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📄 ili9320l_16bit.c

📁 PIC 驱动9320 Module for Microchip Graphics Library ILITEK ILI9320 LCD controller driver Landscape o
💻 C
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* Input: none
*
* Output: none
*
* Side Effects: none
*
* Overview: clears screen with current color 
*
* Note: none
*
********************************************************************/
void ClearDevice(void){
DWORD     counter;

    CS_LAT_BIT = 0;
    SetAddress(0,0,0);
    for(counter=0; counter<(DWORD)(GetMaxX()+1)*(GetMaxY()+1); counter++){
        WriteData(_color.v[1],_color.v[0]);
    }
    CS_LAT_BIT = 1;

}

/*********************************************************************
* Function: void PutImage(SHORT left, SHORT top, void* bitmap, BYTE stretch)
*
* PreCondition: none
*
* Input: left,top - left top image corner, bitmap - image pointer,
*        stretch - image stretch factor
*
* Output: none
*
* Side Effects: none
*
* Overview: outputs image starting from left,top coordinates
*
* Note: image must be located in flash
*
********************************************************************/
void PutImage(SHORT left, SHORT top, void* bitmap, BYTE stretch){
FLASH_BYTE* flashAddress;
BYTE colorDepth;
WORD colorTemp;

    top = GetMaxY() - top; 

    // Save current color
    colorTemp = _color.Val;

    switch(*((SHORT*)bitmap))
    {
#ifdef USE_BITMAP_FLASH
        case FLASH:
            // Image address
            flashAddress = ((BITMAP_FLASH*)bitmap)->address;
            // Read color depth
            colorDepth = *(flashAddress+1);
            // Draw picture
            switch(colorDepth){
                case 1:
                    PutImage1BPP(left, top, flashAddress, stretch);
                    break;
                case 4:
                    PutImage4BPP(left, top, flashAddress, stretch);
                    break;
                case 8:
                    PutImage8BPP(left, top, flashAddress, stretch);
                    break;
                case 16:
                    PutImage16BPP(left, top, flashAddress, stretch);
                    break;
            }
            break;
#endif
#ifdef USE_BITMAP_EXTERNAL
        case EXTERNAL:
            // Get color depth
            ExternalMemoryCallback(bitmap, 1, 1, &colorDepth);
            // Draw picture
            switch(colorDepth){
                case 1:
                    PutImage1BPPExt(left, top, bitmap, stretch);
                    break;
                case 4:
                    PutImage4BPPExt(left, top, bitmap, stretch);
                    break;
                case 8:
                    PutImage8BPPExt(left, top, bitmap, stretch);
                    break;
                case 16:
                    PutImage16BPPExt(left, top, bitmap, stretch);
                    break;
                default:
                    break;
            }
            break;
#endif
        default:
            break;
    }

    // Restore current color
    _color.Val = colorTemp;
}

#ifdef USE_BITMAP_FLASH
/*********************************************************************
* Function: void PutImage1BPP(SHORT left, SHORT top, FLASH_BYTE* bitmap, BYTE stretch)
*
* PreCondition: none
*
* Input: left,top - left top image corner, bitmap - image pointer,
*        stretch - image stretch factor
*
* Output: none
*
* Side Effects: none
*
* Overview: outputs monochrome image starting from left,top coordinates
*
* Note: image must be located in flash
*
********************************************************************/
void PutImage1BPP(SHORT left, SHORT top, FLASH_BYTE* bitmap, BYTE stretch){
register DWORD_VAL address;
register FLASH_BYTE* flashAddress;
register FLASH_BYTE* tempFlashAddress;
BYTE temp;
WORD sizeX, sizeY;
WORD x,y;
BYTE stretchX,stretchY;
WORD pallete[2];
BYTE mask;

    // Move pointer to size information
    flashAddress = bitmap + 2;

    // Set start address
    address.Val = (long)LINE_MEM_PITCH*left+ top;


    // Read image size
    sizeY = *((FLASH_WORD*)flashAddress);
    flashAddress += 2;
    sizeX = *((FLASH_WORD*)flashAddress);
    flashAddress += 2;
    pallete[0] = *((FLASH_WORD*)flashAddress);
    flashAddress += 2;
    pallete[1] = *((FLASH_WORD*)flashAddress);
    flashAddress += 2;

    CS_LAT_BIT = 0;
    for(y=0; y<sizeY; y++){
        tempFlashAddress = flashAddress;
        for(stretchY = 0; stretchY<stretch; stretchY++){
            flashAddress = tempFlashAddress;
            SetAddress(address.v[2],address.v[1],address.v[0]);
            mask = 0;
            for(x=0; x<sizeX; x++){

                // Read 8 pixels from flash
                if(mask == 0){
                    temp = *flashAddress;
                    flashAddress++;
                    mask = 0x80;
                }
                
                // Set color
                if(mask&temp){
                    SetColor(pallete[1]);
                }else{
                    SetColor(pallete[0]);
                }

                // Write pixel to screen
                for(stretchX=0; stretchX<stretch; stretchX++){
                    WriteData(_color.v[1],_color.v[0]);
                }

                // Shift to the next pixel
                mask >>= 1;
           }
           address.Val -= 1; 

