📄 susandlg.cpp
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// SUSANDLG.cpp : implementation file
//
#include "stdafx.h"
#include "linjunjuan.h"
#include "SUSANDLG.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSUSANDLG dialog
CSUSANDLG::CSUSANDLG(CWnd* pParent /*=NULL*/)
: CDialog(CSUSANDLG::IDD, pParent)
{
//{{AFX_DATA_INIT(CSUSANDLG)
m_brightnessthreshold = 20;
m_distancethreshold = 0.0f;
m_mode = 0;
m_principle = FALSE;
m_susan_quick = FALSE;
m_drawing_mode = FALSE;
m_three_by_three = FALSE;
m_thin_post_proc = FALSE;
//}}AFX_DATA_INIT
}
void CSUSANDLG::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CSUSANDLG)
DDX_Text(pDX, IDC_BRIGHTNESS, m_brightnessthreshold);
DDX_Text(pDX, IDC_DISTANCE, m_distancethreshold);
DDX_Check(pDX, IDC_ENCHENCEDIMAGE, m_principle);
DDX_Check(pDX, IDC_FASTERCORNER, m_susan_quick);
DDX_Check(pDX, IDC_MARK, m_drawing_mode);
DDX_Check(pDX, IDC_MASK, m_three_by_three);
DDX_Check(pDX, IDC_POSTPROCESS, m_thin_post_proc);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CSUSANDLG, CDialog)
//{{AFX_MSG_MAP(CSUSANDLG)
ON_BN_CLICKED(IDC_CORNERMODE, OnCornermode)
ON_BN_CLICKED(IDC_EDGEMODE, OnEdgemode)
ON_BN_CLICKED(IDC_SMOOTHMODE, OnSmoothmode)
ON_WM_SHOWWINDOW()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSUSANDLG message handlers
void CSUSANDLG::OnCornermode()
{
// TODO: Add your control notification handler code here
m_mode = 2;
GetDlgItem(IDC_ENCHENCEDIMAGE)->EnableWindow(TRUE);
GetDlgItem(IDC_FASTERCORNER)->EnableWindow(TRUE);
GetDlgItem(IDC_MARK)->EnableWindow(TRUE);
GetDlgItem(IDC_MASK)->EnableWindow(FALSE);
GetDlgItem(IDC_BRIGHTNESS)->EnableWindow(TRUE);
GetDlgItem(IDC_DISTANCE)->EnableWindow(FALSE);
GetDlgItem(IDC_POSTPROCESS)->EnableWindow(FALSE);
}
void CSUSANDLG::OnEdgemode()
{
// TODO: Add your control notification handler code here
m_mode = 1;
GetDlgItem(IDC_ENCHENCEDIMAGE)->EnableWindow(TRUE);
GetDlgItem(IDC_FASTERCORNER)->EnableWindow(FALSE);
GetDlgItem(IDC_MARK)->EnableWindow(TRUE);
GetDlgItem(IDC_MASK)->EnableWindow(TRUE);
GetDlgItem(IDC_BRIGHTNESS)->EnableWindow(TRUE);
GetDlgItem(IDC_DISTANCE)->EnableWindow(FALSE);
GetDlgItem(IDC_POSTPROCESS)->EnableWindow(TRUE);
}
void CSUSANDLG::OnSmoothmode()
{
// TODO: Add your control notification handler code here
m_mode = 0;
GetDlgItem(IDC_ENCHENCEDIMAGE)->EnableWindow(FALSE);
GetDlgItem(IDC_FASTERCORNER)->EnableWindow(FALSE);
GetDlgItem(IDC_MARK)->EnableWindow(FALSE);
GetDlgItem(IDC_MASK)->EnableWindow(TRUE);
GetDlgItem(IDC_BRIGHTNESS)->EnableWindow(TRUE);
GetDlgItem(IDC_DISTANCE)->EnableWindow(TRUE);
GetDlgItem(IDC_POSTPROCESS)->EnableWindow(FALSE);
}
void CSUSANDLG::OnShowWindow(BOOL bShow, UINT nStatus)
{
CDialog::OnShowWindow(bShow, nStatus);
// TODO: Add your message handler code here
switch(m_mode)
{
case 0:
OnSmoothmode();
((CButton *)GetDlgItem(IDC_SMOOTHMODE))->SetCheck(1);
break;
case 1:
OnEdgemode();
((CButton *)GetDlgItem(IDC_EDGEMODE))->SetCheck(1);
break;
case 2:
OnCornermode();
((CButton *)GetDlgItem(IDC_CORNERMODE))->SetCheck(1);
break;
}
// TODO: Add your message handler code here
}
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