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📄 kmdresource.cpp

📁 一本在讲述USB驱动程式的书 及其范例原码
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//

typedef struct _IMAGE_LINENUMBER {
    union {
        DWORD   SymbolTableIndex;               // Symbol table index of function name if Linenumber is 0.
        DWORD   VirtualAddress;                 // Virtual address of line number.
    } Type;
    WORD    Linenumber;                         // Line number.
} IMAGE_LINENUMBER;
typedef IMAGE_LINENUMBER UNALIGNED *PIMAGE_LINENUMBER;

#define IMAGE_SIZEOF_LINENUMBER              6

#ifndef _MAC
#include "poppack.h"                        // Back to 4 byte packing
#endif

//
// Based relocation format.
//

typedef struct _IMAGE_BASE_RELOCATION {
    DWORD   VirtualAddress;
    DWORD   SizeOfBlock;
//  WORD    TypeOffset[1];
} IMAGE_BASE_RELOCATION;
typedef IMAGE_BASE_RELOCATION UNALIGNED * PIMAGE_BASE_RELOCATION;

#define IMAGE_SIZEOF_BASE_RELOCATION         8

//
// Based relocation types.
//

#define IMAGE_REL_BASED_ABSOLUTE              0
#define IMAGE_REL_BASED_HIGH                  1
#define IMAGE_REL_BASED_LOW                   2
#define IMAGE_REL_BASED_HIGHLOW               3
#define IMAGE_REL_BASED_HIGHADJ               4
#define IMAGE_REL_BASED_MIPS_JMPADDR          5
#define IMAGE_REL_BASED_SECTION               6
#define IMAGE_REL_BASED_REL32                 7

#define IMAGE_REL_BASED_MIPS_JMPADDR16        9
#define IMAGE_REL_BASED_IA64_IMM64            9
#define IMAGE_REL_BASED_DIR64                 10
#define IMAGE_REL_BASED_HIGH3ADJ              11


//
// Archive format.
//

#define IMAGE_ARCHIVE_START_SIZE             8
#define IMAGE_ARCHIVE_START                  "!<arch>\n"
#define IMAGE_ARCHIVE_END                    "`\n"
#define IMAGE_ARCHIVE_PAD                    "\n"
#define IMAGE_ARCHIVE_LINKER_MEMBER          "/               "
#define IMAGE_ARCHIVE_LONGNAMES_MEMBER       "//              "

typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER {
    BYTE     Name[16];                          // File member name - `/' terminated.
    BYTE     Date[12];                          // File member date - decimal.
    BYTE     UserID[6];                         // File member user id - decimal.
    BYTE     GroupID[6];                        // File member group id - decimal.
    BYTE     Mode[8];                           // File member mode - octal.
    BYTE     Size[10];                          // File member size - decimal.
    BYTE     EndHeader[2];                      // String to end header.
} IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER;

#define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR      60

//
// DLL support.
//

//
// Export Format
//

typedef struct _IMAGE_EXPORT_DIRECTORY {
    DWORD   Characteristics;
    DWORD   TimeDateStamp;
    WORD    MajorVersion;
    WORD    MinorVersion;
    DWORD   Name;
    DWORD   Base;
    DWORD   NumberOfFunctions;
    DWORD   NumberOfNames;
    DWORD   AddressOfFunctions;     // RVA from base of image
    DWORD   AddressOfNames;         // RVA from base of image
    DWORD   AddressOfNameOrdinals;  // RVA from base of image
} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;

//
// Import Format
//

typedef struct _IMAGE_IMPORT_BY_NAME {
    WORD    Hint;
    BYTE    Name[1];
} IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;

#include "pshpack8.h"                       // Use align 8 for the 64-bit IAT.

typedef struct _IMAGE_THUNK_DATA64 {
    union {
        ULONGLONG ForwarderString;  // PBYTE 
        ULONGLONG Function;         // PDWORD
        ULONGLONG Ordinal;
        ULONGLONG AddressOfData;    // PIMAGE_IMPORT_BY_NAME
    } u1;
} IMAGE_THUNK_DATA64;
typedef IMAGE_THUNK_DATA64 * PIMAGE_THUNK_DATA64;

