR aga< <La * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 5% )P'-3L * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR _bQf` y`..)a * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ,J?4P'.P"_(\?d'., * EXEMPLARY, OR CONSEQUENTIAL DAMAGES _Pa,)!f/<[]/ ?" * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT _2-..:. .r+_,.. . * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ?a.<%"' " -'.a_ _, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ^ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef GCN_CONTAINER_HPP#define GCN_CONTAINER_HPP#include <list>#include "guichan/basiccontainer.h"#include "guichan/graphics.h"#include "guichan/platform.h"namespace gcn{ /** * A container able to contain other Widgets. It is in other words a * Widget that holds other Widgets. A Widgets position in the container is * always relativ to the Container itself, not the screen. Using a * Container as the top Widget in Gui is the only way to use more then one * Widget in your Gui. */ class GCN_CORE_DECLSPEC Container: public BasicContainer { public: /** * Constructor. A container is opauqe as default. * * @see setOpaque, isOpaque */ Container(); /** * Destructor. */ virtual ~Container(); /** * Sets whether the background should be drawn or not. If the * Container is not opaque it will be completely transparent. * * NOTE: This is not the same as to set visibility. A nonvisible * Container will not draw it's content. * * @param opaque true if the Container should be opaque. * @see isOpaque */ virtual void setOpaque(bool opaque); /** * Checks if the Container is opaque. * * @return true if the Container is opaque. * @see setOpaque */ virtual bool isOpaque() const; /** * Adds a Widget to the Container. * * @param widget the Widget to add. * @see remove */ virtual void add(Widget* widget); /** * Adds a Widget to the container and also specifices it's postion * * @param widget the Widget to add. * @param x the x coordinat for the Widget in the Container. * @param y the y coordinat for the Widget in the Container. * @see remove */ virtual void add(Widget* widget, int x, int y); /** * Removes a Widget from the Container. * * @param widget the Widget to remove. * @throws Exception when the Widget has not been added to the * Container. * @see add, clear */ virtual void remove(Widget* widget); /** * Clears the Container of all widgets. * * @see add, remove */ virtual void clear(); // Inherited from Widget virtual void draw(Graphics* graphics); virtual void drawBorder(Graphics* graphics); virtual void logic(); virtual void _setFocusHandler(FocusHandler* focusHandler); virtual void _mouseInputMessage(const MouseInput &mouseInput); virtual void _mouseOutMessage(); // Inherited from BasicContainer virtual void moveToTop(Widget* widget); virtual void moveToBottom(Widget* widget); virtual void _announceDeath(Widget *widget); virtual void getDrawSize(int& width, int& height, Widget* widget); protected: /** * Draws all children of the Container. The Widgets will bedrawn in * the order the Widgets were added to the Container. * * @param graphics the Graphics object to draw with. */ virtual void drawChildren(Graphics* graphics); /** * Calls the logic function for all children of Container. The Widgets * logic function will be called in the order the Widgets were added * to the Container. */ virtual void logicChildren(); Widget* mWidgetWithMouse; typedef std::list<Widget*> WidgetList; typedef WidgetList::iterator WidgetIterator; WidgetList mWidgets; bool mOpaque; }; }#endif // end GCN_CONTAINER_HPP
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