📄 lowpass.h
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#if !defined(AFX_LOWPASS_H__57D5E558_55A8_11D5_BD50_5254AB10D0A6__INCLUDED_)
#define AFX_LOWPASS_H__57D5E558_55A8_11D5_BD50_5254AB10D0A6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LowPass.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// LowPass dialog
class LowPass : public CDialog
{
// Construction
public:
LowPass(CWnd* pParent = NULL);
int m_radius;
RECT rect1;
POINT point;
RECT rect;
BOOL flagNo;
// standard constructor
// Dialog Data
//{{AFX_DATA(LowPass)
enum { IDD = IDD_DIALOG4 };
CEdit m_cEdit;
CSpinButtonCtrl m_cSpin;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(LowPass)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(LowPass)
virtual BOOL OnInitDialog();
afx_msg void OnDeltaposSpin(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnPaint();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOWPASS_H__57D5E558_55A8_11D5_BD50_5254AB10D0A6__INCLUDED_)
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