📄 imfb44compressor.cpp
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/////////////////////////////////////////////////////////////////////////////// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas// Digital Ltd. LLC// // All rights reserved.// // Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:// * Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// * Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following disclaimer// in the documentation and/or other materials provided with the// distribution.// * Neither the name of Industrial Light & Magic nor the names of// its contributors may be used to endorse or promote products derived// from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.///////////////////////////////////////////////////////////////////////////////-----------------------------------------------------------------------------//// class B44Compressor//// This compressor is lossy for HALF channels; the compression rate// is fixed at 32/14 (approximately 2.28). FLOAT and UINT channels// are not compressed; their data are preserved exactly.//// Each HALF channel is split into blocks of 4 by 4 pixels. An// uncompressed block occupies 32 bytes, which are re-interpreted// as sixteen 16-bit unsigned integers, t[0] ... t[15]. Compression// shrinks the block to 14 bytes. The compressed 14-byte block// contains//// - t[0]//// - a 6-bit shift value//// - 15 densely packed 6-bit values, r[0] ... r[14], which are// computed by subtracting adjacent pixel values and right-// shifting the differences according to the stored shift value.//// Differences between adjacent pixels are computed according// to the following diagram://// 0 --------> 1 --------> 2 --------> 3// | 3 7 11// |// | 0// |// v // 4 --------> 5 --------> 6 --------> 7// | 4 8 12// |// | 1// |// v// 8 --------> 9 --------> 10 --------> 11// | 5 9 13// |// | 2// |// v// 12 --------> 13 --------> 14 --------> 15// 6 10 14//// Here//// 5 ---------> 6// 8//// means that r[8] is the difference between t[5] and t[6].//// - optionally, a 4-by-4 pixel block where all pixels have the// same value can be treated as a special case, where the// compressed block contains only 3 instead of 14 bytes:// t[0], followed by an "impossible" 6-bit shift value and// two padding bits.//// This compressor can handle positive and negative pixel values.// NaNs and infinities are replaced with zeroes before compression.////-----------------------------------------------------------------------------#include <ImfB44Compressor.h>#include <ImfHeader.h>#include <ImfChannelList.h>#include <ImfMisc.h>#include <ImathFun.h>#include <ImathBox.h>#include <Iex.h>#include <ImfIO.h>#include <ImfXdr.h>#include <string.h>#include <assert.h>#include <algorithm>namespace Imf {using Imath::divp;using Imath::modp;using Imath::Box2i;using Imath::V2i;using std::min;namespace {//// Lookup tables for// y = exp (x / 8)// and // x = 8 * log (y)//#include "b44ExpLogTable.h"inline voidconvertFromLinear (unsigned short s[16]){ for (int i = 0; i < 16; ++i) s[i] = expTable[s[i]];}inline voidconvertToLinear (unsigned short s[16]){ for (int i = 0; i < 16; ++i) s[i] = logTable[s[i]];}inline intshiftAndRound (int x, int shift){ // // Compute // // y = x * pow (2, -shift), // // then round y to the nearest integer. // In case of a tie, where y is exactly // halfway between two integers, round // to the even one. // x <<= 1; int a = (1 << shift) - 1; shift += 1; int b = (x >> shift) & 1; return (x + a + b) >> shift;}intpack (const unsigned short s[16], unsigned char b[14], bool optFlatFields, bool exactMax){ // // Pack a block of 4 by 4 16-bit pixels (32 bytes) into // either 14 or 3 bytes. // // // Integers s[0] ... s[15] represent