📄 loaddefs.el
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Entry to BibTeX mode calls the value of `bibtex-mode-hook' if that value isnon-nil.\\{bibtex-mode-map}" t nil);;;***;;;### (autoloads nil "binhex" "gnus/binhex.el" (15611 31354));;; Generated autoloads from gnus/binhex.el(defconst binhex-begin-line "^:...............................................................$");;;***;;;### (autoloads (blackbox) "blackbox" "play/blackbox.el" (15611;;;;;; 31357));;; Generated autoloads from play/blackbox.el(autoload (quote blackbox) "blackbox" "\Play blackbox. Optional prefix argument is the number of balls;the default is 4.What is blackbox?Blackbox is a game of hide and seek played on an 8 by 8 grid (theBlackbox). Your opponent (Emacs, in this case) has hidden severalballs (usually 4) within this box. By shooting rays into the box andobserving where they emerge it is possible to deduce the positions ofthe hidden balls. The fewer rays you use to find the balls, the loweryour score.Overview of play:\\<blackbox-mode-map>To play blackbox, type \\[blackbox]. An optional prefix argumentspecifies the number of balls to be hidden in the box; the default isfour.The cursor can be moved around the box with the standard cursormovement keys.To shoot a ray, move the cursor to the edge of the box and press SPC.The result will be determined and the playfield updated.You may place or remove balls in the box by moving the cursor into thebox and pressing \\[bb-romp].When you think the configuration of balls you have placed is correct,press \\[bb-done]. You will be informed whether you are correct ornot, and be given your score. Your score is the number of letters andnumbers around the outside of the box plus five for each incorrectlyplaced ball. If you placed any balls incorrectly, they will beindicated with `x', and their actual positions indicated with `o'.Details:There are three possible outcomes for each ray you send into the box: Detour: the ray is deflected and emerges somewhere other than where you sent it in. On the playfield, detours are denoted by matching pairs of numbers -- one where the ray went in, and the other where it came out. Reflection: the ray is reflected and emerges in the same place it was sent in. On the playfield, reflections are denoted by the letter `R'. Hit: the ray strikes a ball directly and is absorbed. It does not emerge from the box. On the playfield, hits are denoted by the letter `H'.The rules for how balls deflect rays are simple and are best shown byexample.As a ray approaches a ball it is deflected ninety degrees. Rays canbe deflected multiple times. In the diagrams below, the dashesrepresent empty box locations and the letter `O' represents a ball.The entrance and exit points of each ray are marked with numbers asdescribed under \"Detour\" above. Note that the entrance and exitpoints are always interchangeable. `*' denotes the path taken by theray.Note carefully the relative positions of the ball and the ninetydegree deflection it causes. 1 - * - - - - - - - - - - - - - - - - - - - - - - - * - - - - - - - - - - - - - - - - - - - - - - 1 * * - - - - - - - - - - - - - - - O - - - - O - - - O - - - - - - - O - - - - - - - * * * * - - - - - - - - - - - - - * * * * * 2 3 * * * - - * - - - - - - - - - - - - - * - - - - - - - O - * - - - - - - - - - - - - - * - - - - - - - - * * - - - - - - - - - - - - - * - - - - - - - - * - O - 2 3As mentioned above, a reflection occurs when a ray emerges from the same pointit was sent in. This can happen in several ways: - - - - - - - - - - - - - - - - - - - - - - - - - - - - O - - - - - O - O - - - - - - - - - - -R * * * * - - - - - - - * - - - - O - - - - - - - - - - - O - - - - - - * - - - - R - - - - - - - - - - - - - - - - - - - * - - - - - - - - - - - - - - - - - - - - - - - * - - - - - - - - - - - - - - - - - - - - R * * * * - - - - - - - - - - - - - - - - - - - - - - - - O - - - - - - - - - - -In the first example, the ray is deflected downwards by the upperball, then left by the lower ball, and finally retraces its path toits point of origin. The second example is similar. The thirdexample is a bit anomalous but can be rationalized