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📄 decode_i386.c

📁 音频编码
💻 C
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/* * Mpeg Layer-1,2,3 audio decoder * ------------------------------ * copyright (c) 1995,1996,1997 by Michael Hipp, All rights reserved. * modified by Aleksander Korzynski (Olcios) '2003 * See also 'README' * * slighlty optimized for machines without autoincrement/decrement. * The performance is highly compiler dependend. Maybe * the decode.c version for 'normal' processor may be faster * even for Intel processors. *//* $Id: decode_i386.c,v 1.17 2004/04/14 22:15:44 robert Exp $ */#ifdef HAVE_CONFIG_H#include <config.h>#endif#ifdef STDC_HEADERS# include <stdlib.h># include <string.h>#else# ifndef HAVE_STRCHR#  define strchr index#  define strrchr rindex# endifchar *strchr (), *strrchr ();# ifndef HAVE_MEMCPY#  define memcpy(d, s, n) bcopy ((s), (d), (n))#  define memmove(d, s, n) bcopy ((s), (d), (n))# endif#endif#if defined(__riscos__) && defined(FPA10)#include	"ymath.h"#else#include	<math.h>#endif#include "decode_i386.h"#include "dct64_i386.h"#include "tabinit.h"#ifdef WITH_DMALLOC#include <dmalloc.h>#endif /* old WRITE_SAMPLE_CLIPPED */#define WRITE_SAMPLE_CLIPPED(samples,sum,clip) \  if( (sum) > 32767.0) { *(samples) = 0x7fff; (clip)++; } \  else if( (sum) < -32768.0) { *(samples) = -0x8000; (clip)++; } \  else { *(samples) = ((sum)>0 ? (sum)+0.5 : (sum)-0.5) ; }#define WRITE_SAMPLE_UNCLIPPED(samples,sum,clip) \  *samples = sum; /* versions: clipped (when TYPE == short) and unclipped (when TYPE == real) of synth_1to1_mono* functions */#define SYNTH_1TO1_MONO_CLIPCHOICE(TYPE,SYNTH_1TO1)                    \  TYPE samples_tmp[64];                                                \  TYPE *tmp1 = samples_tmp;                                            \  int i,ret;                                                           \  int pnt1 = 0;                                                        \                                                                       \  ret = SYNTH_1TO1 (mp,bandPtr,0,(unsigned char *) samples_tmp,&pnt1); \  out += *pnt;                                                         \                                                                       \  for(i=0;i<32;i++) {                                                  \    *( (TYPE *) out) = *tmp1;                                          \    out += sizeof(TYPE);                                               \    tmp1 += 2;                                                         \  }                                                                    \  *pnt += 32*sizeof(TYPE);                                             \                                                                       \  return ret; int synth_1to1_mono(PMPSTR mp, real *bandPtr,unsigned char *out,int *pnt){  SYNTH_1TO1_MONO_CLIPCHOICE(short,synth_1to1)}int synth_1to1_mono_unclipped(PMPSTR mp, real *bandPtr, unsigned char *out,int *pnt){  SYNTH_1TO1_MONO_CLIPCHOICE(real,synth_1to1_unclipped)}/* versions: clipped (when TYPE == short) and unclipped (when TYPE == real) of synth_1to1* functions */#define SYNTH_1TO1_CLIPCHOICE(TYPE,WRITE_SAMPLE)         \  static const int step = 2;                             \  int bo;                                                \  TYPE *samples = (TYPE *) (out + *pnt);                 \                                                         \  real *b0,(*buf)[0x110];                                \  int clip = 0;                                          \  int bo1;                                               \                                                         \  bo = mp->synth_bo;                                     \                                                         \  if(!channel) {                                         \    bo--;                                                \    bo &= 0xf;                                           \    buf = mp->synth_buffs[0];                            \  }                                                      \  else {                                                 \    samples++;                                           \    buf = mp->synth_buffs[1];                            \  }                                                      \                                                         \  if(bo & 0x1) {                                         \    b0 = buf[0];                                         \    bo1 = bo;                                            \    dct64(buf[1]+((bo+1)&0xf),buf[0]+bo,bandPtr);        \  }                                                      \  else {                                                 \    b0 = buf[1];                                         \    bo1 = bo+1;                                          \    dct64(buf[0]+bo,buf[1]+bo+1,bandPtr);                \  }                                                      \                                                         \  mp->synth_bo = bo;                                     \                                                         \  {                                                      \    int j;                                               \    real *window = decwin + 16 - bo1;                    \                                                         \    for (j=16;j;j--,b0+=0x10,window+=0x20,samples+=step) \    {                                                    \      real sum;                                          \      sum  = window[0x0] * b0[0x0];                      \      sum -= window[0x1] * b0[0x1];                      \      sum += window[0x2] * b0[0x2];                      \      sum -= window[0x3] * b0[0x3];                      \      sum += window[0x4] * b0[0x4];                      \      sum -= window[0x5] * b0[0x5];                      \      sum += window[0x6] * b0[0x6];                      \      sum -= window[0x7] * b0[0x7];                      \      sum += window[0x8] * b0[0x8];                      \      sum -= window[0x9] * b0[0x9];                      \      sum += window[0xA] * b0[0xA];                      \      sum -= window[0xB] * b0[0xB];                      \      sum += window[0xC] * b0[0xC];                      \      sum -= window[0xD] * b0[0xD];                      \      sum += window[0xE] * b0[0xE];                      \      sum -= window[0xF] * b0[0xF];                      \                                                         \      WRITE_SAMPLE (samples,sum,clip);                   \    }                                                    \                                                         \    {                                                    \      real sum;                                          \      sum  = window[0x0] * b0[0x0];                      \      sum += window[0x2] * b0[0x2];                      \      sum += window[0x4] * b0[0x4];                      \      sum += window[0x6] * b0[0x6];                      \      sum += window[0x8] * b0[0x8];                      \      sum += window[0xA] * b0[0xA];                      \      sum += window[0xC] * b0[0xC];                      \      sum += window[0xE] * b0[0xE];                      \      WRITE_SAMPLE (samples,sum,clip);                   \      b0-=0x10,window-=0x20,samples+=step;               \    }                                                    \    window += bo1<<1;                                    \                                                         \    for (j=15;j;j--,b0-=0x10,window-=0x20,samples+=step) \    {                                                    \      real sum;                                          \      sum = -window[-0x1] * b0[0x0];                     \      sum -= window[-0x2] * b0[0x1];                     \      sum -= window[-0x3] * b0[0x2];                     \      sum -= window[-0x4] * b0[0x3];                     \      sum -= window[-0x5] * b0[0x4];                     \      sum -= window[-0x6] * b0[0x5];                     \      sum -= window[-0x7] * b0[0x6];                     \      sum -= window[-0x8] * b0[0x7];                     \      sum -= window[-0x9] * b0[0x8];                     \      sum -= window[-0xA] * b0[0x9];                     \      sum -= window[-0xB] * b0[0xA];                     \      sum -= window[-0xC] * b0[0xB];                     \      sum -= window[-0xD] * b0[0xC];                     \      sum -= window[-0xE] * b0[0xD];                     \      sum -= window[-0xF] * b0[0xE];                     \      sum -= window[-0x0] * b0[0xF];                     \                                                         \      WRITE_SAMPLE (samples,sum,clip);                   \    }                                                    \  }                                                      \  *pnt += 64*sizeof(TYPE);                               \                                                         \  return clip;                                           int synth_1to1(PMPSTR mp, real *bandPtr,int channel,unsigned char *out, int *pnt){  SYNTH_1TO1_CLIPCHOICE(short,WRITE_SAMPLE_CLIPPED)}int synth_1to1_unclipped(PMPSTR mp, real *bandPtr,int channel, unsigned char *out, int *pnt){  SYNTH_1TO1_CLIPCHOICE(real,WRITE_SAMPLE_UNCLIPPED)}

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