📄 imftiledescription.h
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/////////////////////////////////////////////////////////////////////////////// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas// Digital Ltd. LLC// // All rights reserved.// // Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following disclaimer// in the documentation and/or other materials provided with the// distribution.// * Neither the name of Industrial Light & Magic nor the names of// its contributors may be used to endorse or promote products derived// from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE./////////////////////////////////////////////////////////////////////////////#ifndef INCLUDED_IMF_TILE_DESCRIPTION_H#define INCLUDED_IMF_TILE_DESCRIPTION_H//-----------------------------------------------------------------------------//// class TileDescription and enum LevelMode////-----------------------------------------------------------------------------namespace Imf {enum LevelMode{ ONE_LEVEL = 0, MIPMAP_LEVELS = 1, RIPMAP_LEVELS = 2, NUM_LEVELMODES // number of different level modes};enum LevelRoundingMode{ ROUND_DOWN = 0, ROUND_UP = 1, NUM_ROUNDINGMODES // number of different rounding modes};class TileDescription{ public: unsigned int xSize; // size of a tile in the x dimension unsigned int ySize; // size of a tile in the y dimension LevelMode mode; LevelRoundingMode roundingMode; TileDescription (unsigned int xs = 32, unsigned int ys = 32, LevelMode m = ONE_LEVEL, LevelRoundingMode r = ROUND_DOWN) : xSize (xs), ySize (ys), mode (m), roundingMode (r) { // empty } bool operator == (const TileDescription &other) const { return xSize == other.xSize && ySize == other.ySize && mode == other.mode && roundingMode == other.roundingMode; }};} // namespace Imf#endif
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