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📄 imfconvert.h

📁 image converter source code
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/////////////////////////////////////////////////////////////////////////////// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas// Digital Ltd. LLC// // All rights reserved.// // Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:// *       Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// *       Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following disclaimer// in the documentation and/or other materials provided with the// distribution.// *       Neither the name of Industrial Light & Magic nor the names of// its contributors may be used to endorse or promote products derived// from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE./////////////////////////////////////////////////////////////////////////////#ifndef INCLUDED_IMF_CONVERT_H#define INCLUDED_IMF_CONVERT_H//-----------------------------------------------------------------------------////	Routines for converting between pixel data types,//	with well-defined behavior for exceptional cases,//	without depending on how hardware and operating//	system handle integer overflows and floating-point//	exceptions.////-----------------------------------------------------------------------------#include "half.h"namespace Imf {//---------------------------------------------------------// Conversion from half or float to unsigned int:////	input			result//	---------------------------------------------------////	finite, >= 0		input, cast to unsigned int//				(rounds towards zero)////	finite, < 0		0////	NaN			0////	+infinity		UINT_MAX////	-infinity		0////---------------------------------------------------------unsigned int	halfToUint (half h);unsigned int	floatToUint (float f);//---------------------------------------------------------// Conversion from unsigned int or float to half://// 	input			result//	---------------------------------------------------//// 	finite,			closest possible half// 	magnitude <= HALF_MAX//// 	finite, > HALF_MAX	+infinity//// 	finite, < -HALF_MAX	-infinity//// 	NaN			NaN//// 	+infinity		+infinity//// 	-infinity		-infinity////---------------------------------------------------------half		uintToHalf (unsigned int ui);half		floatToHalf (float f);} // namespace Imf#endif

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