#include "poppack.h"                        // Back to 4 byte packing

typedef struct _IMAGE_THUNK_DATA32 {
    union {
        DWORD ForwarderString;      // PBYTE 
        DWORD Function;             // PDWORD
        DWORD Ordinal;
        DWORD AddressOfData;        // PIMAGE_IMPORT_BY_NAME
    } u1;
} IMAGE_THUNK_DATA32;
typedef IMAGE_THUNK_DATA32 * PIMAGE_THUNK_DATA32;

#define IMAGE_ORDINAL_FLAG64 0x8000000000000000
#define IMAGE_ORDINAL_FLAG32 0x80000000
#define IMAGE_ORDINAL64(Ordinal) (Ordinal & 0xffff)
#define IMAGE_ORDINAL32(Ordinal) (Ordinal & 0xffff)
#define IMAGE_SNAP_BY_ORDINAL64(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG64) != 0)
#define IMAGE_SNAP_BY_ORDINAL32(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG32) != 0)

//
// Thread Local Storage
//

typedef VOID
(NTAPI *PIMAGE_TLS_CALLBACK) (
    PVOID DllHandle,
    DWORD Reason,
    PVOID Reserved
    );

typedef struct _IMAGE_TLS_DIRECTORY64 {
    ULONGLONG   StartAddressOfRawData;
    ULONGLONG   EndAddressOfRawData;
    ULONGLONG   AddressOfIndex;         // PDWORD
    ULONGLONG   AddressOfCallBacks;     // PIMAGE_TLS_CALLBACK *;
    DWORD   SizeOfZeroFill;
    DWORD   Characteristics;
} IMAGE_TLS_DIRECTORY64;
typedef IMAGE_TLS_DIRECTORY64 * PIMAGE_TLS_DIRECTORY64;

typedef struct _IMAGE_TLS_DIRECTORY32 {
    DWORD   StartAddressOfRawData;
    DWORD   EndAddressOfRawData;
    DWORD   AddressOfIndex;             // PDWORD
    DWORD   AddressOfCallBacks;         // PIMAGE_TLS_CALLBACK *
    DWORD   SizeOfZeroFill;
    DWORD   Characteristics;
} IMAGE_TLS_DIRECTORY32;
typedef IMAGE_TLS_DIRECTORY32 * PIMAGE_TLS_DIRECTORY32;

#ifdef _WIN64
#define IMAGE_ORDINAL_FLAG              IMAGE_ORDINAL_FLAG64
#define IMAGE_ORDINAL(Ordinal)          IMAGE_ORDINAL64(Ordinal)
typedef IMAGE_THUNK_DATA64              IMAGE_THUNK_DATA;
typedef PIMAGE_THUNK_DATA64             PIMAGE_THUNK_DATA;
#define IMAGE_SNAP_BY_ORDINAL(Ordinal)  IMAGE_SNAP_BY_ORDINAL64(Ordinal)
typedef IMAGE_TLS_DIRECTORY64           IMAGE_TLS_DIRECTORY;
typedef PIMAGE_TLS_DIRECTORY64          PIMAGE_TLS_DIRECTORY;
#else
#define IMAGE_ORDINAL_FLAG              IMAGE_ORDINAL_FLAG32
#define IMAGE_ORDINAL(Ordinal)          IMAGE_ORDINAL32(Ordinal)
typedef IMAGE_THUNK_DATA32              IMAGE_THUNK_DATA;
typedef PIMAGE_THUNK_DATA32             PIMAGE_THUNK_DATA;
#define IMAGE_SNAP_BY_ORDINAL(Ordinal)  IMAGE_SNAP_BY_ORDINAL32(Ordinal)
typedef IMAGE_TLS_DIRECTORY32           IMAGE_TLS_DIRECTORY;
typedef PIMAGE_TLS_DIRECTORY32          PIMAGE_TLS_DIRECTORY;
#endif

typedef struct _IMAGE_IMPORT_DESCRIPTOR {
    union {
        DWORD   Characteristics;            // 0 for terminating null import descriptor
        DWORD   OriginalFirstThunk;         // RVA to original unbound IAT (PIMAGE_THUNK_DATA)
    };
    DWORD   TimeDateStamp;                  // 0 if not bound,
                                            // -1 if bound, and real date\time stamp
                                            //     in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND)
                                            // O.W. date/time stamp of DLL bound to (Old BIND)

    DWORD   ForwarderChain;                 // -1 if no forwarders
    DWORD   Name;
    DWORD   FirstThunk;                     // RVA to IAT (if bound this IAT has actual addresses)
} IMAGE_IMPORT_DESCRIPTOR;
typedef IMAGE_IMPORT_DESCRIPTOR UNALIGNED *PIMAGE_IMPORT_DESCRIPTOR;

//
// New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ]
//

typedef struct _IMAGE_BOUND_IMPORT_DESCRIPTOR {
    DWORD   TimeDateStamp;
    WORD    OffsetModuleName;
    WORD    NumberOfModuleForwarderRefs;
// Array of zero or more IMAGE_BOUND_FORWARDER_REF follows
} IMAGE_BOUND_IMPORT_DESCRIPTOR,  *PIMAGE_BOUND_IMPORT_DESCRIPTOR;

typedef struct _IMAGE_BOUND_FORWARDER_REF {
    DWORD   TimeDateStamp;
    WORD    OffsetModuleName;
    WORD    Reserved;
} IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF;

//
// Resource Format.
//

//
// Resource directory consists of two counts, following by a variable length
// array of directory entries.  The first count is the number of entries at
// beginning of the array that have actual names associated with each entry.
// The entries are in ascending order, case insensitive strings.  The second
// count is the number of entries that immediately follow the named entries.
// This second count identifies the number of entries that have 16-bit integer
// Ids as their name.  These entries are also sorted in ascending order.
//
// This structure allows fast lookup by either name or number, but for any
// given resource entry only one form of lookup is supported, not both.
// This is consistant with the syntax of the .RC file and the .RES file.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY {
    DWORD   Characteristics;
    DWORD   TimeDateStamp;
    WORD    MajorVersion;
    WORD    MinorVersion;
    WORD    NumberOfNamedEntries;
    WORD    NumberOfIdEntries;
//  IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[];
} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;

#define IMAGE_RESOURCE_NAME_IS_STRING        0x80000000
#define IMAGE_RESOURCE_DATA_IS_DIRECTORY     0x80000000
//
// Each directory contains the 32-bit Name of the entry and an offset,
// relative to the beginning of the resource directory of the data associated
// with this directory entry.  If the name of the entry is an actual text
// string instead of an integer Id, then the high order bit of the name field
// is set to one and the low order 31-bits are an offset, relative to the
// beginning of the resource directory of the string, which is of type
// IMAGE_RESOURCE_DIRECTORY_STRING.  Otherwise the high bit is clear and the
// low-order 16-bits are the integer Id that identify this resource directory
// entry. If the directory entry is yet another resource directory (i.e. a
// subdirectory), then the high order bit of the offset field will be
// set to indicate this.  Otherwise the high bit is clear and the offset
// field points to a resource data entry.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
    union {
        struct {
            DWORD NameOffset:31;
            DWORD NameIsString:1;
        };
        DWORD   Name;
        WORD    Id;
    };
    union {
        DWORD   OffsetToData;
        struct {
            DWORD   OffsetToDirectory:31;
            DWORD   DataIsDirectory:1;
        };
    };
} IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;

//
// For resource directory entries that have actual string names, the Name
// field of the directory entry points to an object of the following type.
// All of these string objects are stored together after the last resource
// directory entry and before the first resource data object.  This minimizes
// the impact of these variable length objects on the alignment of the fixed
// size directory entry objects.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING {
    WORD    Length;
    CHAR    NameString[ 1 ];
} IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;


typedef struct _IMAGE_RESOURCE_DIR_STRING_U {
    WORD    Length;
    WCHAR   NameString[ 1 ];
} IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;


//
// Each resource data entry describes a leaf node in the resource directory
// tree.  It contains an offset, relative to the beginning of the resource
// directory of the data for the resource, a size field that gives the number
// of bytes of data at that offset, a CodePage that should be used when

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