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📄 ilmthreadmutex.h

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/////////////////////////////////////////////////////////////////////////////// Copyright (c) 2005, Industrial Light & Magic, a division of Lucas// Digital Ltd. LLC// // All rights reserved.// // Redistribution and use in source and binary forms, with or without// modification, are permitted provided that the following conditions are// met:// *       Redistributions of source code must retain the above copyright// notice, this list of conditions and the following disclaimer.// *       Redistributions in binary form must reproduce the above// copyright notice, this list of conditions and the following disclaimer// in the documentation and/or other materials provided with the// distribution.// *       Neither the name of Industrial Light & Magic nor the names of// its contributors may be used to endorse or promote products derived// from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE./////////////////////////////////////////////////////////////////////////////#ifndef INCLUDED_ILM_THREAD_MUTEX_H#define INCLUDED_ILM_THREAD_MUTEX_H//-----------------------------------------------------------------------------////	class Mutex, class Lock////	Class Mutex is a wrapper for a system-dependent mutual exclusion//	mechanism.  Actual locking and unlocking of a Mutex object must//	be performed using an instance of a Lock (defined below).////	Class lock provides safe locking and unlocking of mutexes even in//	the presence of C++ exceptions.  Constructing a Lock object locks//	the mutex; destroying the Lock unlocks the mutex.////	Lock objects are not themselves thread-safe.  You should never//	share a Lock object among multiple threads.////	Typical usage://    //	    Mutex mtx;	// Create a Mutex object that is visible//	    		//to multiple threads////	    ...		// create some threads////	    // Then, within each thread, construct a critical section like so:////	    {//		Lock lock (mtx);	// Lock constructor locks the mutex//		...			// do some computation on shared data//	    }				// leaving the block unlocks the mutex////-----------------------------------------------------------------------------#include "IlmBaseConfig.h"#if defined _WIN32 || defined _WIN64    #ifdef NOMINMAX        #undef NOMINMAX    #endif    #define NOMINMAX    #include <windows.h>#elif HAVE_PTHREAD    #include <pthread.h>#endifnamespace IlmThread {class Lock;class Mutex{  public:    Mutex ();    virtual ~Mutex ();  private:    void	lock () const;    void	unlock () const;    #if defined _WIN32 || defined _WIN64	mutable CRITICAL_SECTION _mutex;    #elif HAVE_PTHREAD	mutable pthread_mutex_t _mutex;    #endif    void operator = (const Mutex& M);	// not implemented    Mutex (const Mutex& M);		// not implemented        friend class Lock;};class Lock{  public:    Lock (const Mutex& m, bool autoLock = true):	_mutex (m),	_locked (false)    {        if (autoLock)        {            _mutex.lock();            _locked = true;        }    }        ~Lock ()    {        if (_locked)            _mutex.unlock();    }        void acquire ()    {        _mutex.lock();        _locked = true;    }        void release ()    {        _mutex.unlock();        _locked = false;    }        bool locked ()    {        return _locked;    }  private:    const Mutex &	_mutex;    bool		_locked;};} // namespace IlmThread#endif

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