by realizing theray never gets a chance to get into the box. Alternatively, the raycan be thought of as being deflected downwards and immediatelyemerging from the box.A hit occurs when a ray runs straight into a ball: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - O - - - - - - - - - - - - - - - O - - - H * * * * - - - - - - - - - - - - H * * * * O - - - - - - * - - - - - - - - - - - - - - - - O - - - - - - O - - - -H * * * O - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Be sure to compare the second example of a hit with the first example ofa reflection." t nil);;;***;;;### (autoloads (bookmark-menu-delete bookmark-menu-rename bookmark-menu-locate;;;;;; bookmark-menu-jump bookmark-menu-insert bookmark-bmenu-list;;;;;; bookmark-load bookmark-save bookmark-write bookmark-delete;;;;;; bookmark-insert bookmark-rename bookmark-insert-location;;;;;; bookmark-relocate bookmark-jump bookmark-set) "bookmark";;;;;; "bookmark.el" (15611 31342));;; Generated autoloads from bookmark.el (define-key ctl-x-map "rb" 'bookmark-jump) (define-key ctl-x-map "rm" 'bookmark-set) (define-key ctl-x-map "rl" 'bookmark-bmenu-list)(defvar bookmark-map nil "\Keymap containing bindings to bookmark functions.It is not bound to any key by default: to bind itso that you have a bookmark prefix, just use `global-set-key' and bind akey of your choice to `bookmark-map'. All interactive bookmarkfunctions have a binding in this keymap.")(define-prefix-command (quote bookmark-map))(define-key bookmark-map "x" (quote bookmark-set))(define-key bookmark-map "m" (quote bookmark-set))(define-key bookmark-map "j" (quote bookmark-jump))(define-key bookmark-map "g" (quote bookmark-jump))(define-key bookmark-map "i" (quote bookmark-insert))(define-key bookmark-map "e" (quote edit-bookmarks))(define-key bookmark-map "f" (quote bookmark-insert-location))(define-key bookmark-map "r" (quote bookmark-rename))(define-key bookmark-map "d" (quote bookmark-delete))(define-key bookmark-map "l" (quote bookmark-load))(define-key bookmark-map "w" (quote bookmark-write))(define-key bookmark-map "s" (quote bookmark-save))(autoload (quote bookmark-set) "bookmark" "\Set a bookmark named NAME inside a file.If name is nil, then the user will be prompted.With prefix arg, will not overwrite a bookmark that has the same nameas NAME if such a bookmark already exists, but instead will \"push\"the new bookmark onto the bookmark alist. Thus the most recently setbookmark with name NAME would be the one in effect at any given time,but the others are still there, should you decide to delete the mostrecent one.To yank words from the text of the buffer and use them as part of thebookmark name, type C-w while setting a bookmark. Successive C-w'syank successive words.Typing C-u inserts the name of the last bookmark used in the buffer\(as an aid in using a single bookmark name to track your progressthrough a large file). If no bookmark was used, then C-u inserts thename of the file being visited.Use \\[bookmark-delete] to remove bookmarks (you give it a name,and it removes only the first instance of a bookmark with that name fromthe list of bookmarks.)" t nil)(autoload (quote bookmark-jump) "bookmark" "\Jump to bookmark BOOKMARK (a point in some file).You may have a problem using this function if the value of variable`bookmark-alist' is nil. If that happens, you need to load in somebookmarks. See help on function `bookmark-load' for more aboutthis.If the file pointed to by BOOKMARK no longer exists, you will be askedif you wish to give the bookmark a new location, and bookmark-jumpwill then jump to the new location, as well as recording it in placeof the old one in the permanent bookmark record." t nil)(autoload (quote bookmark-relocate) "bookmark" "\Relocate BOOKMARK to another file (reading file name with minibuffer).This makes an already existing bookmark point to that file, instead ofthe one it used to point at. Useful when a file has been renamedafter a bookmark was set in it." t nil)(autoload (quote bookmark-insert-location) "bookmark" "\Insert the name of the file associated with BOOKMARK.Optional second arg NO-HISTORY means don't record this in