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  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-r</kbd><a name="r">&nbsp;&nbsp;&nbsp;&nbsp;input file is     raw PCM</a></strong></dt></dl><dl>   <dd> Assume the input file is raw PCM. Sampling rate and mono/stereo/jstereo     must be specified on the command line. Without -r, LAME will perform several     fseek()'s on the input file looking for WAV and AIFF headers.<br>    Might not be available on your release.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--replaygain-accurate</kbd><a name="-replaygain-accurate">&nbsp;&nbsp;&nbsp;&nbsp;compute   ReplayGain more accurately and find the peak sample</a></strong></dt></dl><dl>   <dd>    Enable decoding on the fly. Compute "Radio" ReplayGain on the decoded     data stream. Find the peak sample of the decoded data stream and store     it in the file.<br>    <br>        ReplayGain analysis does <i>not</i> affect the content of a     compressed data stream itself, it is a value stored in the header     of a sound file. Information on the purpose of ReplayGain and the    algorithms used is available from     <a href="http://www.replaygain.org/">http://www.replaygain.org/</a><br>    <br>    By default, LAME performs ReplayGain analysis on the input data     (after the user-specified volume scaling). This    behavior might give slightly inaccurate results because the data on     the output of a lossy compression/decompression sequence differs from     the initial input data. When --replaygain-accurate is specified the    mp3 stream gets decoded on the fly and the analysis is performed on the    decoded data stream. Although theoretically this method gives more     accurate results, it has several disadvantages:    <ul>      <li> tests have shown that the difference between the ReplayGain values         computed on the input data and decoded data is usually no greater         than 0.5dB, although the minimum volume difference the human ear         can perceive is about 1.0dB      </li>      <li> decoding on the fly significantly slows down the encoding process      </li>    </ul>    The apparent advantage is that:    <ul>      <li> with --replaygain-accurate the peak sample is determined and         stored in the file. The knowledge of the peak sample can be useful        to decoders (players) to prevent a negative effect called 'clipping'        that introduces distortion into sound.      </li>    </ul>        <br>    Only the "RadioGain" ReplayGain value is computed. It is stored in the     LAME tag. The analysis is  performed with the reference volume equal    to 89dB. Note: the reference volume has been changed from 83dB on     transition from version 3.95 to 3.95.1.<br>    <br>    This option is not usable if the MP3 decoder was <b>explicitly</b>    disabled in the build of LAME. (Note: if LAME is compiled without the     MP3 decoder, ReplayGain analysis is performed on the input data after    user-specified volume scaling).<br>    <br>    See also: <a href="#-replaygain-fast">--replaygain-fast</a>,     <a href="#-noreplaygain">--noreplaygain</a>, <a href="#-clipdetect">--clipdetect</a>  <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--replaygain-fast</kbd><a name="-replaygain-fast">&nbsp;&nbsp;&nbsp;&nbsp;compute   ReplayGain fast but slightly inaccurately (default)</a></strong></dt></dl><dl>   <dd>    Compute "Radio" ReplayGain on the input data stream after user-specified     volume scaling and/or resampling.<br>    <br>        ReplayGain analysis does <i>not</i> affect the content of a     compressed data stream itself, it is a value stored in the header     of a sound file. Information on the purpose of ReplayGain and the    algorithms used is available from     <a href="http://www.replaygain.org/">http://www.replaygain.org/</a><br>    <br>    Only the "RadioGain" ReplayGain value is computed. It is stored in the     LAME tag. The analysis is  performed with the reference volume equal    to 89dB. Note: the reference volume has been changed from 83dB on     transition from version 3.95 to 3.95.1.<br>    <br>    This switch is enabled by default.<br>    <br>    See also: <a href="#-replaygain-accurate">--replaygain-accurate</a>,     <a href="#-noreplaygain">--noreplaygain</a>  <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--resample 8/11.025/12/16/22.05/24/32/44.1/48</kbd><a name="-resample">&nbsp;&nbsp;&nbsp;&nbsp;output     sampling frequency in kHz</a></strong></dt></dl><dl>   <dd> Select output sampling frequency (for encoding only). <br>    If not specified, LAME will automatically resample the input when using high     compression ratios.   <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-s 8/11.025/12/16/22.05/24/32/44.1/48</kbd><a name="s">&nbsp;&nbsp;&nbsp;&nbsp;sampling     frequency</a></strong> </dt></dl><dl>   <dd> Required only for raw PCM input files. Otherwise it will be determined     from the header of the input file.<br>    <br>    LAME will automatically resample the input file to one of the supported MP3     samplerates if necessary.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-S / --silent / --quiet</kbd><a name="-silent">&nbsp;&nbsp;&nbsp;&nbsp;silent     operation</a></strong> </dt></dl><dl>   <dd> Don't print progress report.