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📄 imfattribute.h

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/////////////////////////////////////////////////////////////////////////////// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas// Digital Ltd. LLC// // All rights reserved.// // Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:// *       Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// *       Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following disclaimer// in the documentation and/or other materials provided with the// distribution.// *       Neither the name of Industrial Light & Magic nor the names of// its contributors may be used to endorse or promote products derived// from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE./////////////////////////////////////////////////////////////////////////////#ifndef INCLUDED_IMF_ATTRIBUTE_H#define INCLUDED_IMF_ATTRIBUTE_H//-----------------------------------------------------------------------------////	class Attribute////-----------------------------------------------------------------------------#include "IexBaseExc.h"#include <ImfIO.h>#include <ImfXdr.h>namespace Imf {class Attribute{  public:    //---------------------------    // Constructor and destructor    //---------------------------    Attribute ();    virtual ~Attribute ();    //-------------------------------    // Get this attribute's type name    //-------------------------------    virtual const char *	typeName () const = 0;    //------------------------------    // Make a copy of this attribute    //------------------------------    virtual Attribute *		copy () const = 0;    //----------------------------------------    // Type-specific attribute I/O and copying    //----------------------------------------    virtual void		writeValueTo (OStream &os,					      int version) const = 0;    virtual void		readValueFrom (IStream &is,					       int size,					       int version) = 0;    virtual void		copyValueFrom (const Attribute &other) = 0;    //------------------    // Attribute factory    //------------------    static Attribute *		newAttribute (const char typeName[]);    //-----------------------------------------------------------    // Test if a given attribute type has already been registered    //-----------------------------------------------------------    static bool			knownType (const char typeName[]);  protected:    //--------------------------------------------------    // Register an attribute type so that newAttribute()    // knows how to make objects of this type.    //--------------------------------------------------    static void		registerAttributeType (const char typeName[],					       Attribute *(*newAttribute)());    //------------------------------------------------------    // Un-register an attribute type so that newAttribute()    // no longer knows how to make objects of this type (for    // debugging only).    //------------------------------------------------------    static void		unRegisterAttributeType (const char typeName[]);};//-------------------------------------------------// Class template for attributes of a specific type//-------------------------------------------------template <class T>class TypedAttribute: public Attribute{  public:    //----------------------------    // Constructors and destructor    //------------_---------------    TypedAttribute ();    TypedAttribute (const T &value);    TypedAttribute (const TypedAttribute<T> &other);    virtual ~TypedAttribute ();    //--------------------------------    // Access to the attribute's value    //--------------------------------    T &					value ();    const T &				value () const;    //--------------------------------    // Get this attribute's type name.    //--------------------------------    virtual const char *		typeName () const;        //---------------------------------------------------------    // Static version of typeName()    // This function must be specialized for each value type T.    //---------------------------------------------------------    static const char *			staticTypeName ();        //---------------------    // Make a new attribute    //---------------------    static Attribute *			makeNewAttribute ();    //------------------------------    // Make a copy of this attribute    //------------------------------    virtual Attribute *			copy () const;    //-----------------------------------------------------------------    // Type-specific attribute I/O and copying.    // Depending on type T, these functions may have to be specialized.    //-----------------------------------------------------------------    virtual void		writeValueTo (OStream &os,					      int version) const;    virtual void		readValueFrom (IStream &is,					       int size,					       int version);    virtual void		copyValueFrom (const Attribute &other);    //------------------------------------------------------------    // Dynamic casts that throw exceptions instead of returning 0.    //------------------------------------------------------------    static TypedAttribute *		cast (Attribute *attribute);    static const TypedAttribute *	cast (const Attribute *attribute);    static TypedAttribute &		cast (Attribute &attribute);    static const TypedAttribute &	cast (const Attribute &attribute);    //---------------------------------------------------------------    // Register this attribute type so that Attribute::newAttribute()    // knows how to make objects of this type.    //    // Note that this function is not thread-safe because it modifies    // a global variable in the IlmIlm library.  A thread in a multi-    // threaded program may call registerAttributeType() only when no    // other thread is accessing any functions or classes in the    // IlmImf library.    //    //---------------------------------------------------------------    static void				registerAttributeType ();    //-----------------------------------------------------    // Un-register this attribute type (for debugging only)    //-----------------------------------------------------    static void				 unRegisterAttributeType ();  private:    T					_value;};//------------------------------------// Implementation of TypedAttribute<T>//------------------------------------template <class T>TypedAttribute<T>::TypedAttribute (): _value (T()){    // empty}template <class T>TypedAttribute<T>::TypedAttribute (const T &value): _value (value){    // empty}template <class T>TypedAttribute<T>::TypedAttribute (const TypedAttribute<T> &other):    _value (){    copyValueFrom (other);}template <class T>TypedAttribute<T>::~TypedAttribute (){    // empty}template <class T>inline T &TypedAttribute<T>::value (){    return _value;}template <class T>inline const T &TypedAttribute<T>::value () const{    return _value;}template <class T>const char *	TypedAttribute<T>::typeName () const{    return staticTypeName();}template <class T>Attribute *TypedAttribute<T>::makeNewAttribute (){    return new TypedAttribute<T>();}template <class T>Attribute *TypedAttribute<T>::copy () const{    Attribute * attribute = new TypedAttribute<T>();    attribute->copyValueFrom (*this);    return attribute;}template <class T>void		TypedAttribute<T>::writeValueTo (OStream &os, int version) const{    Xdr::write <StreamIO> (os, _value);}template <class T>void		TypedAttribute<T>::readValueFrom (IStream &is, int size, int version){    Xdr::read <StreamIO> (is, _value);}template <class T>void		TypedAttribute<T>::copyValueFrom (const Attribute &other){    _value = cast(other)._value;}template <class T>TypedAttribute<T> *TypedAttribute<T>::cast (Attribute *attribute){    TypedAttribute<T> *t =	dynamic_cast <TypedAttribute<T> *> (attribute);    if (t == 0)	throw Iex::TypeExc ("Unexpected attribute type.");    return t;}template <class T>const TypedAttribute<T> *TypedAttribute<T>::cast (const Attribute *attribute){    const TypedAttribute<T> *t =	dynamic_cast <const TypedAttribute<T> *> (attribute);    if (t == 0)	throw Iex::TypeExc ("Unexpected attribute type.");    return t;}template <class T>inline TypedAttribute<T> &	TypedAttribute<T>::cast (Attribute &attribute){    return *cast (&attribute);}template <class T>inline const TypedAttribute<T> &TypedAttribute<T>::cast (const Attribute &attribute){    return *cast (&attribute);}template <class T>inline voidTypedAttribute<T>::registerAttributeType (){    Attribute::registerAttributeType (staticTypeName(), makeNewAttribute);}template <class T>inline voidTypedAttribute<T>::unRegisterAttributeType (){    Attribute::unRegisterAttributeType (staticTypeName());}} // namespace Imf#if defined(OPENEXR_DLL) && defined(_MSC_VER)    // Tell MS VC++ to disable "non dll-interface class used as base    // for dll-interface class" and "no suitable definition provided    // for explicit template"    #pragma warning (disable : 4275 4661)    #if defined (ILMIMF_EXPORTS) 	#define IMF_EXPIMP_TEMPLATE    #else 	#define IMF_EXPIMP_TEMPLATE extern    #endif    IMF_EXPIMP_TEMPLATE template class Imf::TypedAttribute<float>;    IMF_EXPIMP_TEMPLATE template class Imf::TypedAttribute<double>;    #pragma warning(default : 4251)    #undef EXTERN_TEMPLATE#endif// Metrowerks compiler wants the .cpp file inlined, too#ifdef __MWERKS__#include <ImfAttribute.cpp>#endif#endif

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