floating-point numbers // in what is essentially a sign-magnitude format. Convert // s[0] .. s[15] into a new set of integers, t[0] ... t[15], // such that if t[i] is greater than t[j], the floating-point // number that corresponds to s[i] is always greater than // the floating-point number that corresponds to s[j]. // // Also, replace any bit patterns that represent NaNs or // infinities with bit patterns that represent floating-point // zeroes. // // bit pattern floating-point bit pattern // in s[i] value in t[i] // // 0x7fff NAN 0x8000 // 0x7ffe NAN 0x8000 // ... ... // 0x7c01 NAN 0x8000 // 0x7c00 +infinity 0x8000 // 0x7bff +HALF_MAX 0xfbff // 0x7bfe 0xfbfe // 0x7bfd 0xfbfd // ... ... // 0x0002 +2 * HALF_MIN 0x8002 // 0x0001 +HALF_MIN 0x8001 // 0x0000 +0.0 0x8000 // 0x8000 -0.0 0x7fff // 0x8001 -HALF_MIN 0x7ffe // 0x8002 -2 * HALF_MIN 0x7ffd // ... ... // 0xfbfd 0x0f02 // 0xfbfe 0x0401 // 0xfbff -HALF_MAX 0x0400 // 0xfc00 -infinity 0x8000 // 0xfc01 NAN 0x8000 // ... ... // 0xfffe NAN 0x8000 // 0xffff NAN 0x8000 // unsigned short t[16]; for (int i = 0; i < 16; ++i) { if ((s[i] & 0x7c00) == 0x7c00) t[i] = 0x8000; else if (s[i] & 0x8000) t[i] = ~s[i]; else t[i] = s[i] | 0x8000; } // // Find the maximum, tMax, of t[0] ... t[15]. // unsigned short tMax = 0; for (int i = 0; i < 16; ++i) if (tMax < t[i]) tMax = t[i]; // // Compute a set of running differences, r[0] ... r[14]: // Find a shift value such that after rounding off the // rightmost bits and shifting all differenes are between // -32 and +31. Then bias the differences so that they // end up between 0 and 63. // int shift = -1; int d[16]; int r[15]; int rMin; int rMax; const int bias = 0x20; do { shift += 1; // // Compute absolute differences, d[0] ... d[15], // between tMax and t[0] ... t[15]. // // Shift and round the absolute differences. // for (int i = 0; i < 16; ++i) d[i] = shiftAndRound (tMax - t[i], shift); // // Convert d[0] .. d[15] into running differences // r[ 0] = d[ 0] - d[ 4] + bias; r[ 1] = d[ 4] - d[ 8] + bias; r[ 2] = d[ 8] - d[12] + bias; r[ 3] = d[ 0] - d[ 1] + bias; r[ 4] = d[ 4] - d[ 5] + bias; r[ 5] = d[ 8] - d[ 9] + bias; r[ 6] = d[12] - d[13] + bias; r[ 7] = d[ 1] - d[ 2] + bias; r[ 8] = d[ 5] - d[ 6] + bias; r[ 9] = d[ 9] - d[10] + bias; r[10] = d[13] - d[14] + bias; r[11] = d[ 2] - d[ 3] + bias; r[12] = d[ 6] - d[ 7] + bias; r[13] = d[10] - d[11] + bias; r[14] = d[14] - d[15] + bias; rMin = r[0]; rMax = r[0]; for (int i = 1; i < 15; ++i) { if (rMin > r[i]) rMin = r[i]; if (rMax < r[i]) rMax = r[i]; } } while (rMin < 0 || rMax > 0x3f); if (rMin == bias && rMax == bias && optFlatFields) { // // Special case - all pixels have the same value. // We encode this in 3 instead of 14 bytes by // storing the value 0xfc in the third output byte, // which cannot occur in the 14-byte encoding. // b[0] = (t[0] >> 8); b[1] = t[0]; b[2] = 0xfc; return 3; } if (exactMax) { // // Adjust t[0] so that the pixel whose value is equal // to tMax gets represented as accurately as possible. // t[0] = tMax - (d[0] << shift); } // // Pack t[0], shift and r[0] ... r[14] into 14 bytes: // b[ 0] = (t[0] >> 8); b[ 1] = t[0]; b[ 2] = (unsigned char) ((shift << 2) | (r[ 0] >> 4)); b[ 3] = (unsigned char) ((r[ 0] << 4) | (r[ 1] >> 2)); b[ 4] = (unsigned char) ((r[ 1] << 6) | r[ 2] ); b[ 5] = (unsigned char) ((r[ 3] << 2) | (r[ 4] >> 4)); b[ 6] = (unsigned char) ((r[ 4] << 4) | (r[ 5] >> 2)); b[ 7] = (unsigned char) ((r[ 5] << 6) | r[ 6] ); b[ 8] = (unsigned char) ((r[ 7] << 2) | (r[ 8] >> 4)); b[ 9] = (unsigned char) ((r[ 8] << 4) | (r[ 9] >> 2)); b[10] = (unsigned char) ((r[ 9] << 6) | r[10] ); b[11] = (unsigned char) ((r[11] << 2) | (r[12] >> 4)); b[12] = (unsigned char) ((r[12] << 4) | (r[13] >> 