theminibuffer history list `bookmark-history'." t nil)(defalias (quote bookmark-locate) (quote bookmark-insert-location))(autoload (quote bookmark-rename) "bookmark" "\Change the name of OLD bookmark to NEW name.If called from keyboard, prompt for OLD and NEW. If called frommenubar, select OLD from a menu and prompt for NEW.If called from Lisp, prompt for NEW if only OLD was passed as anargument. If called with two strings, then no prompting is done. Youmust pass at least OLD when calling from Lisp.While you are entering the new name, consecutive C-w's insertconsecutive words from the text of the buffer into the new bookmarkname." t nil)(autoload (quote bookmark-insert) "bookmark" "\Insert the text of the file pointed to by bookmark BOOKMARK.You may have a problem using this function if the value of variable`bookmark-alist' is nil. If that happens, you need to load in somebookmarks. See help on function `bookmark-load' for more aboutthis." t nil)(autoload (quote bookmark-delete) "bookmark" "\Delete BOOKMARK from the bookmark list.Removes only the first instance of a bookmark with that name. Ifthere are one or more other bookmarks with the same name, they willnot be deleted. Defaults to the \"current\" bookmark (that is, theone most recently used in this file, if any).Optional second arg BATCH means don't update the bookmark list buffer,probably because we were called from there." t nil)(autoload (quote bookmark-write) "bookmark" "\Write bookmarks to a file (reading the file name with the minibuffer).Don't use this in Lisp programs; use `bookmark-save' instead." t nil)(autoload (quote bookmark-save) "bookmark" "\Save currently defined bookmarks.Saves by default in the file defined by the variable`bookmark-default-file'. With a prefix arg, save it in file FILE\(second argument).If you are calling this from Lisp, the two arguments are PREFIX-ARGand FILE, and if you just want it to write to the default file, thenpass no arguments. Or pass in nil and FILE, and it will save in FILEinstead. If you pass in one argument, and it is non-nil, then theuser will be interactively queried for a file to save in.When you want to load in the bookmarks from a file, use`bookmark-load', \\[bookmark-load]. That function will prompt youfor a file, defaulting to the file defined by variable`bookmark-default-file'." t nil)(autoload (quote bookmark-load) "bookmark" "\Load bookmarks from FILE (which must be in bookmark format).Appends loaded bookmarks to the front of the list of bookmarks. Ifoptional second argument OVERWRITE is non-nil, existing bookmarks aredestroyed. Optional third arg NO-MSG means don't display any messageswhile loading.If you load a file that doesn't contain a proper bookmark alist, youwill corrupt Emacs's bookmark list. Generally, you should only loadin files that were created with the bookmark functions in the firstplace. Your own personal bookmark file, `~/.emacs.bmk', ismaintained automatically by Emacs; you shouldn't need to load itexplicitly.If you load a file containing bookmarks with the same names asbookmarks already present in your Emacs, the new bookmarks will getunique numeric suffixes \"<2>\", \"<3>\", ... following the samemethod buffers use to resolve name collisions." t nil)(autoload (quote bookmark-bmenu-list) "bookmark" "\Display a list of existing bookmarks.The list is displayed in a buffer named `*Bookmark List*'.The leftmost column displays a D if the bookmark is flagged fordeletion, or > if it is flagged for displaying." t nil)(defalias (quote list-bookmarks) (quote bookmark-bmenu-list))(defalias (quote edit-bookmarks) (quote bookmark-bmenu-list))(autoload (quote bookmark-menu-insert) "bookmark" "\Insert the text of the file pointed to by bookmark BOOKMARK.You may have a problem using this function if the value of variable`bookmark-alist' is nil. If that happens, you need to load in somebookmarks. See help on function `bookmark-load' for more aboutthis.Warning: this function only takes an EVENT as argument. Use thecorresponding bookmark function from Lisp (the one without the\"-menu-\" in its name)." t nil)(autoload (quote bookm
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