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  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-k</kbd><a name="k">&nbsp;&nbsp;&nbsp;&nbsp;full bandwidth</a></strong>   </dt></dl><dl>   <dd> Tells the encoder to use full bandwidth and to disable all filters. By     default, the encoder uses some lowpass filtering at lower bitrates, in order     to keep a good quality by giving more bits to more important frequencies.<br>    Increasing the bandwidth from the default setting might produce ringing artefacts     at low bitrates. Use with care!   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--lowpass</kbd><a name="-lowpass">&nbsp;&nbsp;&nbsp;&nbsp;lowpass     filtering frequency in kHz</a></strong></dt></dl><dl>   <dd> Set a lowpass filtering frequency. Frequencies above the specified one     will be cutoff.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--lowpass-width</kbd><a name="-lowpass-width">&nbsp;&nbsp;&nbsp;&nbsp;width     of lowpass filtering in kHz</a></strong></dt></dl><dl>   <dd> Set the width of the lowpass filter. The default value is 15% of the lowpass     frequency.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-m s/<b>j/</b>f/d/m</kbd><a name="m">&nbsp;&nbsp;&nbsp;&nbsp;stereo     mode</a></strong> </dt></dl><dl>   <dd> Joint-stereo is the default mode for input files featuring two channels..     <b><i><br>    <br>    stereo</i></b> <br>    In this mode, the encoder makes no use of potentially existing correlations     between the two input channels. It can, however, negotiate the bit demand     between both channel, i.e. give one channel more bits if the other contains     silence or needs less bits because of a lower complexity.<br>    <br>    <i><b>joint stereo</b></i><br>    In this mode, the encoder will make use of correlation between both channels.     The signal will be matrixed into a sum ("mid"), computed by L+R, and difference     ("side") signal, computed by L-R, and more bits are allocated to the mid channel.<br>    This will effectively increase the bandwidth if the signal does not have too     much stereo separation, thus giving a significant gain in encoding quality.     In joint stereo, the encoder can select between Left/Right and Mid/Side representation     on a frame basis.<br>    <br>    Using mid/side stereo inappropriately can result in audible compression artifacts.     To much switching between mid/side and regular stereo can also sound bad.     To determine when to switch to mid/side stereo, LAME uses a much more sophisticated     algorithm than that described in the ISO documentation, and thus is safe to     use in joint stereo mode.<br>    <br>    <b><i>forced joint stereo </i></b><br>    This mode will force MS joint stereo on all frames. It's slightly faster than     joint stereo, but it should be used only if you are sure that every frame     of the input file has very little stereo separation.<br>    <br>    <b><i>dual channels </i></b><br>    In this mode, the 2 channels will be totally independently encoded. Each     channel will have exactly half of the bitrate. This mode is designed for applications     like dual languages encoding (ex: English in one channel and French in the     other). Using this encoding mode for regular stereo files will result in a     lower quality encoding.<br>    <br>    <b><i>mono</i></b><br>    The input will be encoded as a mono signal. If it was a stereo signal, it     will be downsampled to mono. The downmix is calculated as the sum of the left     and right channel, attenuated by 6 dB.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--mp1input</kbd><a name="-mp1input">&nbsp;&nbsp;&nbsp;&nbsp;MPEG     Layer I input file</a></strong> </dt></dl><dl>   <dd> Assume the input file is a MPEG Layer I file.<br>    If the filename ends in ".mp1" or &quot;.mpg&quot; LAME will assume it is     a MPEG Layer I file. For stdin or Layer I files which do not end in .mp1 or .mpg     you need to use this switch.   <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--mp2input</kbd><a name="-mp2input">&nbsp;&nbsp;&nbsp;&nbsp;MPEG     Layer II input file</a></strong> </dt></dl><dl>   <dd> Assume the input file is a MPEG Layer II (ie MP2) file.<br>    If the filename ends in ".mp2" LAME will assume it is a MPEG Layer II file. For     stdin or Layer II files which do not end in .mp2 you need to use this switch.   <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--mp3input</kbd><a name="-mp3input">&nbsp;&nbsp;&nbsp;&nbsp;MPEG     Layer III input file</a></strong> </dt></dl><dl>   <dd> Assume the input file is a MP3 file. Useful for downsampling from one     mp3 to another. As an example, it can be useful for streaming through an     IceCast server.<br>    If the filename ends in ".mp3" LAME will assume it is an MP3 file. For stdin or     MP3 files which do not end in .mp3 you need to use this switch.   <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--noath</kbd><a name="-noath">&nbsp;&nbsp;&nbsp;&nbsp;disable     ATH</a></strong> </dt></dl><dl>   <dd> Disable any use of the ATH (absolute threshold of hearing) for masking.     Normally, humans are unable to hear any sound below this threshold.   <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--noasm mmx/3dnow/sse</kbd><a name="-noasm">   &nbsp;&nbsp;&nbsp;&nbsp;disable assembly optimizations</a></strong> </dt></dl><dl>   <dd>Disable specific assembly optimizations. Quality will not increase, only      speed will be reduced. If you have problems running Lame on a Cyrix/Via      processor, disabling mmx optimizations might solve your problem.  <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--nohist</kbd><a name="-nohist">&nbsp;&nbsp;&nbsp;&nbsp;disable     histogram display</a></strong> </dt></dl><dl>   <dd> By default, LAME will display a bitrate histogram while producing VBR mp3     files. This will disable that feature.<br>    Histogram display might not be available on your release.   <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--noreplaygain</kbd><a name="-noreplaygain">&nbsp;&nbsp;&nbsp;&nbsp;disable     ReplayGain analysis</a></strong></dt></dl><dl>   <dd> By default ReplayGain analysis is enabled. This switch disables it.<br>  <br>    See also: <a href="#-replaygain-accurate">--replaygain-accurate</a>,    <a href="#-replaygain-fast">--replaygain-fast</a>  <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--nores</kbd><a name="-nores">&nbsp;&nbsp;&nbsp;&nbsp;disable     bit reservoir</a></strong></dt></dl><dl>   <dd> Disable the bit reservoir. Each frame will then become independent from     previous ones, but the quality will be lower.   <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--noshort</kbd><a name="-noshort">&nbsp;&nbsp;&nbsp;&nbsp;disable     short blocks frames</a></strong></dt></dl><dl>   <dd> Encode all frames using long blocks only. This could increase quality when     encoding at very low bitrates, but can produce serious pre-echo artefacts.   <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--notemp</kbd><a name="-notemp">&nbsp;&nbsp;&nbsp;&nbsp;disable     temporal masking</a></strong></dt></dl><dl>   <dd>Don't make use of the temporal masking effect.   <dt><br>  </dt></dl><dl>   <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-o</kbd><a name="o">&nbsp;&nbsp;&nbsp;&nbsp;non-original</a></strong>   </dt></dl><dl>   <dd> Mark the encoded file as being a copy.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-p</kbd><a name="p">&nbsp;&nbsp;&nbsp;&nbsp;error protection</a></strong></dt></dl><dl>   <dd> Turn on CRC error protection.<br>    It will add a cyclic redundancy check (CRC) code in each frame, allowing to     detect transmission errors that could occur on the MP3 stream. However, it     takes 16 bits per frame that would otherwise be used for encoding, and then     will slightly reduce the sound quality.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>--preset presetName</kbd> <a name="-preset">&nbsp;&nbsp;&nbsp;&nbsp;use     built-in preset</a></strong></dt></dl><dd> Use one of the built-in presets (standard, fast standard, extreme, fast extreme, insane, or the abr/cbr modes).<br><dd>   "--preset help" gives more information about the usage possibilities for these presets. <dt><br>  <br><hr width="50%" noshade align="center"><br><dl> </dl><dt><strong>* <kbd>--priority 0...4</kbd><a name="-priority">&nbsp;&nbsp;&nbsp;&nbsp;OS/2   process priority control</a></strong> </dt><dl>   <dd> With this option, LAME will run with a different process priority under     IBM OS/2.<br>    This will greatly improve system responsiveness, since OS/2 will have more     free time to properly update the screen and poll the keyboard/mouse. It should     make quite a difference overall, especially on slower machines. LAME's performance     impact should be minimal.<br>    <br>  <dd><b>0 (Low priority)</b><br>    Priority 0 assumes "IDLE" class, with delta 0.<br>    LAME will have the lowest priority possible, and the encoding may be suspended     very frequently by user interaction.<br>    <br>  <dd><b>1 (Medium priority)</b><br>    Priority 1 assumes "IDLE" class, with delta +31.<br>    LAME won't interfere at all with what you're doing.<br>    Recommended if you have a slower machine. <br>    <br>  <dd><b>2 (Regular priority)</b><br>    Priority 2 assumes "REGULAR" class, with delta -31.<br>    LAME won't interfere with your activity. It'll run just like a regular process,     but will spare just a bit of idle time for the system. Recommended for most     users. <br>    <br>  <dd><b>3 (High priority)</b><br>    Priority 3 assumes "REGULAR" class, with delta 0.<br>    LAME will run with a priority a bit higher than a normal process. <br>    Good if you're just running LAME by itself or with moderate user interaction.<br>    <br>  <dd><b>4 (Maximum priority)</b><br>    Priority 4 assumes "REGULAR" class, with delta +31.<br>    LAME will run with a very high priority, and may interfere with the machine     response.<br>    Recommended if you only intend to run LAME by itself, or if you have a fast     processor. <br>    <br>    <br>    Priority 1 or 2 is recommended for most users.   <dt><br>    <br>  </dt>  <hr width="50%" noshade align="center">  <br>  <dl> </dl>  <dt><strong>* <kbd>-q 0..9</kbd><a name="q">&nbsp;&nbsp;&nbsp;&nbsp;algorithm     quality selection</a></strong></dt></dl><dl>   <dd> Bitrate is of course the main influence on quality. The higher the bitrate,     the higher the quality. But for a given bitrate, we have a choice of algorithms     to determine the best scalefactors and Huffman encoding (noise shaping).<br>    <br>    -q 0: use slowest &amp; best possible version of all algorithms. -q 0 and -q 1     are slow and may not produce significantly higher quality.<br>    <br>    -q 2: recommended. Same as -h.<br>    <br>    -q 5: default value. Good speed, reasonable quality.<br>    <br>    -q 7: same as -f. Very fast, ok quality. (psycho acoustics are used for pre-echo     &amp; M/S, but no noise shaping is done.<br>    <br>    -q 9: disables almost all algorithms including psy-model. poor quality.   <dt><br>    <br>  </dt>

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