📄 listview.vcp
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".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ListView.cpp
!IF "$(CFG)" == "ListView - Win32 (WCE emulator) Release"
DEP_CPP_LISTV=\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE emulator) Debug"
DEP_CPP_LISTV=\
".\JWListCtrl.h"\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4I) Release"
DEP_CPP_LISTV=\
".\JWListCtrl.h"\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4I) Debug"
DEP_CPP_LISTV=\
".\JWListCtrl.h"\
".\ListView.h"\
".\ListViewDlg.h"\
".\MEMDC.H"\
".\SkinVerticleScrollbar.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4) Release"
DEP_CPP_LISTV=\
".\JWListCtrl.h"\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4) Debug"
DEP_CPP_LISTV=\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4T) Release"
DEP_CPP_LISTV=\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4T) Debug"
DEP_CPP_LISTV=\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ListView.rc
!IF "$(CFG)" == "ListView - Win32 (WCE emulator) Release"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE emulator) Debug"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4I) Release"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4I) Debug"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4) Release"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4) Debug"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4T) Release"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4T) Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\ListViewDlg.cpp
!IF "$(CFG)" == "ListView - Win32 (WCE emulator) Release"
DEP_CPP_LISTVI=\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE emulator) Debug"
DEP_CPP_LISTVI=\
".\JWListCtrl.h"\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4I) Release"
DEP_CPP_LISTVI=\
".\JWListCtrl.h"\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4I) Debug"
DEP_CPP_LISTVI=\
".\JWListCtrl.h"\
".\ListView.h"\
".\ListViewDlg.h"\
".\MEMDC.H"\
".\SkinVerticleScrollbar.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4) Release"
DEP_CPP_LISTVI=\
".\JWListCtrl.h"\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4) Debug"
DEP_CPP_LISTVI=\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4T) Release"
DEP_CPP_LISTVI=\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4T) Debug"
DEP_CPP_LISTVI=\
".\ListView.h"\
".\ListViewDlg.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\SkinVerticleScrollbar.cpp
!IF "$(CFG)" == "ListView - Win32 (WCE emulator) Release"
DEP_CPP_SKINV=\
".\MEMDC.H"\
".\SkinVerticleScrollbar.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE emulator) Debug"
DEP_CPP_SKINV=\
".\MEMDC.H"\
".\SkinVerticleScrollbar.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4I) Release"
DEP_CPP_SKINV=\
".\MEMDC.H"\
".\SkinVerticleScrollbar.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4I) Debug"
DEP_CPP_SKINV=\
".\MEMDC.H"\
".\SkinVerticleScrollbar.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4) Release"
DEP_CPP_SKINV=\
".\MEMDC.H"\
".\SkinVerticleScrollbar.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4) Debug"
DEP_CPP_SKINV=\
".\MEMDC.H"\
".\SkinVerticleScrollbar.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4T) Release"
DEP_CPP_SKINV=\
".\MEMDC.H"\
".\SkinVerticleScrollbar.h"\
".\StdAfx.h"\
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4T) Debug"
DEP_CPP_SKINV=\
".\MEMDC.H"\
".\SkinVerticleScrollbar.h"\
".\StdAfx.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
!IF "$(CFG)" == "ListView - Win32 (WCE emulator) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE emulator) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4I) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4I) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4T) Release"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "ListView - Win32 (WCE ARMV4T) Debug"
DEP_CPP_STDAF=\
".\StdAfx.h"\
# ADD CPP /Yc"stdafx.h"
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\JWListCtrl.h
# End Source File
# Begin Source File
SOURCE=.\listee.h
# End Source File
# Begin Source File
SOURCE=.\ListView.h
# End Source File
# Begin Source File
SOURCE=.\ListViewDlg.h
# End Source File
# Begin Source File
SOURCE=.\MEMDC.H
# End Source File
# Begin Source File
SOURCE=.\newres.h
# End Source File
# Begin Source File
SOURCE=.\Resource.h
# End Source File
# Begin Source File
SOURCE=.\SkinVerticleScrollbar.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\0104.bmp
# End Source File
# Begin Source File
SOURCE=.\res\0104.bmp
# End Source File
# Begin Source File
SOURCE=.\0105.bmp
# End Source File
# Begin Source File
SOURCE=.\res\0105.bmp
# End Source File
# Begin Source File
SOURCE=.\052511.ico
# End Source File
# Begin Source File
SOURCE=.\res\052511.ico
# End Source File
# Begin Source File
SOURCE=.\212.bmp
# End Source File
# Begin Source File
SOURCE=.\a1765_s2.bmp
# End Source File
# Begin Source File
SOURCE=.\res\bitmap3.bmp
# End Source File
# Begin Source File
SOURCE=.\bk.bmp
# End Source File
# Begin Source File
SOURCE=.\res\bk.bmp
# End Source File
# Begin Source File
SOURCE=.\res\images_n.bmp
# End Source File
# Begin Source File
SOURCE=.\res\ListView.ico
# End Source File
# Begin Source File
SOURCE=.\res\ListView.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File
SOURCE=.\res\VerticleScrollbarBottom.bmp
# End Source File
# Begin Source File
SOURCE=.\res\VerticleScrollBarDownArrow.bmp
# End Source File
# Begin Source File
SOURCE=.\res\VerticleScrollBarSpan.bmp
# End Source File
# Begin Source File
SOURCE=.\res\VerticleScrollBarThumb.bmp
# End Source File
# Begin Source File
SOURCE=.\res\VerticleScrollbarTop.bmp
# End Source File
# Begin Source File
SOURCE=.\res\VerticleScrollBarUpArrow.bmp
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
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