2)); b[13] = (unsigned char) ((r[13] << 6) | r[14] ); return 14;}inlinevoidunpack14 (const unsigned char b[14], unsigned short s[16]){ // // Unpack a 14-byte block into 4 by 4 16-bit pixels. // #if defined (DEBUG) assert (b[2] != 0xfc); #endif s[ 0] = (b[0] << 8) | b[1]; unsigned short shift = (b[ 2] >> 2); unsigned short bias = (0x20 << shift); s[ 4] = s[ 0] + ((((b[ 2] << 4) | (b[ 3] >> 4)) & 0x3f) << shift) - bias; s[ 8] = s[ 4] + ((((b[ 3] << 2) | (b[ 4] >> 6)) & 0x3f) << shift) - bias; s[12] = s[ 8] + ((b[ 4] & 0x3f) << shift) - bias; s[ 1] = s[ 0] + ((b[ 5] >> 2) << shift) - bias; s[ 5] = s[ 4] + ((((b[ 5] << 4) | (b[ 6] >> 4)) & 0x3f) << shift) - bias; s[ 9] = s[ 8] + ((((b[ 6] << 2) | (b[ 7] >> 6)) & 0x3f) << shift) - bias; s[13] = s[12] + ((b[ 7] & 0x3f) << shift) - bias; s[ 2] = s[ 1] + ((b[ 8] >> 2) << shift) - bias; s[ 6] = s[ 5] + ((((b[ 8] << 4) | (b[ 9] >> 4)) & 0x3f) << shift) - bias; s[10] = s[ 9] + ((((b[ 9] << 2) | (b[10] >> 6)) & 0x3f) << shift) - bias; s[14] = s[13] + ((b[10] & 0x3f) << shift) - bias; s[ 3] = s[ 2] + ((b[11] >> 2) << shift) - bias; s[ 7] = s[ 6] + ((((b[11] << 4) | (b[12] >> 4)) & 0x3f) << shift) - bias; s[11] = s[10] + ((((b[12] << 2) | (b[13] >> 6)) & 0x3f) << shift) - bias; s[15] = s[14] + ((b[13] & 0x3f) << shift) - bias; for (int i = 0; i < 16; ++i) { if (s[i] & 0x8000) s[i] &= 0x7fff; else s[i] = ~s[i]; }}inlinevoidunpack3 (const unsigned char b[3], unsigned short s[16]){ // // Unpack a 3-byte block into 4 by 4 identical 16-bit pixels. // #if defined (DEBUG) assert (b[2] == 0xfc); #endif s[0] = (b[0] << 8) | b[1]; if (s[0] & 0x8000) s[0] &= 0x7fff; else s[0] = ~s[0]; for (int i = 1; i < 16; ++i) s[i] = s[0];}voidnotEnoughData (){ throw Iex::InputExc ("Error decompressing data " "(input data are shorter than expected).");}voidtooMuchData (){ throw Iex::InputExc ("Error decompressing data " "(input data are longer than expected).");}} // namespacestruct B44Compressor::ChannelData{ unsigned short * start; unsigned short * end; int nx; int ny; int ys; PixelType type; bool pLinear; int size;};B44Compressor::B44Compressor (const Header &hdr, int maxScanLineSize, int numScanLines, bool optFlatFields): Compressor (hdr), _maxScanLineSize (maxScanLineSize), _optFlatFields (optFlatFields), _format (XDR), _numScanLines (numScanLines), _tmpBuffer (0), _outBuffer (0), _numChans (0), _channels (hdr.channels()), _channelData (0){ // // Allocate buffers for compressed an uncompressed pixel data, // allocate a set of ChannelData structs to help speed up the // compress() and uncompress() functions, below, and determine // if uncompressed pixel data should be in native or Xdr format. // _tmpBuffer = new unsigned short [maxScanLineSize * numScanLines]; const ChannelList &channels = header().channels(); int numHalfChans = 0; for (ChannelList::ConstIterator c = channels.begin(); c != channels.end(); ++c) { assert (pixelTypeSize (c.channel().type) % pixelTypeSize (HALF) == 0); ++_numChans; if (c.channel().type == HALF) ++numHalfChans; } // // Compressed data may be larger than the input data // int padding = 12 * numHalfChans * (numScanLines + 3) / 4; _outBuffer = new char [maxScanLineSize * numScanLines + padding]; _channelData = new ChannelData[_numChans]; int i = 0; for (ChannelList::ConstIterator c = channels.begin(); c != channels.end(); ++c, ++i) { _channelData[i].ys = c.channel().ySampling; _channelData[i].type = c.channel().type; _channelData[i].pLinear = c.channel().pLinear; _channelData[i].size = pixelTypeSize (c.channel().type) / pixelTypeSize (HALF); } const Box2i &dataWindow = hdr.dataWindow(); _minX = dataWindow.min.x; _maxX = dataWindow.max.x; _maxY = dataWindow.max.y;
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