📄 halcaps.cpp
字号:
EXTERN_C void buildDDHALInfo( LPDDHALINFO lpddhi, DWORD modeidx )
{
//RETAILMSG(1, (TEXT(" SMI: Build DirectDraw Info\r\n")));
memset( lpddhi, 0, sizeof(DDHALINFO) ); // Clear the DDHALINFO structure
SMI *pGPE = (SMI *) g_pGPE;
DDHALMODEINFO *pModeTable = &g_ModeInfo;
/*
DDHALMODEINFO * pModeTable = NULL;
pModeTable = new DDHALMODEINFO();
if (!pModeTable) {
DEBUGMSG( GPE_ZONE_INIT,(TEXT("Unable to allocate mode table!\r\n")) );
return;
}
*/
pModeTable->dwWidth = pGPE->m_pMode->width;
pModeTable->dwHeight = pGPE->m_pMode->height;
pModeTable->dwBPP = pGPE->m_pMode->Bpp;
if (pModeTable->dwBPP <= 8)
pModeTable->wFlags = DDMODEINFO_PALETTIZED;
else
pModeTable->wFlags = 0;
pModeTable->wRefreshRate = pGPE->m_pMode->frequency;
pModeTable->lPitch = pGPE->m_pModeEx->lPitch;
pModeTable->dwRBitMask = pGPE->m_pModeEx->dwRBitMask;
pModeTable->dwGBitMask = pGPE->m_pModeEx->dwGBitMask;
pModeTable->dwBBitMask = pGPE->m_pModeEx->dwBBitMask;
pModeTable->dwAlphaBitMask = pGPE->m_pModeEx->dwAlphaBitMask;
if( !g_pVideoMemory ) // in case this is called more than once...
{
// g_pGPE and g_pDDrawPrimarySurface were already set up by HalInit
unsigned long physicalVideoMemoryStart;
g_pGPE->GetPhysicalVideoMemory( &physicalVideoMemoryStart, &g_nVideoMemorySize );
DEBUGMSG( GPE_ZONE_INIT,(TEXT("GetPhysicalVideoMemory returned phys=0x%08x size=%d\r\n"),
physicalVideoMemoryStart, g_nVideoMemorySize));
g_pVideoMemory = (BYTE*)physicalVideoMemoryStart;
DEBUGMSG( GPE_ZONE_INIT,(TEXT("gpVidMem=%08x\r\n"), g_pVideoMemory ));
}
// Populate the rest of the DDHALINFO structure:
lpddhi->dwSize = sizeof(DDHALINFO);
lpddhi->lpDDCallbacks = &cbDDCallbacks;
lpddhi->lpDDSurfaceCallbacks = &cbDDSurfaceCallbacks;
lpddhi->lpDDPaletteCallbacks = &cbDDPaletteCallbacks;
lpddhi->lpDDExeBufCallbacks = &cbDDExeBufCallbacks;
lpddhi->GetDriverInfo = HalGetDriverInfo;
lpddhi->vmiData.fpPrimary = (unsigned long)(g_pVideoMemory) + g_pDDrawPrimarySurface->OffsetInVideoMemory(); // pointer to primary surface
lpddhi->vmiData.dwFlags = 0; // flags
lpddhi->vmiData.dwDisplayWidth = SCREEN_WIDTH; // current display width
lpddhi->vmiData.dwDisplayHeight = SCREEN_HEIGHT; // current display height
lpddhi->vmiData.lDisplayPitch = pModeTable->lPitch; // current display pitch
lpddhi->vmiData.ddpfDisplay.dwSize = sizeof(DDPIXELFORMAT);
// ... = 8bit/pixel palettized
lpddhi->vmiData.ddpfDisplay.dwFourCC = 0; // (FOURCC code)
if (pModeTable->wFlags & DDMODEINFO_PALETTIZED)
lpddhi->vmiData.ddpfDisplay.dwFlags = DDPF_RGB | DDPF_PALETTEINDEXED8;
else
lpddhi->vmiData.ddpfDisplay.dwFlags = DDPF_RGB;
lpddhi->vmiData.ddpfDisplay.dwRBitMask = pModeTable->dwRBitMask;
lpddhi->vmiData.ddpfDisplay.dwGBitMask = pModeTable->dwGBitMask;
lpddhi->vmiData.ddpfDisplay.dwBBitMask = pModeTable->dwBBitMask;
lpddhi->vmiData.ddpfDisplay.dwRGBBitCount = pModeTable->dwBPP;
// how many bits per pixel (BD_4,8,16,24,32)
lpddhi->vmiData.dwOffscreenAlign = 16; // byte alignment for offscreen surfaces
