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📄 tictac1.h

📁 WinCE编程宝典第3章的配套代码,使用SDK编写,五子棋第一部
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//======================================================================
// Header file
//
// Written for the book Programming Windows CE
// Copyright (C) 1998 Douglas Boling
//
//======================================================================
// Returns number of elements
#define dim(x) (sizeof(x) / sizeof(x[0]))   

//----------------------------------------------------------------------
// Generic defines and data types
//
struct decodeUINT {                             // Structure associates
    UINT Code;                                  // messages 
                                                // with a function.
    LRESULT (*Fxn)(HWND, UINT, WPARAM, LPARAM);
}; 
struct decodeCMD {                              // Structure associates
    UINT Code;                                  // menu IDs with a 
    LRESULT (*Fxn)(HWND, WORD, HWND, WORD);     // function.
};

//----------------------------------------------------------------------
// Generic defines used by application
#define  IDC_CMDBAR 1                           // Command bar ID

//----------------------------------------------------------------------
// Function prototypes
//
int InitApp (HINSTANCE);
HWND InitInstance (HINSTANCE, LPWSTR, int);
int TermInstance (HINSTANCE, int);

// Window procedures
LRESULT CALLBACK MainWndProc (HWND, UINT, WPARAM, LPARAM);

// Message handlers
LRESULT DoCreateMain (HWND, UINT, WPARAM, LPARAM);
LRESULT DoSizeMain (HWND, UINT, WPARAM, LPARAM);
LRESULT DoPaintMain (HWND, UINT, WPARAM, LPARAM);
LRESULT DoLButtonDownMain (HWND, UINT, WPARAM, LPARAM);
LRESULT DoLButtonUpMain (HWND, UINT, WPARAM, LPARAM);
LRESULT DoDestroyMain (HWND, UINT, WPARAM, LPARAM);

// Game function prototypes
void DrawXO (HDC hdc, HPEN hPen, RECT *prect, INT nCell, INT nType);
void DrawBoard (HDC hdc, RECT *prect);

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