📄 imfmisc.h
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/////////////////////////////////////////////////////////////////////////////// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas// Digital Ltd. LLC// // All rights reserved.// // Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following disclaimer// in the documentation and/or other materials provided with the// distribution.// * Neither the name of Industrial Light & Magic nor the names of// its contributors may be used to endorse or promote products derived// from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE./////////////////////////////////////////////////////////////////////////////#ifndef INCLUDED_IMF_MISC_H#define INCLUDED_IMF_MISC_H//-----------------------------------------------------------------------------//// Miscellaneous helper functions for OpenEXR image file I/O////-----------------------------------------------------------------------------#include <ImfPixelType.h>#include <vector>#include <ImfCompressor.h>namespace Imf {class Header;//// Return the size of a single value of the indicated type,// in the machine's native format.//int pixelTypeSize (PixelType type);//// Return the number of samples a channel with subsampling rate// s has in the interval [a, b]. For example, a channel with// subsampling rate 2 (and samples at 0, 2, 4, 6, 8, etc.) has// 2 samples in the interval [1, 5] and three samples in the// interval [2, 6].//int numSamples (int s, int a, int b);//// Build a table that lists, for each scanline in a file's// data window, how many bytes are required to store all// pixels in all channels in that scanline (assuming that// the pixel data are tightly packed).//size_t bytesPerLineTable (const Header &header, std::vector<size_t> &bytesPerLine);//// For scanline-based files, pixels are read or written in// in multi-scanline blocks. Internally, class OutputFile// and class ScanLineInputFile store a block of scan lines// in a "line buffer". Function offsetInLineBufferTable()// builds a table that lists, for each scan line in a file's// data window, the location of the pixel data for the scanline// relative to the beginning of the line buffer.//void offsetInLineBufferTable (const std::vector<size_t> &bytesPerLine, int linesInLineBuffer, std::vector<size_t> &offsetInLineBuffer);//// For a scanline-based file, compute the range of scanlines// that occupy the same line buffer as a given scanline, y.// (minY is the minimum y coordinate of the file's data window.)//int lineBufferMinY (int y, int minY, int linesInLineBuffer);int lineBufferMaxY (int y, int minY, int linesInLineBuffer);//// Return a compressor's data format (Compressor::NATIVE or Compressor::XDR).// If compressor is 0, return Compressor::XDR.//Compressor::Format defaultFormat (Compressor *compressor);//// Return the number of scan lines a compressor wants to compress// or uncompress at once. If compressor is 0, return 1.//int numLinesInBuffer (Compressor *compressor);//// Copy a single channel of a horizontal row of pixels from an// input file's internal line buffer or tile buffer into a// frame buffer slice. If necessary, perform on-the-fly data// type conversion.//// readPtr initially points to the beginning of the// data in the line or tile buffer. readPtr// is advanced as the pixel data are copied;// when copyIntoFrameBuffer() returns,// readPtr points just past the end of the// copied data.//// writePtr, endPtr point to the lefmost and rightmost pixels// in the frame buffer slice//// xStride the xStride for the frame buffer slice//// format indicates if the line or tile buffer is// in NATIVE or XDR format.//// typeInFrameBuffer the pixel data type of the frame buffer slice//// typeInFile the pixel data type in the input file's channel//void copyIntoFrameBuffer (const char *&readPtr, char *writePtr, char *endPtr, size_t xStride, bool fill, double fillValue, Compressor::Format format, PixelType typeInFrameBuffer, PixelType typeInFile);//// Given a pointer into a an input file's line buffer or tile buffer,// skip over the data for xSize pixels of type typeInFile.// readPtr initially points to the beginning of the data to be skipped;// when skipChannel() returns, readPtr points just past the end of the// skipped data.//void skipChannel (const char *&readPtr, PixelType typeInFile, size_t xSize);//// Convert an array of pixel data from the machine's native// representation to XDR format.//// toPtr, fromPtr initially point to the beginning of the input// and output pixel data arrays; when convertInPlace()// returns, toPtr and fromPtr point just past the// end of the input and output arrays.// If the native representation of the data has the// same size as the XDR data, then the conversion// can take in place, without an intermediate// temporary buffer (toPtr and fromPtr can point// to the same location).//// type the pixel data type//// numPixels number of pixels in the input and output arrays// void convertInPlace (char *&toPtr, const char *&fromPtr, PixelType type, size_t numPixels);//// Copy a single channel of a horizontal row of pixels from a// a frame buffer into an output file's internal line buffer or// tile buffer.//// writePtr initially points to the beginning of the// data in the line or tile buffer. writePtr// is advanced as the pixel data are copied;// when copyFromFrameBuffer() returns,// writePtr points just past the end of the// copied data.//// readPtr, endPtr point to the lefmost and rightmost pixels// in the frame buffer slice//// xStride the xStride for the frame buffer slice//// format indicates if the line or tile buffer is// in NATIVE or XDR format.//// type the pixel data type in the frame buffer// and in the output file's channel (function// copyFromFrameBuffer() doesn't do on-the-fly// data type conversion)//void copyFromFrameBuffer (char *&writePtr, const char *&readPtr, const char *endPtr, size_t xStride, Compressor::Format format, PixelType type);//// Fill part of an output file's line buffer or tile buffer with// zeroes. This routine is called when an output file contains// a channel for which the frame buffer contains no corresponding// slice.//// writePtr initially points to the beginning of the// data in the line or tile buffer. When// fillChannelWithZeroes() returns, writePtr// points just past the end of the zeroed// data.//// format indicates if the line or tile buffer is// in NATIVE or XDR format.//// type the pixel data type in the line or frame buffer.//// xSize number of pixels to be filled with zeroes.//void fillChannelWithZeroes (char *&writePtr, Compressor::Format format, PixelType type, size_t xSize);} // namespace Imf#endif
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