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📄 textreaddoc.cpp

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// TextReadDoc.cpp : implementation of the CTextReadDoc class
//

#include "stdafx.h"
#include "TextRead.h"

#include "TextReadDoc.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CTextReadDoc

IMPLEMENT_DYNCREATE(CTextReadDoc, CDocument)

BEGIN_MESSAGE_MAP(CTextReadDoc, CDocument)
	//{{AFX_MSG_MAP(CTextReadDoc)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

BEGIN_DISPATCH_MAP(CTextReadDoc, CDocument)
	//{{AFX_DISPATCH_MAP(CTextReadDoc)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//      DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_DISPATCH_MAP
END_DISPATCH_MAP()

// Note: we add support for IID_ITextRead to support typesafe binding
//  from VBA.  This IID must match the GUID that is attached to the 
//  dispinterface in the .ODL file.

// {A5BD6FF5-DCB1-43D3-9EB7-24447A06312F}
static const IID IID_ITextRead =
{ 0xa5bd6ff5, 0xdcb1, 0x43d3, { 0x9e, 0xb7, 0x24, 0x44, 0x7a, 0x6, 0x31, 0x2f } };

BEGIN_INTERFACE_MAP(CTextReadDoc, CDocument)
	INTERFACE_PART(CTextReadDoc, IID_ITextRead, Dispatch)
END_INTERFACE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTextReadDoc construction/destruction

CTextReadDoc::CTextReadDoc()
{
	// TODO: add one-time construction code here

	EnableAutomation();

	AfxOleLockApp();
}

CTextReadDoc::~CTextReadDoc()
{
	AfxOleUnlockApp();
}

BOOL CTextReadDoc::OnNewDocument()
{
	if (!CDocument::OnNewDocument())
		return FALSE;

	((CEditView*)m_viewList.GetHead())->SetWindowText(NULL);

	// TODO: add reinitialization code here
	// (SDI documents will reuse this document)

	return TRUE;
}



/////////////////////////////////////////////////////////////////////////////
// CTextReadDoc serialization

void CTextReadDoc::Serialize(CArchive& ar)
{
	// CEditView contains an edit control which handles all serialization
	((CEditView*)m_viewList.GetTail())->SerializeRaw(ar);
}

/////////////////////////////////////////////////////////////////////////////
// CTextReadDoc diagnostics

#ifdef _DEBUG
void CTextReadDoc::AssertValid() const
{
	CDocument::AssertValid();
}

void CTextReadDoc::Dump(CDumpContext& dc) const
{
	CDocument::Dump(dc);
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CTextReadDoc commands

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