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# Microsoft Developer Studio Project File - Name="WJC" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=WJC - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "WJC.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "WJC.mak" CFG="WJC - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "WJC - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "WJC - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "WJC - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "WJC - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
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# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
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# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "WJC - Win32 Release"
# Name "WJC - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\BtnST.cpp
# End Source File
# Begin Source File
SOURCE=.\Curvefit.cpp
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# Begin Source File
SOURCE=.\Digistring.cpp
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# Begin Source File
SOURCE=.\MaterialDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\OScopeCtrl.cpp
# End Source File
# Begin Source File
SOURCE=.\SensorSet.cpp
# End Source File
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SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# Begin Source File
SOURCE=.\StTbar.cpp
# End Source File
# Begin Source File
SOURCE=.\UserDlg.cpp
# End Source File
# Begin Source File
SOURCE=.\WJC.cpp
# End Source File
# Begin Source File
SOURCE=.\hlp\WJC.hpj
!IF "$(CFG)" == "WJC - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Making help file...
OutDir=.\Release
InputPath=.\hlp\WJC.hpj
InputName=WJC
"$(OutDir)\$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
start /wait hcw /C /E /M "hlp\$(InputName).hpj"
if errorlevel 1 goto :Error
if not exist "hlp\$(InputName).hlp" goto :Error
copy "hlp\$(InputName).hlp" $(OutDir)
goto :done
:Error
echo hlp\$(InputName).hpj(1) : error:
type "hlp\$(InputName).log"
:done
# End Custom Build
!ELSEIF "$(CFG)" == "WJC - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Making help file...
OutDir=.\Debug
InputPath=.\hlp\WJC.hpj
InputName=WJC
"$(OutDir)\$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
start /wait hcw /C /E /M "hlp\$(InputName).hpj"
if errorlevel 1 goto :Error
if not exist "hlp\$(InputName).hlp" goto :Error
copy "hlp\$(InputName).hlp" $(OutDir)
goto :done
:Error
echo hlp\$(InputName).hpj(1) : error:
type "hlp\$(InputName).log"
:done
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\WJC.rc
# End Source File
# Begin Source File
SOURCE=.\WJCDlg.cpp
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# End Source File
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SOURCE=.\Curvefit.h
# End Source File
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SOURCE=.\Digistring.h
# End Source File
# Begin Source File
SOURCE=.\MaterialDlg.h
# End Source File
# Begin Source File
SOURCE=.\MemDC.h
# End Source File
# Begin Source File
SOURCE=.\OScopeCtrl.h
# End Source File
# Begin Source File
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!IF "$(CFG)" == "WJC - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Making help include file...
TargetName=WJC
InputPath=.\Resource.h
"hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
echo. >"hlp\$(TargetName).hm"
echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm"
makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm"
makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Resources (IDR_*) >>"hlp\$(TargetName).hm"
makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm"
makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm"
makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm"
# End Custom Build
!ELSEIF "$(CFG)" == "WJC - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Making help include file...
TargetName=WJC
InputPath=.\Resource.h
"hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
echo. >"hlp\$(TargetName).hm"
echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm"
makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm"
makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Resources (IDR_*) >>"hlp\$(TargetName).hm"
makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm"
makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm"
echo. >>"hlp\$(TargetName).hm"
echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm"
makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm"
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\Rgbcolor.h
# End Source File
# Begin Source File
SOURCE=.\SensorSet.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# Begin Source File
SOURCE=.\StTbar.h
# End Source File
# Begin Source File
SOURCE=.\UserDlg.h
# End Source File
# Begin Source File
SOURCE=.\WJC.h
# End Source File
# Begin Source File
SOURCE=.\WJCDlg.h
# End Source File
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# Begin Source File
SOURCE=.\res\ico00001.ico
# End Source File
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SOURCE=.\res\icon1.ico
# End Source File
# Begin Source File
SOURCE=.\res\wdw.bmp
# End Source File
# Begin Source File
SOURCE=.\res\wdw2.bmp
# End Source File
# Begin Source File
SOURCE=.\res\WJC.ico
# End Source File
# Begin Source File
SOURCE=.\res\WJC.rc2
# End Source File
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# Begin Group "Help Files"
# PROP Default_Filter "cnt;rtf"
# Begin Source File
SOURCE=.\hlp\AfxDlg.rtf
# End Source File
# Begin Source File
SOURCE=.\hlp\WJC.cnt
!IF "$(CFG)" == "WJC - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Copying contents file...
OutDir=.\Release
InputPath=.\hlp\WJC.cnt
InputName=WJC
"$(OutDir)\$(InputName).cnt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "hlp\$(InputName).cnt" $(OutDir)
# End Custom Build
!ELSEIF "$(CFG)" == "WJC - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - Copying contents file...
OutDir=.\Debug
InputPath=.\hlp\WJC.cnt
InputName=WJC
"$(OutDir)\$(InputName).cnt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "hlp\$(InputName).cnt" $(OutDir)
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
# Section WJC : {78326CEE-0602-4B4F-98BE-42BC0B814F39}
# 2:10:ENUM: enum:enum
# 2:16:CLASS: CButtonST:CButtonST
# 2:9:BtnST.cpp:BtnST.cpp
# 2:19:Application Include:WJC.h
# 2:7:BtnST.h:BtnST.h
# End Section
# Section WJC : {2D9D2C5E-E805-4BCF-B232-B7EB3A812771}
# 2:17:CLASS: CMyMiniFrm:CMyMiniFrm
# 2:19:Application Include:WJC.h
# End Section
# Section WJC : {02E9B42E-C3FF-429D-9CFB-1AEC0D62D9BE}
# 2:12:OScopeCtrl.h:OScopeCtrl.h
# 2:14:OScopeCtrl.cpp:OScopeCtrl.cpp
# 2:18:CLASS: COScopeCtrl:COScopeCtrl
# 2:19:Application Include:WJC.h
# End Section
# Section WJC : {4F174BFD-5F5E-479E-AD0E-B41A17AD0686}
# 2:12:OScopeCtrl.h:OScopeCtrl.h
# 2:14:OScopeCtrl.cpp:OScopeCtrl.cpp
# 2:18:CLASS: COScopeCtrl:COScopeCtrl
# 2:19:Application Include:WJC.h
# End Section
# Section WJC : {E97E8B5A-2B18-4F27-9D26-FE244A6D85F0}
# 2:17:CLASS: CMyMiniFrm:CMyMiniFrm
# 2:19:Application Include:WJC.h
# End Section
# Section WJC : {FC4E2FE2-287F-44D2-8863-26447D6F38D0}
# 2:16:CLASS: CDigiChar:CDigiChar
# 2:23:TYPEDEF: DigiCharVector:DigiCharVector
# 2:14:Digistring.cpp:Digistring.cpp
# 2:21:CLASS: CDigi14Segment:CDigi14Segment
# 2:12:Digistring.h:Digistring.h
# 2:20:CLASS: CDigi7Segment:CDigi7Segment
# 2:18:CLASS: CDigistring:CDigistring
# 2:10:ENUM: enum:enum
# 2:18:CLASS: CDoubleRect:CDoubleRect
# 2:23:TYPEDEF: DSegmentVector:DSegmentVector
# 2:16:CLASS: CDSegment:CDSegment
# 2:24:CLASS: CDigiColonDotChar:CDigiColonDotChar
# 2:19:Application Include:WJC.h
# End Section
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