lpddhi->vmiData.dwOverlayAlign = 16; // byte alignment for overlays
lpddhi->vmiData.dwTextureAlign = 128; // byte alignment for textures
lpddhi->vmiData.dwZBufferAlign = 16; // byte alignment for z buffers
lpddhi->vmiData.dwAlphaAlign = 16; // byte alignment for alpha
lpddhi->vmiData.dwNumHeaps = 0; // number of memory heaps in vmList
lpddhi->vmiData.pvmList = (LPVIDMEM)NULL; // array of heaps
// hw specific caps:
lpddhi->ddCaps.dwSize = sizeof(DDCAPS); // size of the DDDRIVERCAPS structure
lpddhi->ddCaps.dwCaps = // driver specific capabilities
// DDCAPS_3D | // Display hardware has 3D acceleration
DDCAPS_BLT | // Display hardware is capable of blt operations
//DDCAPS_BLTQUEUE | // Display hardware is capable of asynchronous blt operations
//DDCAPS_BLTFOURCC | // Display hardware is capable of color space conversions during the blt operation
//DDCAPS_BLTSTRETCH | // Display hardware is capable of stretching during blt operations
DDCAPS_GDI | // Display hardware is shared with GDI
#ifdef SMI_ENABLEBACKENDVIDEO
DDCAPS_OVERLAY | // Display hardware can overlay
DDCAPS_OVERLAYCANTCLIP | // Set if display hardware supports overlays but can not clip them
DDCAPS_OVERLAYFOURCC | // overlay hardware is capable of color space conversions
DDCAPS_OVERLAYSTRETCH | // Indicates that stretching can be done by the overlay hardware
#endif
// DDCAPS_PALETTE | // unique DirectDrawPalettes can be created for DirectDrawSurfaces
// DDCAPS_PALETTEVSYNC | // palette changes can be syncd with the vertical
DDCAPS_READSCANLINE | // Display hardware can return the current scan line
// DDCAPS_STEREOVIEW | // Display hardware has stereo vision capabilities
// DDaCAPS_VBI | // Display hardware is capable of generating a vertical blank interrupt
// DDCAPS_ZBLTS | // Supports the use of z buffers with blt operations
// DDCAPS_ZOVERLAYS | // Supports Z Ordering of overlays
DDCAPS_COLORKEY | // Supports color key
// DDCAPS_ALPHA | // Supports alpha surfaces
// DDCAPS_COLORKEYHWASSIST | // colorkey is hardware assisted
// DDCAPS_NOHARDWARE | // no hardware support at all
DDCAPS_BLTCOLORFILL | // Display hardware is capable of color fill with bltter
// DDCAPS_BANKSWITCHED | // Display hardware is bank switched
// DDCAPS_BLTDEPTHFILL | // Display hardware is capable of depth filling Z-buffers with bltter
// DDCAPS_CANCLIP | // Display hardware is capable of clipping while bltting
// DDCAPS_CANCLIPSTRETCHED | // Display hardware is capable of clipping while stretch bltting
// DDCAPS_CANBLTSYSMEM | // Display hardware is capable of bltting to or from system memory
0;
if (!pGPE->m_SMISettings.m_bOverlayDisabled)
{
lpddhi->ddCaps.dwCaps = // driver specific capabilities
lpddhi->ddCaps.dwCaps |
DDCAPS_OVERLAY | // Display hardware can overlay
DDCAPS_OVERLAYCANTCLIP | // Set if display hardware supports overlays but can not clip them
DDCAPS_OVERLAYFOURCC | // overlay hardware is capable of color space conversions
DDCAPS_OVERLAYSTRETCH | // Indicates that stretching can be done by the overlay hardware
0;
}