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--scale n</kbd><a name="-scale">&nbsp;&nbsp;&nbsp;&nbsp;scales     input by n</a></strong> </dt>  <dt><strong>* <kbd>--scale-l n</kbd><a name="-scale-l">&nbsp;&nbsp;&nbsp;&nbsp;scales     input channel 0 (left) by n</a></strong> </dt>  <dt><strong>* <kbd>--scale-r n</kbd><a name="-scale-r">&nbsp;&nbsp;&nbsp;&nbsp;scales     input channel 1 (right) by n</a></strong> </dt></dl><dl>   <dd>Scales input by n. This just multiplies the PCM data (after it has been     converted to floating point) by n. <br>    <br>    n > 1: increase volume<br>    n = 1: no effect<br>    n < 1: reduce volume<br>    <br>    Use with care, since most MP3 decoders will truncate data which decodes to     values greater than 32768.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--short</kbd><a name="-short">&nbsp;&nbsp;&nbsp;&nbsp;use     short blocks</a></strong> </dt></dl><dl>   <dd>Let LAME use short blocks when appropriate. It is the default setting. </dl><dl>   <dd>&nbsp;   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--strictly-enforce-ISO</kbd><a name="-strictly-enforce-ISO">&nbsp;&nbsp;&nbsp;&nbsp;strict     ISO compliance</a></strong> </dt></dl><dl>   <dd> With this option, LAME will enforce the 7680 bit limitation on total frame     size.<br>    This results in many wasted bits for high bitrate encodings but will ensure     strict ISO compatibility. This compatibility might be important for hardware     players. </dl><dl>   <dd>&nbsp;   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-t</kbd><a name="t">&nbsp;&nbsp;&nbsp;&nbsp;disable INFO/WAV     header </a></strong></dt></dl><dl>   <dd> Disable writing of the INFO Tag on encoding.<br>    This tag in embedded in frame 0 of the MP3 file. It includes some information     about the encoding options of the file, and in VBR it lets VBR aware players     correctly seek and compute playing times of VBR files.<br>    <br>    When '--decode' is specified (decode to WAV), this flag will disable writing     of the WAV header. The output will be raw PCM, native endian format. Use -x     to swap bytes.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-V 0...9</kbd><a name="V">&nbsp;&nbsp;&nbsp;&nbsp;VBR quality     setting</a></strong></dt></dl><dl>   <dd> Enable VBR (Variable BitRate) and specifies the value of VBR quality.<br>    default=4<br>    0=highest quality.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--vbr-new</kbd><a name="-vbr-new">&nbsp;&nbsp;&nbsp;&nbsp;new     VBR mode</a></strong></dt></dl><dl>   <dd> Invokes the newest VBR algorithm. During the development of version 3.90,     considerable tuning was done on this algorithm, and it is now considered to     be on par with the original --vbr-old. <br>    It has the added advantage of being very fast (over twice as fast as --vbr-old).   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--vbr-old</kbd><a name="-vbr-old">&nbsp;&nbsp;&nbsp;&nbsp;older     VBR mode</a></strong></dt></dl><dl>   <dd> Invokes the oldest, most tested VBR algorithm. It produces very good quality     files, though is not very fast. This has, up through v3.89, been considered     the "workhorse" VBR algorithm.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--verbose</kbd><a name="-verbose">&nbsp;&nbsp;&nbsp;&nbsp;verbosity</a></strong></dt></dl><dl>   <dd> Print a lot of information on screen.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-x</kbd><a name="x">&nbsp;&nbsp;&nbsp;&nbsp;swapbytes</a></strong>   </dt></dl><dl>   <dd> Swap bytes in the input file or output file when using --decode.<br>    For sorting out little endian/big endian type problems. If your encodings     sounds like static, try this first.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-X 0...7</kbd><a name="Xquant">&nbsp;&nbsp;&nbsp;&nbsp;change     quality measure</a></strong> </dt></dl><dl>   <dd> When LAME searches for a "good" quantization, it has to compare the actual     one with the best one found so far. The comparison says which one is better,     the best so far or the actual. The -X parameter selects between different     approaches to make this decision, -X0 being the default mode:<br>    <br>    <b>-X0 </b><br>    The criterions are (in order of importance):<br>    * less distorted scalefactor bands<br>    * the sum of noise over the thresholds is lower<br>    * the total noise is lower<br>    <br>    <b>-X1</b><br>    The actual is better if the maximum noise over all scalefactor bands is less     than the best so far .<br>    <br>    <b>-X2</b><br>    The actual is better if the total sum of noise is lower than the best so far.<br>    <br>    <b>-X3</b><br>    The actual is better if the total sum of noise is lower than the best so far     and the maximum noise over all scalefactor bands is less than the best so     far plus 2db.<br>    <br>    <b>-X4</b> <br>    Not yet documented.<br>    <br>    <b>-X5</b><br>    The criterions are (in order of importance):<br>    * the sum of noise over the thresholds is lower <br>    * the total sum of noise is lower<br>    <br>    <b>-X6</b> <br>    The criterions are (in order of importance):<br>    * the sum of noise over the thresholds is lower<br>    * the maximum noise over all scalefactor bands is lower<br>    * the total sum of noise is lower<br>    <br>    <b>-X7</b> <br>    The criterions are:<br>    * less distorted scalefactor bands<br>    or<br>    * the sum of noise over the thresholds is lower </dl></BODY></HTML>

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