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📄 gsplayer2e.vcproj

📁 WINCE SIMPLE mp3 Player
💻 VCPROJ
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<?xml version="1.0" encoding="shift_jis"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="GSPlayer2e"
	ProjectGUID="{1067E1D7-3131-4378-8229-DA8F3E14AF1A}"
	RootNamespace="GSPlayer2e"
	>
	<Platforms>
		<Platform
			Name="Windows Mobile 6 Standard SDK (ARMV4I)"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Release|Windows Mobile 6 Standard SDK (ARMV4I)"
			OutputDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)"
			IntermediateDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="true"
				SuppressStartupBanner="true"
				TargetEnvironment="1"
				TypeLibraryName="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				ExecutionBucket="7"
				Optimization="2"
				InlineFunctionExpansion="0"
				EnableIntrinsicFunctions="false"
				FavorSizeOrSpeed="1"
				WholeProgramOptimization="false"
				AdditionalIncludeDirectories="./,../,../../include"
				PreprocessorDefinitions="_WIN32_WCE=$(CEVER);$(CePlatform);ARM;_ARM_;ARMV4;UNDER_CE=$(CEVER);UNICODE;NDEBUG;_WIN32_WCE_SP;_WIN32_WCE_PPC"
				RuntimeLibrary="0"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.pch"
				AssemblerListingLocation="$(PlatformName)\$(ConfigurationName)/"
				ObjectFile="$(PlatformName)\$(ConfigurationName)/"
				ProgramDataBaseFileName="$(PlatformName)\$(ConfigurationName)/"
				WarningLevel="3"
				SuppressStartupBanner="true"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				AdditionalOptions="/r "
				PreprocessorDefinitions="UNDER_CE=$(CEVER),_WIN32_WCE=$(CEVER),NDEBUG,UNICODE,_UNICODE,$(CePlatform),ARM,_ARM_,ARMV4"
				Culture="1041"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/ALIGN:4096 /subsystem:$(CESubsystem)  "
				AdditionalDependencies="commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel/libmad.lib ../../lib/ARMV4Rel/libovd.lib ../../lib/ARMV4Rel/maplay.lib"
				OutputFile="../../bin/eng/WinCE_SP/ARMV4Rel/GSPlayer2.exe"
				LinkIncremental="1"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames="$(CENoDefaultLib)"
				ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2.pdb"
				StackReserveSize="65536"
				StackCommitSize="4096"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				LinkTimeCodeGeneration="0"
				EntryPointSymbol="WinMainCRTStartup"
				BaseAddress="0x00010000"
				TargetMachine="0"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
				SuppressStartupBanner="true"
				OutputFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.bsc"
			/>
			<Tool
				Name="VCCodeSignTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
			<DeploymentTool
				ForceDirty="-1"
				RemoteDirectory=""
				RegisterOutput="0"
				AdditionalFiles=""
			/>
			<DebuggerTool
			/>
		</Configuration>
		<Configuration
			Name="Debug|Windows Mobile 6 Standard SDK (ARMV4I)"
			OutputDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)"
			IntermediateDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="true"
				SuppressStartupBanner="true"
				TargetEnvironment="1"
				TypeLibraryName="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				ExecutionBucket="7"
				Optimization="0"
				AdditionalIncludeDirectories="./,../,../../include"
				PreprocessorDefinitions="DEBUG;ARM;_ARM_;ARMV4;UNDER_CE=$(CEVER);_WIN32_WCE=$(CEVER);$(CePlatform);UNICODE;_WIN32_WCE_SP;_WIN32_WCE_PPC"
				RuntimeLibrary="1"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.pch"
				AssemblerListingLocation="$(PlatformName)\$(ConfigurationName)/"
				ObjectFile="$(PlatformName)\$(ConfigurationName)/"
				ProgramDataBaseFileName="$(PlatformName)\$(ConfigurationName)/"
				BrowseInformation="1"
				WarningLevel="3"
				SuppressStartupBanner="true"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				AdditionalOptions="/r "
				PreprocessorDefinitions="UNDER_CE=$(CEVER),_WIN32_WCE=$(CEVER),DEBUG,UNICODE,_UNICODE,$(CePlatform),ARM,_ARM_,ARMV4"
				Culture="1041"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/ALIGN:4096 /subsystem:$(CESubsystem)  "
				AdditionalDependencies="commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Dbg/libmad.lib ../../lib/ARMV4Dbg/libovd.lib ../../lib/ARMV4Dbg/maplay.lib"
				OutputFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.exe"
				LinkIncremental="2"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames="$(CENoDefaultLib)"
				GenerateDebugInformation="true"
				ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.pdb"
				StackReserveSize="65536"
				StackCommitSize="4096"
				EntryPointSymbol="WinMainCRTStartup"
				BaseAddress="0x00010000"
				TargetMachine="0"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
				SuppressStartupBanner="true"
				OutputFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.bsc"
			/>
			<Tool
				Name="VCCodeSignTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
			<DeploymentTool
				ForceDirty="-1"
				RemoteDirectory=""
				RegisterOutput="0"
				AdditionalFiles=""
			/>
			<DebuggerTool
			/>
		</Configuration>
		<Configuration
			Name="Release64|Windows Mobile 6 Standard SDK (ARMV4I)"
			OutputDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)"
			IntermediateDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="true"
				SuppressStartupBanner="true"
				TargetEnvironment="1"
				TypeLibraryName="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				ExecutionBucket="7"
				Optimization="3"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="true"
				FavorSizeOrSpeed="1"
				WholeProgramOptimization="true"
				AdditionalIncludeDirectories="./,../,../../include"
				PreprocessorDefinitions="_WIN32_WCE=$(CEVER);$(CePlatform);ARM;_ARM_;ARMV4;UNDER_CE=$(CEVER);UNICODE;NDEBUG;_WIN32_WCE_SP;_WIN32_WCE_PPC"
				RuntimeLibrary="0"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.pch"
				AssemblerListingLocation="$(PlatformName)\$(ConfigurationName)/"
				ObjectFile="$(PlatformName)\$(ConfigurationName)/"
				ProgramDataBaseFileName="$(PlatformName)\$(ConfigurationName)/"
				WarningLevel="3"
				SuppressStartupBanner="true"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				AdditionalOptions="/r "
				PreprocessorDefinitions="UNDER_CE=$(CEVER),_WIN32_WCE=$(CEVER),NDEBUG,UNICODE,_UNICODE,$(CePlatform),ARM,_ARM_,ARMV4"
				Culture="1041"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/ALIGN:4096 /subsystem:$(CESubsystem)  "
				AdditionalDependencies="commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Rel64/libmad.lib ../../lib/ARMV4Rel/libovd.lib ../../lib/ARMV4Rel/maplay.lib"
				OutputFile="../../bin/eng/WinCE_SP/ARMV4Rel64/GSPlayer2.exe"
				LinkIncremental="1"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames="$(CENoDefaultLib)"
				ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2.pdb"
				StackReserveSize="65536"
				StackCommitSize="4096"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				LinkTimeCodeGeneration="1"
				EntryPointSymbol="WinMainCRTStartup"
				BaseAddress="0x00010000"
				TargetMachine="0"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
				SuppressStartupBanner="true"
				OutputFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.bsc"
			/>
			<Tool
				Name="VCCodeSignTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
			<DeploymentTool
				ForceDirty="-1"
				RemoteDirectory=""
				RegisterOutput="0"
				AdditionalFiles=""
			/>
			<DebuggerTool
			/>
		</Configuration>
		<Configuration
			Name="ReleaseXScale|Windows Mobile 6 Standard SDK (ARMV4I)"
			OutputDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)"
			IntermediateDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="true"
				SuppressStartupBanner="true"
				TargetEnvironment="1"
				TypeLibraryName="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				ExecutionBucket="7"
				Optimization="3"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="true"
				FavorSizeOrSpeed="1"
				WholeProgramOptimization="true"
				AdditionalIncludeDirectories="./,../,../../include"
				PreprocessorDefinitions="_WIN32_WCE=$(CEVER);$(CePlatform);ARM;_ARM_;ARMV4;UNDER_CE=$(CEVER);UNICODE;NDEBUG;_WIN32_WCE_SP;_WIN32_WCE_PPC"
				RuntimeLibrary="0"
				UsePrecompiledHeader="0"
				PrecompiledHeaderFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.pch"
				AssemblerListingLocation="$(PlatformName)\$(ConfigurationName)/"
				ObjectFile="$(PlatformName)\$(ConfigurationName)/"
				ProgramDataBaseFileName="$(PlatformName)\$(ConfigurationName)/"
				WarningLevel="3"
				SuppressStartupBanner="true"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				AdditionalOptions="/r "
				PreprocessorDefinitions="UNDER_CE=$(CEVER),_WIN32_WCE=$(CEVER),NDEBUG,UNICODE,_UNICODE,$(CePlatform),ARM,_ARM_,ARMV4"
				Culture="1041"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/ALIGN:4096 /subsystem:$(CESubsystem)  "
				AdditionalDependencies="commctrl.lib coredll.lib aygshell.lib winsock.lib ../../lib/ARMV4Relx/libmad.lib ../../lib/ARMV4Relx/libovd.lib ../../lib/ARMV4Relx/maplay.lib"
				OutputFile="../../bin/eng/WinCE_SP/ARMV4Relx/GSPlayer2.exe"
				LinkIncremental="1"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames="$(CENoDefaultLib)"
				ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2.pdb"
				StackReserveSize="65536"
				StackCommitSize="4096"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				LinkTimeCodeGeneration="1"
				EntryPointSymbol="WinMainCRTStartup"
				BaseAddress="0x00010000"
				TargetMachine="0"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
				SuppressStartupBanner="true"
				OutputFile="$(PlatformName)\$(ConfigurationName)/GSPlayer2e.bsc"
			/>
			<Tool
				Name="VCCodeSignTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
			<DeploymentTool
				ForceDirty="-1"
				RemoteDirectory=""
				RegisterOutput="0"
				AdditionalFiles=""
			/>
			<DebuggerTool
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
			>
			<File
				RelativePath="EffectDlgPPC.cpp"
				>
				<FileConfiguration
					Name="Release|Windows Mobile 6 Standard SDK (ARMV4I)"
					>
					<Tool
						Name="VCCLCompilerTool"
						AdditionalIncludeDirectories=""
						UsePrecompiledHeader="0"
					/>

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