if (!pGPE->m_SMISettings.m_bCSCDisabled)
{
lpddhi->ddCaps.dwCaps = // driver specific capabilities
lpddhi->ddCaps.dwCaps |
DDCAPS_BLTFOURCC | // Display hardware is capable of color space conversions during the blt operation
DDCAPS_BLTSTRETCH | // Display hardware is capable of stretching during blt operations
0;
}
lpddhi->ddCaps.dwCKeyCaps = // color key capabilities of the surface
//DDCKEYCAPS_DESTBLT | // Supports transparent blitting with a color key that identifies the replaceable bits of the destination surface for RGB colors.
DDCKEYCAPS_DESTOVERLAYONEACTIVE | // Supports only one active destination color key value for visible overlay surfaces.
DDCKEYCAPS_DESTOVERLAYYUV | // Supports overlaying using color keying of the replaceable bits of the destination surface being overlaid for YUV colors.
DDCKEYCAPS_DESTOVERLAY | // Supports overlaying with color keying of the replaceable bits of the destination surface being overlaid for RGB colors.
DDCKEYCAPS_SRCBLT | // Supports transparent blitting using the color key for the source with this surface for RGB colors.
// DDCKEYCAPS_DESTBLTCLRSPACE | // Supports transparent blitting with a color space that identifies the replaceable bits of the destination surface for RGB colors.
// DDCKEYCAPS_DESTBLTCLRSPACEYUV | // Supports transparent blitting with a color space that identifies the replaceable bits of the destination surface for YUV colors.
// DDCKEYCAPS_DESTBLTYUV | // Supports transparent blitting with a color key that identifies the replaceable bits of the destination surface for YUV colors.
// DDCKEYCAPS_DESTOVERLAYCLRSPACE | // Supports a color space as the color key for the destination of RGB colors.
// DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV | // Supports a color space as the color key for the destination of YUV colors.
// DDCKEYCAPS_NOCOSTOVERLAY | // Indicates there are no bandwidth trade-offs for using the color key with an overlay.
// DDCKEYCAPS_SRCBLTCLRSPACE | // Supports transparent blitting using a color space for the source with this surface for RGB colors.
// DDCKEYCAPS_SRCBLTCLRSPACEYUV | // Supports transparent blitting using a color space for the source with this surface for YUV colors.
// DDCKEYCAPS_SRCBLTYUV | // Supports transparent blitting using the color key for the source with this surface for YUV colors.
DDCKEYCAPS_SRCOVERLAY | // Supports overlaying using the color key for the source with this overlay surface for RGB colors.
// DDCKEYCAPS_SRCOVERLAYCLRSPACE | // Supports overlaying using a color space as the source color key for the overlay surface for RGB colors.
// DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV | // Supports overlaying using a color space as the source color key for the overlay surface for YUV colors.
// DDCKEYCAPS_SRCOVERLAYONEACTIVE | // Supports only one active source color key value for visible overlay surfaces.
// DDCKEYCAPS_SRCOVERLAYYUV | // Supports overlaying using the color key for the source with this overlay surface for YUV colors.
