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📄 dshow.dsp

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💻 DSP
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# Microsoft Developer Studio Project File - Name="LAME DShow" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102CFG=LAME DShow - Win32 Release!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "dshow.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "dshow.mak" CFG="LAME DShow - Win32 Release"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "LAME DShow - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE "LAME DShow - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeMTL=midl.exeRSC=rc.exe!IF  "$(CFG)" == "LAME DShow - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir ".\Release"# PROP BASE Intermediate_Dir ".\Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir ".\Release"# PROP Intermediate_Dir ".\Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c# ADD CPP /nologo /Gz /MD /W3 /GX /O2 /D "NDEBUG" /D "INC_OLE2" /D "STRICT" /D WINVER=0x0400 /D _X86_=1 /D "_WINDOWS" /D "WIN32" /D "STDC_HEADERS" /FR /FD /c# SUBTRACT CPP /YX# ADD BASE MTL /nologo /D "NDEBUG" /win32# ADD MTL /D "NDEBUG" /mktyplib203 /win32# SUBTRACT MTL /nologo# ADD BASE RSC /l 0x419 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# SUBTRACT BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386# ADD LINK32 strmbase.lib msvcrt.lib libcmt.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib Comdlg32.lib user32.lib gdi32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib quartz.lib measure.lib /base:"0x1c400000" /version:0.3 /entry:"DllEntryPoint@12" /subsystem:windows /dll /pdb:none /machine:I386 /nodefaultlib /out:".\lame.ax"# SUBTRACT LINK32 /nologo!ELSEIF  "$(CFG)" == "LAME DShow - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir ".\Debug"# PROP BASE Intermediate_Dir ".\Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir ".\Debug"# PROP Intermediate_Dir ".\Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c# ADD CPP /nologo /Gz /MDd /W3 /GX /ZI /Od /D "DEBUG" /D "INC_OLE2" /D WINVER=0x0400 /D _X86_=1 /D "STRICT" /D "_WINDOWS" /D "WIN32" /D "STDC_HEADERS" /FR /YX /FD /c# ADD BASE MTL /nologo /D "_DEBUG" /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32# ADD BASE RSC /l 0x419 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386# ADD LINK32 strmbasD.lib msvcrtd.lib libcmt.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib Comdlg32.lib user32.lib gdi32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib quartz.lib measure.lib /nologo /base:"0x1c400000" /entry:"DllEntryPoint@12" /subsystem:windows /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:".\lame.ax"# SUBTRACT LINK32 /pdb:none!ENDIF # Begin Target# Name "LAME DShow - Win32 Release"# Name "LAME DShow - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"# Begin Source FileSOURCE=.\aboutprp.cpp# End Source File# Begin Source FileSOURCE=.\Encoder.cpp# End Source File# Begin Source FileSOURCE=.\Mpegac.cpp# End Source File# Begin Source FileSOURCE=.\Mpegac.def# End Source File# Begin Source FileSOURCE=.\Property.rc# End Source File# Begin Source FileSOURCE=.\PropPage.cpp# End Source File# Begin Source FileSOURCE=.\PropPage_adv.cpp# End Source File# Begin Source FileSOURCE=.\REG.CPP# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"# Begin Source FileSOURCE=.\aboutprp.h# End Source File# Begin Source FileSOURCE=.\Encoder.h# End Source File# Begin Source FileSOURCE=.\iaudioprops.h# End Source File# Begin Source FileSOURCE=..\include\lame.h# End Source File# Begin Source FileSOURCE=.\Mpegac.h# End Source File# Begin Source FileSOURCE=.\PropPage.h# End Source File# Begin Source FileSOURCE=.\PropPage_adv.h# End Source File# Begin Source FileSOURCE=.\reg.h# End Source File# Begin Source FileSOURCE=.\resource.h# End Source File# Begin Source FileSOURCE=.\uids.h# End Source File# End Group# Begin Group "Resource Files"# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"# Begin Source FileSOURCE=.\elogo.ico# End Source File# End Group# Begin Source FileSOURCE=.\README# End Source File# End Target# End Project

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