📄 hantrodecoderwrapper.h
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/*------------------------------------------------------------------------------
-- --
-- This software is confidential and proprietary and may be used --
-- only as expressly authorized by a licensing agreement from --
-- --
-- Hantro Products Oy. --
-- --
-- In the event of publication, the following notice is applicable: --
-- --
-- (C) COPYRIGHT 2005 HANTRO PRODUCTS OY --
-- ALL RIGHTS RESERVED --
-- --
-- The entire notice above must be reproduced on all copies. --
-- --
--------------------------------------------------------------------------------
--
-- Description : Hantro MPEG-4/H.263 Video Decoder DirectX Media Object
--
------------------------------------------------------------------------------*/
#pragma once
/*------------------------------------------------------------------------------
1. Include headers
------------------------------------------------------------------------------*/
#include "MP4SwDecApi.h"
#include "HantroDecoderUtils.h"
#include <windows.h> // windows definitions
#include <streams.h> // directshow structures
/*------------------------------------------------------------------------------
2. Module defines
------------------------------------------------------------------------------*/
#define INVALID_REFTIME 0xFFFFFFFFFFFFFFFF
/*------------------------------------------------------------------------------
3. CHantroDecoderWrapper class
------------------------------------------------------------------------------*/
class CHantroDecoderWrapper
{
public:
CHantroDecoderWrapper(GUID outputColorSpace);
~CHantroDecoderWrapper(void);
HRESULT StartStream(void);
HRESULT EndStream(void);
HRESULT DecodeStream( BYTE* pInputData, LONG inputSize, REFERENCE_TIME timeStamp, REFERENCE_TIME dur,
BYTE* pOutputData, BOOL* pStreamNotEmpty, LONG* pWidth, LONG* pHeight,
REFERENCE_TIME* pOutputStart, REFERENCE_TIME* pOutputDuration );
private:
MP4SwDecInst m_pDecInst; // Decoder instance
CHtrPostProc* m_pPostProcessor;
REFERENCE_TIME m_prevVopTime; // Helper variable for bookkeeping of timing
GUID m_OutputColorSpace;
ULONG m_prevTimeIncr;
};
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