base.cpp

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// Base.cpp: implementation of the CBase class.
//
//////////////////////////////////////////////////////////////////////

#include "Base.h"

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CBase::CBase()
{

}

CBase::~CBase()
{

}

D3DXVECTOR3 CBase::GetTriangeNormal(D3DXVECTOR3* vVertex1, D3DXVECTOR3* vVertex2, D3DXVECTOR3* vVertex3)
{
	D3DXVECTOR3 vNormal;
	D3DXVECTOR3 v1;
	D3DXVECTOR3 v2;

	D3DXVec3Subtract(&v1, vVertex2, vVertex1);
	D3DXVec3Subtract(&v2, vVertex3, vVertex1);

	D3DXVec3Cross(&vNormal, &v1, &v2);

	D3DXVec3Normalize(&vNormal, &vNormal);

	return vNormal;
}

bool CBase::m_fEnableLogging = false;

void CBase::LogError(char *lpszText, ...)
{
	if(m_fEnableLogging)
	{
		va_list argList;
		FILE *pFile = NULL;

		//Initialize variable argument list
		va_start(argList, lpszText);

		//Open the log file for appending
		pFile = fopen("Log.htm", "a+");

		if(pFile != NULL)
		{
			//Write the error to the log file
			fprintf(pFile, "<font face=\"Arial\" size=\"2\" color=\"#FF0000\"><b>");
			vfprintf(pFile, lpszText, argList);
			fprintf(pFile, "</b></font><br>\n");

			//Close the file
			fclose(pFile);
		}

		va_end(argList);
	}
}

void CBase::LogInfo(char *lpszText, ...)
{
	if(m_fEnableLogging)
	{
		va_list argList;
		FILE *pFile = NULL;

		//Initialize variable argument list
		va_start(argList, lpszText);

		//Open the log file for appending
		pFile = fopen("Log.htm", "a+");

		if(pFile != NULL)
		{
			//Write the error to the log file
			fprintf(pFile, "<font face=\"Arial\" size=\"2\" color=\"#000000\">");
			vfprintf(pFile, lpszText, argList);
			fprintf(pFile, "</font><br>\n");

			//Close the file
			fclose(pFile);
		}

		va_end(argList);
	}
}

void CBase::LogWarning(char *lpszText, ...)
{
	if(m_fEnableLogging)
	{
		va_list argList;
		FILE *pFile = NULL;

		//Initialize variable argument list
		va_start(argList, lpszText);

		//Open the log file for appending
		pFile = fopen("Log.htm", "a+");

		if(pFile != NULL)
		{
			//Write the error to the log file
			fprintf(pFile, "<font face=\"Arial\" size=\"2\" color=\"#E7651A\"><b>");
			vfprintf(pFile, lpszText, argList);
			fprintf(pFile, "</b></font><br>\n");

			//Close the file
			fclose(pFile);
		}

		va_end(argList);
	}
}

void CBase::StartLogging()
{
	FILE* pFile = NULL;

	//OPen the file and clear the contents
	pFile = fopen("Log.htm", "wb");

	if(pFile != NULL)
	{
		//Write start html to log
		fprintf(pFile, "<html><head><title>Log File</title></head><body>\n");
		fprintf(pFile, "<font face=\"Arial\" size=\"4\" color=\"#000000\"><b><u>Log File</u></b></font><br>\n");

		//Close the file
		fclose(pFile);

		m_fEnableLogging = true;
	}
}

void CBase::StopLogging()
{
	if(m_fEnableLogging)
	{
		FILE *pFile = NULL;

		//Open the log file for appending
		pFile = fopen("Log.htm", "a+");
		
		if(pFile != NULL)
		{
			//Write end html to log
			fprintf(pFile, "</body></html>");

			//Close the file
			fclose(pFile);
		}

		m_fEnableLogging = false;
	}
}

DWORD CBase::GetMemoryUsage()
{
	//This is slow. Don't use it inside the game loop!

	DWORD dwProcessID	= GetCurrentProcessId();
	HANDLE hSnapshot	= CreateToolhelp32Snapshot(TH32CS_SNAPHEAPLIST | TH32CS_SNAPMODULE, dwProcessID);
	DWORD dwSize		= 0;		// Will contain the total memory usage when we're done!

	MODULEENTRY32 module;
	module.dwSize = sizeof(module);


	//Get memory used by modules (dlls etc)
	if (Module32First(hSnapshot, &module))
	{
  		do
  		{
   			dwSize += module.modBaseSize;
			//LogInfo("<li>%s", module.szModule);	//Log the module name that we are using
  		}
		while (Module32Next(hSnapshot, &module));
	}


	HEAPLIST32 heap;
	heap.dwSize = sizeof(heap); 

	//Get all memory used by the heap
	if (Heap32ListFirst(hSnapshot, &heap))
	{
		do
  		{
   			HEAPENTRY32 heapentry;
			heapentry.dwSize = sizeof(heapentry);
   			
			if (Heap32First(&heapentry,heap.th32ProcessID,heap.th32HeapID))
   			{
    			do
    			{
     				if (heapentry.dwFlags != LF32_FREE)		// If the block is currently used
					{
      					dwSize += heapentry.dwBlockSize;
					}
    			}
				while (Heap32Next(&heapentry));
   			}
  		}
		while (Heap32ListNext(hSnapshot,&heap));
	}

	CloseHandle(hSnapshot);

	return dwSize;
}


void CBase::LogMemoryUsage()
{
	DWORD dwMemoryUsage = GetMemoryUsage();
	float rMemoryUsage = 0.0f;
	
	if(dwMemoryUsage < 1024)
	{
		LogInfo("<li>Memory Usage: %d Bytes", dwMemoryUsage);
	}
	else if(dwMemoryUsage < 1048576)
	{
		rMemoryUsage = ((float)dwMemoryUsage / 1024.0f);
		LogInfo("<li>Memory Usage: %f KB", rMemoryUsage);
	}
	else if(dwMemoryUsage < 1073741824)
	{
		rMemoryUsage = ((float)dwMemoryUsage / 1048576.0f);
		LogInfo("<li>Memory Usage: %f MB", rMemoryUsage);
	}
	else
	{
		rMemoryUsage = ((float)dwMemoryUsage / 1073741824.0f);
		LogInfo("<li>Memory Usage: %f GB", rMemoryUsage);
	}
}

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