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📄 thread.c

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  /* Sort by timeval. */#ifdef TIMER_NO_SORT  thread_list_add (&m->timer, thread);#else  for (tt = m->timer.head; tt; tt = tt->next)    if (timeval_cmp (thread->u.sands, tt->u.sands) <= 0)      break;  if (tt)    thread_list_add_before (&m->timer, tt, thread);  else    thread_list_add (&m->timer, thread);#endif /* TIMER_NO_SORT */  return thread;}/* Add simple event thread. */struct thread *thread_add_event (struct thread_master *m,		  int (*func) (struct thread *), void *arg, int val){  struct thread *thread;  assert (m != NULL);  thread = thread_get (m, THREAD_EVENT, func, arg);  thread->u.val = val;  thread_list_add (&m->event, thread);  return thread;}/* Cancel thread from scheduler. */voidthread_cancel (struct thread *thread){  switch (thread->type)    {    case THREAD_READ:      assert (FD_ISSET (thread->u.fd, &thread->master->readfd));      FD_CLR (thread->u.fd, &thread->master->readfd);      thread_list_delete (&thread->master->read, thread);      break;    case THREAD_WRITE:      assert (FD_ISSET (thread->u.fd, &thread->master->writefd));      FD_CLR (thread->u.fd, &thread->master->writefd);      thread_list_delete (&thread->master->write, thread);      break;    case THREAD_TIMER:      thread_list_delete (&thread->master->timer, thread);      break;    case THREAD_EVENT:      thread_list_delete (&thread->master->event, thread);      break;    case THREAD_READY:      thread_list_delete (&thread->master->ready, thread);      break;    default:      break;    }  thread->type = THREAD_UNUSED;  thread_add_unuse (thread->master, thread);}/* Delete all events which has argument value arg. */voidthread_cancel_event (struct thread_master *m, void *arg){  struct thread *thread;  thread = m->event.head;  while (thread)    {      struct thread *t;      t = thread;      thread = t->next;      if (t->arg == arg)	{	  thread_list_delete (&m->event, t);	  t->type = THREAD_UNUSED;	  thread_add_unuse (m, t);	}    }}#ifdef TIMER_NO_SORTstruct timeval *thread_timer_wait (struct thread_master *m, struct timeval *timer_val){  struct timeval timer_now;  struct timeval timer_min;  struct timeval *timer_wait;  gettimeofday (&timer_now, NULL);  timer_wait = NULL;  for (thread = m->timer.head; thread; thread = thread->next)    {      if (! timer_wait)	timer_wait = &thread->u.sands;      else if (timeval_cmp (thread->u.sands, *timer_wait) < 0)	timer_wait = &thread->u.sands;    }  if (m->timer.head)    {      timer_min = *timer_wait;      timer_min = timeval_subtract (timer_min, timer_now);      if (timer_min.tv_sec < 0)	{	  timer_min.tv_sec = 0;	  timer_min.tv_usec = 10;	}      timer_wait = &timer_min;    }  else    timer_wait = NULL;  if (timer_wait)    {      *timer_val = timer_wait;      return timer_val;    }  return NULL;}#else /* ! TIMER_NO_SORT */struct timeval *thread_timer_wait (struct thread_master *m, struct timeval *timer_val){  struct timeval timer_now;  struct timeval timer_min;  if (m->timer.head)    {      gettimeofday (&timer_now, NULL);      timer_min = m->timer.head->u.sands;      timer_min = timeval_subtract (timer_min, timer_now);      if (timer_min.tv_sec < 0)	{	  timer_min.tv_sec = 0;	  timer_min.tv_usec = 10;	}      *timer_val = timer_min;      return timer_val;    }  return NULL;}#endif /* TIMER_NO_SORT */struct thread *thread_run (struct thread_master *m, struct thread *thread,	    struct thread *fetch){  *fetch = *thread;  thread->type = THREAD_UNUSED;  thread_add_unuse (m, thread);  return fetch;}intthread_process_fd (struct thread_master *m, struct thread_list *list,		   fd_set *fdset, fd_set *mfdset){  struct thread *thread;  struct thread *next;  int ready = 0;  for (thread = list->head; thread; thread = next)    {      next = thread->next;      if (FD_ISSET (THREAD_FD (thread), fdset))	{	  assert (FD_ISSET (THREAD_FD (thread), mfdset));	  FD_CLR(THREAD_FD (thread), mfdset);	  thread_list_delete (list, thread);	  thread_list_add (&m->ready, thread);	  thread->type = THREAD_READY;	  ready++;	}    }  return ready;}/* Fetch next ready thread. */struct thread *thread_fetch (struct thread_master *m, struct thread *fetch){  int num;  int ready;  struct thread *thread;  fd_set readfd;  fd_set writefd;  fd_set exceptfd;  struct timeval timer_now;  struct timeval timer_val;  struct timeval *timer_wait;  struct timeval timer_nowait;  timer_nowait.tv_sec = 0;  timer_nowait.tv_usec = 0;  while (1)    {      /* Normal event is the highest priority.  */      if ((thread = thread_trim_head (&m->event)) != NULL)	return thread_run (m, thread, fetch);      /* Execute timer.  */      gettimeofday (&timer_now, NULL);      for (thread = m->timer.head; thread; thread = thread->next)	if (timeval_cmp (timer_now, thread->u.sands) >= 0)	  {	    thread_list_delete (&m->timer, thread);	    return thread_run (m, thread, fetch);	  }      /* If there are any ready threads, process top of them.  */      if ((thread = thread_trim_head (&m->ready)) != NULL)	return thread_run (m, thread, fetch);      /* Structure copy.  */      readfd = m->readfd;      writefd = m->writefd;      exceptfd = m->exceptfd;      /* Calculate select wait timer. */      timer_wait = thread_timer_wait (m, &timer_val);      num = select (FD_SETSIZE, &readfd, &writefd, &exceptfd, timer_wait);      if (num == 0)	continue;      if (num < 0)	{	  if (errno == EINTR)	    continue;	  zlog_warn ("select() error: %s", strerror (errno));	  return NULL;	}      /* Normal priority read thead. */      ready = thread_process_fd (m, &m->read, &readfd, &m->readfd);      /* Write thead. */      ready = thread_process_fd (m, &m->write, &writefd, &m->writefd);      if ((thread = thread_trim_head (&m->ready)) != NULL)	return thread_run (m, thread, fetch);    }}static unsigned longthread_consumed_time (RUSAGE_T *now, RUSAGE_T *start){  unsigned long thread_time;#ifdef HAVE_RUSAGE  /* This is 'user + sys' time.  */  thread_time = timeval_elapsed (now->ru_utime, start->ru_utime);  thread_time += timeval_elapsed (now->ru_stime, start->ru_stime);#else  /* When rusage is not available, simple elapsed time is used.  */  thread_time = timeval_elapsed (*now, *start);#endif /* HAVE_RUSAGE */  return thread_time;}/* We should aim to yield after THREAD_YIELD_TIME_SLOT   milliseconds.  */intthread_should_yield (struct thread *thread){  RUSAGE_T ru;  GETRUSAGE (&ru);  if (thread_consumed_time (&ru, &thread->ru) > THREAD_YIELD_TIME_SLOT)    return 1;  else    return 0;}/* We check thread consumed time. If the system has getrusage, we'll   use that to get indepth stats on the performance of the thread.  If   not - we'll use gettimeofday for some guestimation.  */voidthread_call (struct thread *thread){  unsigned long thread_time;  RUSAGE_T ru;  GETRUSAGE (&thread->ru);  (*thread->func) (thread);  GETRUSAGE (&ru);  thread_time = thread_consumed_time (&ru, &thread->ru);#ifdef THREAD_CONSUMED_TIME_CHECK  if (thread_time > 200000L)    {      /*       * We have a CPU Hog on our hands.       * Whinge about it now, so we're aware this is yet another task       * to fix.       */      zlog_err ("CPU HOG task %lx ran for %ldms",                /* FIXME: report the name of the function somehow */		(unsigned long) thread->func,		thread_time / 1000L);    }#endif /* THREAD_CONSUMED_TIME_CHECK */}/* Execute thread */struct thread *thread_execute (struct thread_master *m,                int (*func)(struct thread *),                 void *arg,                int val){  struct thread dummy;   memset (&dummy, 0, sizeof (struct thread));  dummy.type = THREAD_EVENT;  dummy.master = NULL;  dummy.func = func;  dummy.arg = arg;  dummy.u.val = val;  thread_call (&dummy);  return NULL;}

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