        }
    }
    CS_LAT_BIT = 1;
}

/*********************************************************************
* Function: void PutImage4BPP(SHORT left, SHORT top, FLASH_BYTE* bitmap, BYTE stretch)
*
* PreCondition: none
*
* Input: left,top - left top image corner, bitmap - image pointer,
*        stretch - image stretch factor
*
* Output: none
*
* Side Effects: none
*
* Overview: outputs 16 color image starting from left,top coordinates
*
* Note: image must be located in flash
*
********************************************************************/
void PutImage4BPP(SHORT left, SHORT top, FLASH_BYTE* bitmap, BYTE stretch){
register DWORD_VAL address;
register FLASH_BYTE* flashAddress;
register FLASH_BYTE* tempFlashAddress;
WORD sizeX, sizeY;
register WORD x,y;
BYTE temp;
register BYTE stretchX,stretchY;
WORD pallete[16];
WORD counter;

    // Move pointer to size information
    flashAddress = bitmap + 2;

    // Set start address
    address.Val = (long)LINE_MEM_PITCH*left+ top;


    // Read image size
    sizeY = *((FLASH_WORD*)flashAddress);
    flashAddress += 2;
    sizeX = *((FLASH_WORD*)flashAddress);
    flashAddress += 2;

    // Read pallete
    for(counter=0;counter<16;counter++){
        pallete[counter] = *((FLASH_WORD*)flashAddress);
        flashAddress += 2;
    }

    CS_LAT_BIT = 0;     
    for(y=0; y<sizeY; y++){
        tempFlashAddress = flashAddress;
        for(stretchY = 0; stretchY<stretch; stretchY++){
            flashAddress = tempFlashAddress;
            SetAddress(address.v[2],address.v[1],address.v[0]);
            for(x=0; x<sizeX; x++){
                // Read 2 pixels from flash
                if(x&0x0001){
                    // second pixel in byte
                    SetColor(pallete[temp>>4]);
                }else{
                    temp = *flashAddress;
                    flashAddress++;
                    // first pixel in byte
                    SetColor(pallete[temp&0x0f]);
                }

                // Write pixel to screen       
                for(stretchX=0; stretchX<stretch; stretchX++){
                    WriteData(_color.v[1],_color.v[0]);
                }

                // Shift to the next pixel
                //temp >>= 4;
            }
            address.Val -= 1;

        }
    }
    CS_LAT_BIT = 1;
}

/*********************************************************************
* Function: void PutImage8BPP(SHORT left, SHORT top, FLASH_BYTE* bitmap, BYTE stretch)
*
* PreCondition: none
*
* Input: left,top - left top image corner, bitmap - image pointer,
*        stretch - image stretch factor
*
* Output: none
*
* Side Effects: none
*
* Overview: outputs 256 color image starting from left,top coordinates
*
* Note: image must be located in flash
*
********************************************************************/
void PutImage8BPP(SHORT left, SHORT top, FLASH_BYTE* bitmap, BYTE stretch){
register DWORD_VAL address;
register FLASH_BYTE* flashAddress;
register FLASH_BYTE* tempFlashAddress;
WORD sizeX, sizeY;
WORD x,y;
BYTE temp;
BYTE stretchX, stretchY;
WORD pallete[256];
WORD counter;

    // Move pointer to size information
    flashAddress = bitmap + 2;

    // Set start address
    address.Val = (long)LINE_MEM_PITCH*left+ top;


    // Read image size
    sizeY = *((FLASH_WORD*)flashAddress);
    flashAddress += 2;
    sizeX = *((FLASH_WORD*)flashAddress);
    flashAddress += 2;

    // Read pallete
    for(counter=0;counter<256;counter++){
        pallete[counter] = *((FLASH_WORD*)flashAddress);
        flashAddress += 2;
    }

    CS_LAT_BIT = 0;     
    for(y=0; y<sizeY; y++){
        tempFlashAddress = flashAddress;
        for(stretchY = 0; stretchY<stretch; stretchY++){
            flashAddress = tempFlashAddress;
            SetAddress(address.v[2],address.v[1],address.v[0]);
            for(x=0; x<sizeX; x++){
                // Read pixels from flash
                temp = *flashAddress;
                flashAddress++;

                // Set color
                SetColor(pallete[temp]);

                // Write pixel to screen       
                for(stretchX=0; stretchX<stretch; stretchX++){
                    WriteData(_color.v[1],_color.v[0]);
                }
            }
            address.Val -= 1;


        }
    }
    CS_LAT_BIT = 1;
}

/*********************************************************************
* Function: void PutImage16BPP(SHORT left, SHORT top, FLASH_BYTE* bitmap, BYTE stretch)
*
* PreCondition: none
*
* Input: left,top - left top image corner, bitmap - image pointer,
*        stretch - image stretch factor
*
* Output: none
*
* Side Effects: none
*
* Overview: outputs hicolor image starting from left,top coordinates
*
* Note: image must be located in flash
*
********************************************************************/
void PutImage16BPP(SHORT left, SHORT top, FLASH_BYTE* bitmap, BYTE stretch){
register DWORD_VAL address;
register FLASH_WORD* flashAddress;
register FLASH_WORD* tempFlashAddress;
WORD sizeX, sizeY;
register WORD x,y;
WORD temp;
register BYTE stretchX,stretchY;

    // Move pointer to size information
    flashAddress = (FLASH_WORD*)bitmap + 1;

    // Set start address
    address.Val = (long)LINE_MEM_PITCH*left+ top;

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