0;
lpddhi->ddCaps.dwFXCaps= // driver specific stretching and effects capabilites
//DDFXCAPS_BLTMIRRORUPDOWN | // Supports vertical inversion Blts
DDFXCAPS_BLTSTRETCHY | // Supports stretch blts in the Y-direction
DDFXCAPS_BLTSHRINKY | // Supports shrink blts in the Y-direction
DDFXCAPS_BLTSTRETCHX | // Supports stretch blts in the X-direction
DDFXCAPS_BLTSHRINKX | // Supports shrink blts in the X-direction
DDFXCAPS_BLTARITHSTRETCHY |
DDFXCAPS_BLTARITHSTRETCHYN |
DDFXCAPS_OVERLAYSTRETCHX |
DDFXCAPS_OVERLAYSTRETCHXN |
DDFXCAPS_OVERLAYSTRETCHY |
DDFXCAPS_OVERLAYSTRETCHYN |
DDFXCAPS_OVERLAYARITHSTRETCHYN |
DDFXCAPS_OVERLAYARITHSTRETCHY |
DDFXCAPS_OVERLAYSHRINKX |
DDFXCAPS_OVERLAYSHRINKXN |
DDFXCAPS_OVERLAYSHRINKY |
DDFXCAPS_OVERLAYSHRINKYN |
//DDFXCAPS_OVERLAYALPHA |
0;
lpddhi->ddCaps.dwCaps2 = // more driver specific capabilities
// DDCAPS2_CERTIFIED // Display hardware is certified
DDCAPS2_NO2DDURING3DSCENE | // Driver cannot interleave 2D & 3D operations
DDCAPS2_VIDEOPORT | // Display hardware contains a video port
DDCAPS2_AUTOFLIPOVERLAY | // automatic doubled buffered display of video port
DDCAPS2_CANBOBINTERLEAVED | // Overlay can display each field of interlaced data
DDCAPS2_CANBOBNONINTERLEAVED | // As above but for non-interleaved data
DDCAPS2_CANFLIPODDEVEN | // Driver supports bob without using a video port
// DDCAPS2_COLORCONTROLOVERLAY | // The overlay surface contains color controls
// DDCAPS2_COLORCONTROLPRIMARY | // The primary surface contains color controls
// DDCAPS2_CANDROPZ16BIT | // RGBZ -> RGB supported for 16:16 RGB:Z
// DDCAPS2_NONLOCALVIDMEM | // Driver supports non-local video memory
// DDCAPS2_NONLOCALVIDMEMCAPS | // Dirver supports non-local video memory but has different capabilities
// DDCAPS2_NOPAGELOCKREQUIRED | // Driver neither requires nor prefers surfaces to be pagelocked
DDCAPS2_WIDESURFACES | // Driver can create surfaces which are wider than the primary surface
// DDCAPS2_CANBOBHARDWARE | // Driver supports bob using hardware
// DDCAPS2_COPYFOURCC | // Driver supports bltting any FOURCC surface to another surface of the same FOURCC
DDCAPS2_FLIPNOVSYNC | // Driver respond to FLIP_NOVSYNC request
0 ;
if (pGPE->m_nScreenBpp <= 8)
{
lpddhi->ddCaps.dwPalCaps = // palette capabilities
// DDPCAPS_1BIT | // Simple 1-bit palette
// DDPCAPS_2BIT | // Simple 2-bit palette
// DDPCAPS_4BIT | // Simple 4-bit palette
// DDPCAPS_8BITENTRIES | // Palette indexes into 8 bit target
DDPCAPS_8BIT | // Simple 8-bit palette
DDPCAPS_INITIALIZE | // DDraw should initalize palette
// ..from lpDDColorArray
DDPCAPS_PRIMARYSURFACE | // Palette is attached to primary surface
