📄 gsplayer2e.vcproj
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<?xml version="1.0" encoding="shift_jis"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="GSPlayer2e"
ProjectGUID="{1067E1D7-3131-4378-8229-DA8F3E14AF1A}"
RootNamespace="GSPlayer2e"
>
<Platforms>
<Platform
Name="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
ExecutionBucket="7"
Optimization="2"
InlineFunctionExpansion="0"
EnableIntrinsicFunctions="false"
FavorSizeOrSpeed="1"
WholeProgramOptimization="false"
AdditionalIncludeDirectories="./,../,../../include"
PreprocessorDefinitions="_WIN32_WCE=$(CEVER);$(CePlatform);ARM;_ARM_;ARMV4;UNDER_CE=$(CEVER);UNICODE;NDEBUG;_WIN32_WCE_PPC"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.pch"
AssemblerListingLocation="$(PlatformName)\$(ConfigurationName)/"
ObjectFile="$(PlatformName)\$(ConfigurationName)/"
ProgramDataBaseFileName="$(PlatformName)\$(ConfigurationName)/"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalOptions="/r "
PreprocessorDefinitions="UNDER_CE=$(CEVER),_WIN32_WCE=$(CEVER),NDEBUG,UNICODE,_UNICODE,$(CePlatform),ARM,_ARM_,ARMV4"
Culture="1041"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/ALIGN:4096 /subsystem:$(CESubsystem) "
AdditionalDependencies="commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel/libmad.lib ../../lib/ARMV4Rel/libovd.lib ../../lib/ARMV4Rel/maplay.lib"
OutputFile="../../bin/eng/WinCE_PPC2005/ARMV4Rel/GSPlayer2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="$(CENoDefaultLib)"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2.pdb"
StackReserveSize="65536"
StackCommitSize="4096"
OptimizeReferences="2"
EnableCOMDATFolding="2"
LinkTimeCodeGeneration="0"
EntryPointSymbol="WinMainCRTStartup"
BaseAddress="0x00010000"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.bsc"
/>
<Tool
Name="VCCodeSignTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
<DeploymentTool
ForceDirty="-1"
RemoteDirectory=""
RegisterOutput="0"
AdditionalFiles=""
/>
<DebuggerTool
/>
</Configuration>
<Configuration
Name="Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
ExecutionBucket="7"
Optimization="0"
AdditionalIncludeDirectories="./,../,../../include"
PreprocessorDefinitions="DEBUG;ARM;_ARM_;ARMV4;UNDER_CE=$(CEVER);_WIN32_WCE=$(CEVER);$(CePlatform);UNICODE;_WIN32_WCE_PPC"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.pch"
AssemblerListingLocation="$(PlatformName)\$(ConfigurationName)/"
ObjectFile="$(PlatformName)\$(ConfigurationName)/"
ProgramDataBaseFileName="$(PlatformName)\$(ConfigurationName)/"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalOptions="/r "
PreprocessorDefinitions="UNDER_CE=$(CEVER),_WIN32_WCE=$(CEVER),DEBUG,UNICODE,_UNICODE,$(CePlatform),ARM,_ARM_,ARMV4"
Culture="1041"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/ALIGN:4096 /subsystem:$(CESubsystem) "
AdditionalDependencies="commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel/libmad.lib ../../lib/ARMV4Rel/libovd.lib ../../lib/ARMV4Dbg/maplay.lib"
OutputFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="$(CENoDefaultLib)"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.pdb"
StackReserveSize="65536"
StackCommitSize="4096"
EntryPointSymbol="WinMainCRTStartup"
BaseAddress="0x00010000"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.bsc"
/>
<Tool
Name="VCCodeSignTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
<DeploymentTool
ForceDirty="-1"
RemoteDirectory=""
RegisterOutput="0"
AdditionalFiles=""
/>
<DebuggerTool
/>
</Configuration>
<Configuration
Name="Release64|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
ExecutionBucket="7"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="./,../,../../include"
PreprocessorDefinitions="_WIN32_WCE=$(CEVER);$(CePlatform);ARM;_ARM_;ARMV4;UNDER_CE=$(CEVER);UNICODE;NDEBUG;_WIN32_WCE_PPC"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.pch"
AssemblerListingLocation="$(PlatformName)\$(ConfigurationName)/"
ObjectFile="$(PlatformName)\$(ConfigurationName)/"
ProgramDataBaseFileName="$(PlatformName)\$(ConfigurationName)/"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalOptions="/r "
PreprocessorDefinitions="UNDER_CE=$(CEVER),_WIN32_WCE=$(CEVER),NDEBUG,UNICODE,_UNICODE,$(CePlatform),ARM,_ARM_,ARMV4"
Culture="1041"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/ALIGN:4096 /subsystem:$(CESubsystem) "
AdditionalDependencies="commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel64/libmad.lib ../../lib/ARMV4Rel/libovd.lib ../../lib/ARMV4Rel/maplay.lib"
OutputFile="../../bin/eng/WinCE_PPC2005/ARMV4Rel64/GSPlayer2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="$(CENoDefaultLib)"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2.pdb"
StackReserveSize="65536"
StackCommitSize="4096"
OptimizeReferences="2"
EnableCOMDATFolding="2"
LinkTimeCodeGeneration="1"
EntryPointSymbol="WinMainCRTStartup"
BaseAddress="0x00010000"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.bsc"
/>
<Tool
Name="VCCodeSignTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
<DeploymentTool
ForceDirty="-1"
RemoteDirectory=""
RegisterOutput="0"
AdditionalFiles=""
/>
<DebuggerTool
/>
</Configuration>
<Configuration
Name="ReleaseXScale|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
ExecutionBucket="7"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="./,../,../../include"
PreprocessorDefinitions="_WIN32_WCE=$(CEVER);$(CePlatform);ARM;_ARM_;ARMV4;UNDER_CE=$(CEVER);UNICODE;NDEBUG;_WIN32_WCE_PPC"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.pch"
AssemblerListingLocation="$(PlatformName)\$(ConfigurationName)/"
ObjectFile="$(PlatformName)\$(ConfigurationName)/"
ProgramDataBaseFileName="$(PlatformName)\$(ConfigurationName)/"
WarningLevel="3"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalOptions="/r "
PreprocessorDefinitions="UNDER_CE=$(CEVER),_WIN32_WCE=$(CEVER),NDEBUG,UNICODE,_UNICODE,$(CePlatform),ARM,_ARM_,ARMV4"
Culture="1041"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/ALIGN:4096 /subsystem:$(CESubsystem) "
AdditionalDependencies="commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Relx/libmad.lib ../../lib/ARMV4Relx/libovd.lib ../../lib/ARMV4Relx/maplay.lib"
OutputFile="../../bin/eng/WinCE_PPC2005/ARMV4Relx/GSPlayer2.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="$(CENoDefaultLib)"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2.pdb"
StackReserveSize="65536"
StackCommitSize="4096"
OptimizeReferences="2"
EnableCOMDATFolding="2"
LinkTimeCodeGeneration="1"
EntryPointSymbol="WinMainCRTStartup"
BaseAddress="0x00010000"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.bsc"
/>
<Tool
Name="VCCodeSignTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
<DeploymentTool
ForceDirty="-1"
RemoteDirectory=""
RegisterOutput="0"
AdditionalFiles=""
/>
<DebuggerTool
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="EffectDlgPPC.cpp"
>
<FileConfiguration
Name="Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release64|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="ReleaseXScale|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\EffectDlgSave.cpp"
>
<FileConfiguration
Name="Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
UsePrecompiledHeader="0"
BrowseInformation="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release64|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="ReleaseXScale|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
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