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📄 sdlgraphics.h

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/*      _______   __   __   __   ______   __   __   _______   __   __                  *     / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___  /\ /  |\/ /\                 *    / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /                  *   / / /__   / / // / // / // / /    / ___  / // ___  / // /| ' / /                   *  / /_// /\ / /_// / // / // /_/_   / / // / // /\_/ / // / |  / /                    * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /                     * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/                       * * Copyright (c) 2004, 2005 darkbits                        Js_./ * Per Larsson a.k.a finalman                          _RqZ{a<^_aa * Olof Naess閚 a.k.a jansem/yakslem                _asww7!uY`>  )\a// *                                                 _Qhm`] _f "'c  1!5m * Visit: http://guichan.darkbits.org             )Qk<P ` _: :+' .'  "{[ *                                               .)j(] .d_/ '-(  P .   S * License: (BSD)                                <Td/Z <fP"5(\"??"\a.  .L * Redistribution and use in source and          _dV>ws?a-?'      ._/L  #' * binary forms, with or without                 )4d[#7r, .   '     )d`)[ * modification, are permitted provided         _Q-5'5W..j/?'   -?!\)cam' * that the following conditions are met:       j<<WP+k/);.        _W=j f * 1. Redistributions of source code must       .$%w\/]Q  . ."'  .  mj$ *    retain the above copyright notice,        ]E.pYY(Q]>.   a     J@\ *    this list of conditions and the           j(]1u<sE"L,. .   ./^ ]{a *    following disclaimer.                     4'_uomm\.  )L);-4     (3= * 2. Redistributions in binary form must        )_]X{Z('a_"a7'<a"a,  ]"[ *    reproduce the above copyright notice,       #}<]m7`Za??4,P-"'7. ).m *    this list of conditions and the            ]d2e)Q(<Q(  ?94   b-  LQ/ *    following disclaimer in the                <B!</]C)d_, '(<' .f. =C+m *    documentation and/or other materials      .Z!=J ]e []('-4f _ ) -.)m]' *    provided with the distribution.          .w[5]' _[ /.)_-"+?   _/ <W" * 3. Neither the name of Guichan nor the      :$we` _! + _/ .        j? *    names of its contributors may be used     =3)= _f  (_yQmWW$#(    " *    to endorse or promote products derived     -   W,  sQQQQmZQ#Wwa].. *    from this software without specific        (js, \[QQW$QWW#?!V"". *    prior written permission.                    ]y:.<\..          . *                                                 -]n w/ '         [. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT       )/ )/           ! * HOLDERS AND CONTRIBUTORS "AS IS" AND ANY         <  (; sac    ,    ' * EXPRESS OR IMPLIED WARRANTIES, INCLUDING,               ]^ .-  % * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF            c <   r * MERCHANTABILITY AND FITNESS FOR A PARTICULAR            aga<  <La * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE          5%  )P'-3L * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR        _bQf` y`..)a * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,          ,J?4P'.P"_(\?d'., * EXEMPLARY, OR CONSEQUENTIAL DAMAGES               _Pa,)!f/<[]/  ?" * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT      _2-..:. .r+_,.. . * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,     ?a.<%"'  " -'.a_ _, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION)                     ^ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef GCN_SDLGRAPHICS_HPP#define GCN_SDLGRAPHICS_HPP#include <map>#include <string>#include "SDL.h"#include "guichan/graphics.h"#include "guichan/image.h"#include "guichan/platform.h"#include "guichan/rectangle.h"namespace gcn{    /**     * SDL implementation of the Graphics.     */    class GCN_EXTENSION_DECLSPEC SDLGraphics : public Graphics    {    public:                // Needed so that drawImage(gcn::Image *, int, int) is visible.        using Graphics::drawImage;                /**         * Constructor.         */        SDLGraphics();                /**         * Sets the target SDL_Surface to draw to. The target can be any         * SDL_Surface. This funtion also pushes a clip areas corresponding to         * the dimension of the target.         *         * @param target the target to draw to.         */        virtual void setTarget(SDL_Surface* target);        /**         * Gets the target SDL_Surface.         *         * @return the target SDL_Surface.         */        virtual SDL_Surface* getTarget() const;        /**         * Draws an SDL_Surface on the target surface. Normaly you'll         * use drawImage, but if you want to write SDL specific code         * this function might come in handy.         *         * NOTE: The clip areas will be taken into account.         */        virtual void drawSDLSurface(SDL_Surface* surface, SDL_Rect source,                                    SDL_Rect destination);                // Inherited from Graphics        virtual void _beginDraw();        virtual void _endDraw();                virtual bool pushClipArea(Rectangle area);            virtual void popClipArea();            virtual void drawImage(const Image* image, int srcX, int srcY,                               int dstX, int dstY, int width,                               int height);                virtual void drawPoint(int x, int y);            virtual void drawLine(int x1, int y1, int x2, int y2);            virtual void drawRectangle(const Rectangle& rectangle);        virtual void fillRectangle(const Rectangle& rectangle);        virtual void setColor(const Color& color);        virtual const Color& getColor();            protected:        /**         * Draws a horizontal line.         *         * @param x1 the start coordinate of the line.         * @param y the y coordinate of the line.         * @param x2 the end coordinate of the line.         */        virtual void drawHLine(int x1, int y, int x2);        /**         * Draws a vertical line.         *         * @param x the x coordinate of the line.         * @param y1 the start coordinate of the line.         * @param y2 the end coordinate of the line.         */        virtual void drawVLine(int x, int y1, int y2);        SDL_Surface* mTarget;        Color mColor;        bool mAlpha;            };  }#endif // end GCN_SDLGRAPHICS_HPP

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