// DDPCAPS_PRIMARYSURFACELEFT | // Palette is attached to left-eye primary surface
DDPCAPS_ALLOW256 | // All 256 entries may be set
0;
}
else
{
lpddhi->ddCaps.dwPalCaps = // palette capabilities
0;
}
lpddhi->ddCaps.dwSVCaps=0; // Stereo vision capabilities (none)
lpddhi->ddCaps.dwAlphaBltConstBitDepths = 0;// No Alpha Blt's
lpddhi->ddCaps.dwAlphaBltPixelBitDepths = 0;
lpddhi->ddCaps.dwAlphaBltSurfaceBitDepths = 0;
lpddhi->ddCaps.dwZBufferBitDepths=0; // No z buffer
lpddhi->ddCaps.dwVidMemTotal = g_nVideoMemorySize; // total amount of video memory
lpddhi->ddCaps.dwVidMemFree = g_nVideoMemorySize; // amount of free video memory
lpddhi->ddCaps.dwMaxVisibleOverlays=1; // maximum number of visible overlays
lpddhi->ddCaps.dwCurrVisibleOverlays = 0; // current number of visible overlays
lpddhi->ddCaps.dwMinOverlayStretch=1; // Min Overlay Stretch factor
lpddhi->ddCaps.dwMaxOverlayStretch=((SCREEN_HEIGHT < 256)?128:256)*1000; // Max Overlay Stretch factor
lpddhi->ddCaps.dwNumFourCCCodes = MAX_FOURCC; // number of four cc codes
lpddhi->ddCaps.dwAlignBoundarySrc = 0; // source rectangle alignment
lpddhi->ddCaps.dwAlignSizeSrc = 0; // source rectangle byte size
lpddhi->ddCaps.dwAlignStrideAlign = 0; // stride alignment
lpddhi->ddCaps.ddsCaps.dwCaps= // DDSCAPS structure has all the general capabilities
// DDSCAPS_ALPHA | // Can create alpha-only surfaces
DDSCAPS_BACKBUFFER | // Can create backbuffer surfaces
DDSCAPS_COMPLEX | // Can create complex surfaces
DDSCAPS_FLIP | // Can flip between surfaces
DDSCAPS_FRONTBUFFER | // Can create front-buffer surfaces
DDSCAPS_OFFSCREENPLAIN | // Can create off-screen bitmaps
DDSCAPS_OVERLAY | // Can create overlay surfaces
DDSCAPS_PALETTE | // Has one palette ???
DDSCAPS_PRIMARYSURFACE | // Has a primary surface
// DDSCAPS_PRIMARYSURFACELEFT | // Has a left-eye primary surface
// DDSCAPS_TEXTURE | // Supports texture surrfaces
// DDSCAPS_SYSTEMMEMORY | // Surfaces are in system memory
DDSCAPS_VIDEOMEMORY | // Surfaces are in video memory
DDSCAPS_VISIBLE | // Changes are instant ???
// DDSCAPS_ZBUFFER | // Can create (pseudo) Z buffer
// DDSCAPS_EXECUTEBUFFER | // Can create execute buffer
// DDSCAPS_3DDEVICE | // Surfaces can be 3d targets
// DDSCAPS_WRITEONLY | // Can create write-only surfaces
// DDSCAPS_ALLOCONLOAD | // Can create alloconload surfaces
// DDSCAPS_MIPMAP | // Can create mipmap
0;
SETROPBIT(lpddhi->ddCaps.dwRops,SRCCOPY); // Set bits for ROPS supported
SETROPBIT(lpddhi->ddCaps.dwRops,PATCOPY);
SETROPBIT(lpddhi->ddCaps.dwRops,BLACKNESS);
SETROPBIT(lpddhi->ddCaps.dwRops,WHITENESS);
#ifdef ENABLE_DIRECT3D
SETROPBIT(lpddhi->ddCaps.dwRops, 0x00); // 0
