📄 allocator_bit_vector.cc
字号:
}; ////////////////////////////////////////////////////////////////////////////////// ////// find_bytes ////////////////////////////////////////////////////////////////////////////////// ///// ///// Assists in finding free blocks of memory for allocation ///// This routine finds the middle blocks of memory in the bit vector in a ///// byte by byte search. On success, returns true, on failure, ///// returns false and puts the last failed block in start_block. Block ///// count is used to keep track of the number of remaining blocks still ///// required in the search. ///// On failure, block_count is expected to be reset by the calling routine. ///// ///// ////////////////////////////////////////////////////////////////////////////////// bool allocator_bit_vector_t::find_bytes(int *global_start_block,int *block_count) { // Search byte by byte to ensure that the request bytes are not allocated // The global_start_block should be the first block on a byte or wrong // routine was called.// const int nelem = bit_vec_sz/esize; int start_block = *global_start_block%nelem; int start_bit = start_block%8; int start_byte = start_block/8; bool success = true; if (start_bit!=0) { std::cerr << __FILE__ << ':' << __LINE__ << ':' << " find_bytes(): "; std::cerr << "routine started on non-byte boundry.\n"; exit(1); } int chunk_num=0;// Chunk* this_chunk = find_chunk(*global_start_block,&chunk_num); std::bitset<8> val; int upper_bound = start_byte+((*block_count)/8); if (upper_bound>bit_vec_sz) { return false; } for (int i=start_byte; ((i<upper_bound)&&((*block_count)>=0)); i++,(*block_count)-=8,(*global_start_block)+=8) { val = bit_vec[i]; if (val.any()) { // found an allocated block - failure // working backwards through the byte, find the block which caused the failure int j; for (j=7; j>=0; j--) if (val.test(j)) break; // i == bytes worth of blocks // j == each bit is one block // put the failed block in the global_start_block *global_start_block = chunk_num*nelem + i*8 + j; success=false; break; // exit the for loop } } return success; }; ////////////////////////////////////////////////////////////////////////////////// ////// find_prev_free_block() ////////////////////////////////////////////////////////////////////////////////// ///// ///// Find the previous free block to the block cited in the parameter start_block. ///// This routine is called during allocation of memory so that the pointer stored ///// in the previous free memory block will be redirected to point to the free ///// spacce after the newly allocated memory block. ///// ///// ////////////////////////////////////////////////////////////////////////////////// int allocator_bit_vector_t::find_prev_free_block(int start_block) { // Find the previous free block to the block cited in the parameter start_block. // Jump to the start_block and from there work backwards to find the first free // block in the bit_vec. If a -1 is returned, the head pointer is the previous // free block if (start_block==0) return -1; else start_block--; // first find the correct chunk address for this block// int chunk_num=0;// Chunk* this_chunk = find_chunk(start_block,&chunk_num); // correct chunk is hopefully now in this chunk // search for previous block starting from start_block-1 // Search in 2 parts // 1. individual bits before start_block bit // 2. byte by byte before start_block // 3. individual bits within found byte (if necessary) // Start with previous bits within this byte // Find which bit and which byte this head_block corresponds to in the memory array // within the chunk// const int nelem = bit_vec_sz/esize; int local_start_block = start_block%nelem; int start_bit = local_start_block%8; int start_byte = local_start_block/8; // int start_chunk = local_start_block/(bit_vec_sz); int result_block= -1; bool finished = false; std::bitset<8> val; if (start_bit!=8-1) { // if we are not directly on a byte border (not on the last bit of a byte) val = bit_vec[start_byte]; for (int i=start_bit; ((i>-1)&&(!finished)); i--) { if (!val.test(i)) { // found the empty, unused block result_block = start_byte*8 + i; finished=true; break; } } start_byte--; } // if (start_bit!=sizeof(unsigned char)*8-1) // Search backwards through the remaining bytes to the beginning of the chunk if (!finished) { // search byte by byte backwards if (start_byte<0) { // No place left to go backwards in this block, check for a previous block result_block = -1; //set the head to point forwards finished=true; } else { // start_byte is not the 0th byte of the chunk, so there is space to search // backwards through. for (int i=start_byte; ((i>=0)&&(!finished)); i--,start_byte-=8) { val = bit_vec[i]; val.flip(); // invert bits if (val.any()) { // found free block in this byte, need to identify which one for (int j=7; ((j>0)&&(!finished)); j--) { if (val.test(j)) { // found the specific bit set result_block = i*8 + j;// which block finished = true; } // if (val.test(j)) } // for (int j=7; ((j>0)&&(!finished)); j--) } // if (val.any()) } // for (int i=start_byte; ((i>=0)&&(!finished)); i--) } // if (start_byte==0) } if (!finished) { result_block = -1; //set the head to point forwards finished=true; } // if (!finished) return result_block; }; // find_prev_free_block(int start_block) ////////////////////////////////////////////////////////////////////////////////// ////// find_next_free_block() ////////////////////////////////////////////////////////////////////////////////// ///// ///// Find the next free block after the start_block. This routine is used ///// during a find failure. It lets the find continue with a new starting ///// point. The blocks_needed parameter allows the routine to look ahead to ///// see if the routine is now too close to the end of a given page to ///// possibly find an allocatable block. ///// ////////////////////////////////////////////////////////////////////////////////// int allocator_bit_vector_t::find_next_free_block(int global_start_block,int blocks_needed) { // Search the this_chunk page bitvector for a new starting block to find // blocks_needed. Search and find the next free block starting at // start_block. If no free block is found, grow a new chunk and return a // pointer to that new chunk. int free_block; bool finished=false; int start_block = global_start_block; // first see if there is any possible space in this chunk // if not, add new chunk. int chunk_num=0; // bit_vec_sz is in bytes, 8*bit_vec_sz is the number of elements if ((((blocks_needed+start_block)/8.0)+1) > bit_vec_sz) { // if not check for next chunk free_block = -1; finished=true; } // if ((blocks_needed+start_block+1) > bit_vec_sz) if (!finished) { // now find the first avail block and stop there int start_bit = start_block%8; int start_byte= start_block/8; // first find the correct chunk address for this block std::bitset<8> val = bit_vec[start_byte]; free_block=-1; // 1. search bits into next integral char // 2. search for char with open bit // 3. identify and return which open bit within the char // Search bit by bit to the first integral char finished=false; if ((start_bit != 0)||(blocks_needed<8)) { // if not starting at the beginning of a full char // See if you need to search to the end of this char, or just within this char // int upper_bound = ((start_bit+blocks_needed) > 8)?8:(start_bit+blocks_needed); for (int i = start_bit; ((i<8)&&(blocks_needed>0)); i++) { if (!val.test(i)) { // found the first free location at block i. // Now need to see if blocks from i to // ((i + blocks_needed)>8)?8:(i + blocks_needed) // or end of this char are available and free // Create a bit mask to test block availability std::bitset<8> mask; const int upper_bound = ((i+blocks_needed) > 8)?8:(i+blocks_needed); for (int j = i; j < upper_bound; j++) mask.set(j); // test needed bit set mask &= val; // if zero, then sucess an the search continues if neccessary if (mask.none()) { blocks_needed-=(upper_bound-i); if (blocks_needed == 0) { finished=true; // set free_block to the chunk wide value free_block=i + start_byte*8; break; } } // otherwise; failed on this attempt, i gets incremented // loop back and try again. } // if (!val.test(i)) } start_byte+=1; } // if (start_bit != 0) // Search byte by byte to the first free block while (!finished) { // Search until a free block is found. If no free block is encountered // add a new chunk and allocate from it. // if not finished, continue the search char by char for (int i=start_byte; i<bit_vec_sz; i++) { val = bit_vec[i]; // 1. flip all bit values. // 2. then search the result for any ones (previously where 0's) val.flip(); // all 1's to 0's and visa versa if (val.any()) { finished=true; // find the explicit bit within this found byte int j; for (j = 0; j<8; j++) { // bits have been flipped so find the 1 here if (val.test(j)) { break; } } // Set value of finished free_block // i == finished byte # // j == finished bit # free_block = i*8 + j + chunk_num*bit_vec_sz; finished=true; break; } // if (val.any()) } // for (int i=start_byte; i<size; i++) if (!finished) { // reached the end of the current chunk and still no empty byte // move to next chunk, or if no next chunk add a new one. // if not check for next chunk free_block = -1; finished=true; } // if (!finished) } // if (!finished) } // if (!finished) return free_block; }; // find_next_free_block() ////////////////////////////////////////////////////////////////////////////////// ////// assigned ////////////////////////////////////////////////////////////////////////////////// ///// ///// get_item finds the state of the indicated item_num. Determines if ///// the items is true or false. ///// ////////////////////////////////////////////////////////////////////////////////// bool allocator_bit_vector_t::assigned(int item_num) { // returns false if unused/unmarked, true if used/marked // get item state bool return_val; if ((0<=item_num) && (item_num<nelem)) { int byte=item_num/8; int bit=item_num%8; std::bitset<8> val = bit_vec[byte]; return_val=val.test(bit); } else { return_val=false; } return return_val; }; // get_item()} // namespace bit_vec_space
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -