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📄 nimrodscrollbutton.java

📁 NimROD L&F是一个具有多种主题的Swing皮肤
💻 JAVA
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/* *                 (C) Copyright 2005 Nilo J. Gonzalez * * This library is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser Gereral Public Licence as published by the Free * Software Foundation; either version 2 of the Licence, or (at your opinion) any * later version. *  * This library is distributed in the hope that it will be usefull, but WITHOUT ANY * WARRANTY; without even the implied warranty of merchantability or fitness for a * particular purpose. See the GNU Lesser General Public Licence for more details. *  * You should have received a copy of the GNU Lesser General Public Licence along * with this library; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, Ma 02111-1307 USA. * * http://www.gnu.org/licenses/lgpl.html (English) * http://gugs.sindominio.net/gnu-gpl/lgpl-es.html (Espa駉l) * * * Original author: Nilo J. Gonz醠ez */ /** * Esta clase implementa los botones de las barras de scroll. * @author Nilo J. Gonzalez */  package com.nilo.plaf.nimrod;import java.awt.*;import javax.swing.plaf.metal.*;public class NimRODScrollButton extends MetalScrollButton {  private static final long serialVersionUID = 1L;    public NimRODScrollButton( int direction, int width, boolean freeStanding) {    super( direction, width+1, freeStanding);  }  public void paint( Graphics g) {    super.paint( g);    Rectangle rec = new Rectangle( 0,0, getWidth(),getHeight());        GradientPaint grad = null;        if (getDirection() == EAST || getDirection() == WEST) {      grad = new GradientPaint( 0,0, NimRODUtils.getBrillo(),                                 0,rec.height, NimRODUtils.getSombra());    }     else {      grad = new GradientPaint( 0,0, NimRODUtils.getBrillo(),                                 rec.width,0, NimRODUtils.getSombra());    }        Graphics2D g2D = (Graphics2D)g;    g2D.setPaint( grad);    g2D.fillRect( rec.x, rec.y, rec.width, rec.height);        g2D.setColor( NimRODLookAndFeel.getControlDarkShadow());    g2D.drawRect( rec.x, rec.y, rec.width-1, rec.height-1);  }}

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