SETROPBIT(lpddhi->ddCaps.dwRops, 0x88); // DSa
SETROPBIT(lpddhi->ddCaps.dwRops, 0xA0); // DPa
SETROPBIT(lpddhi->ddCaps.dwRops, 0x44); // SDna
SETROPBIT(lpddhi->ddCaps.dwRops, 0x50); // PDna
SETROPBIT(lpddhi->ddCaps.dwRops, 0xCC); // S
SETROPBIT(lpddhi->ddCaps.dwRops, 0xF0); // P
SETROPBIT(lpddhi->ddCaps.dwRops, 0x0A); // DPna
SETROPBIT(lpddhi->ddCaps.dwRops, 0x22); // DSna
SETROPBIT(lpddhi->ddCaps.dwRops, 0xAA); // D
SETROPBIT(lpddhi->ddCaps.dwRops, 0x5A); // DPx
SETROPBIT(lpddhi->ddCaps.dwRops, 0x66); // DSx
SETROPBIT(lpddhi->ddCaps.dwRops, 0xEE); // DSo
SETROPBIT(lpddhi->ddCaps.dwRops, 0xFA); // DPo
SETROPBIT(lpddhi->ddCaps.dwRops, 0x05); // DPon
SETROPBIT(lpddhi->ddCaps.dwRops, 0x11); // DSon
SETROPBIT(lpddhi->ddCaps.dwRops, 0x99); // DSxn
SETROPBIT(lpddhi->ddCaps.dwRops, 0xA5); // DPxn
SETROPBIT(lpddhi->ddCaps.dwRops, 0x55); // Dn
SETROPBIT(lpddhi->ddCaps.dwRops, 0xDD); // SDno
SETROPBIT(lpddhi->ddCaps.dwRops, 0xF5); // PDno
SETROPBIT(lpddhi->ddCaps.dwRops, 0x0F); // Pn
SETROPBIT(lpddhi->ddCaps.dwRops, 0x33); // Sn
SETROPBIT(lpddhi->ddCaps.dwRops, 0xAF); // DPno
SETROPBIT(lpddhi->ddCaps.dwRops, 0xBB); // DSno
SETROPBIT(lpddhi->ddCaps.dwRops, 0x5F); // DPan
SETROPBIT(lpddhi->ddCaps.dwRops, 0x77); // DSan
SETROPBIT(lpddhi->ddCaps.dwRops, 0xFF); // 1
#endif
// caps for system to video blts
lpddhi->ddCaps.dwSVBCaps = // driver specific capabilities
//DDCAPS_BLT | // Display hardware is capable of
// blt operations
//DDCAPS_COLORKEY | // Supports color key
//DDCAPS_COLORKEYHWASSIST | // colorkey is hardware assisted
//DDCAPS_BLTCOLORFILL | // Display hardware is capable of
// color fill with bltter
0;
lpddhi->ddCaps.dwSVBCKeyCaps = // color key capabilities of the surface
//DDCKEYCAPS_SRCBLT | // Hardware can use colorkey (cf source
// only) ..for transparent blts
0;
lpddhi->ddCaps.dwSVBFXCaps= // driver specific stretching and
// effects capabilites
0;
lpddhi->dwMonitorFrequency = pModeTable->wRefreshRate;
// monitor frequency in current mode (60 field/sec)
lpddhi->dwModeIndex = 0; // g_nMode; // current mode: index into array
lpddhi->lpdwFourCC = SMIFourCC; // fourcc codes supported
lpddhi->dwNumModes = 1; // number of modes supported
lpddhi->lpModeInfo = pModeTable; // mode information
lpddhi->dwFlags =
DDHALINFO_MODEXILLEGAL | // create flags
DDHALINFO_GETDRIVERINFOSET |
0;
lpddhi->lpPDevice = (LPVOID)0; // physical device ptr
lpddhi->hInstance = (DWORD)0; // instance handle of driver
lpddhi->ddCaps.dwMaxVideoPorts = 1;
lpddhi->ddCaps.dwCurrVideoPorts= 0;
#ifdef ENABLE_DIRECT3D
init_D3D_caps(lpddhi);
#endif //ENABLE_DIRECT3D
}
#endif // DD_ENABLE
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -