📄 stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__FE052E37_FF9B_4B4F_9BAF_A61AE095180C__INCLUDED_)
#define AFX_STDAFX_H__FE052E37_FF9B_4B4F_9BAF_A61AE095180C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Insert your headers here
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include "stdutfx.h" // standard ultimate TCP macros etc
// v4.2 build notes
// VC 6.0 compilation notes:
// The 2003 Platform SDK is in some respects incompatible with VC6, and no longer
// includes the xenroll.h file needed for the IEnroll interfaces.
// The PSDK files included with VS2005 can be used, This is a hack, since the .pdb debug formats
// will be incompatible, so only release builds may be possible against uuid.lib(xenroll_i.obj).
// After deciding on the PSDK of choice, remember to move that include and lib dir to the top of
// the lists in Tools | Options | Directories.
// If possible, try to obtain the February 2003 version of the PSDK - this is the last available
// VC6 compatible version, and will contain the IID_ICEnroll4 interface
#include <windows.h>
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__FE052E37_FF9B_4B4F_9BAF_A61AE095180C__INCLUDED_)
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