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📄 qgzx_infoplat.dsp

📁 VC++ 开发的一个大型进销存管理系统,并附带有Visio的数据库开发模型,商品采用分类管理.但是各位同仁需要注意,本系统的开发过程是基于VC++6.0 SQL Server2000的基础之上开发的.
💻 DSP
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# Microsoft Developer Studio Project File - Name="QGZX_InfoPlat" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=QGZX_InfoPlat - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "QGZX_InfoPlat.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "QGZX_InfoPlat.mak" CFG="QGZX_InfoPlat - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "QGZX_InfoPlat - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "QGZX_InfoPlat - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "QGZX_InfoPlat - Win32 Release"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "QGZX_InfoPlat - Win32 Debug"

# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 SkinPlusPlusDLL.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "QGZX_InfoPlat - Win32 Release"
# Name "QGZX_InfoPlat - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\ClassManaDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\Data.cpp
# End Source File
# Begin Source File

SOURCE=.\DBBakDlg.cpp
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# Begin Source File

SOURCE=.\DBSettingDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\EnterDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\ManagerChangeDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\ManagerDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\ManagerLoginDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\MyPropertySheet.cpp
# End Source File
# Begin Source File

SOURCE=.\NewGoodDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\QGZX_InfoPlat.cpp
# End Source File
# Begin Source File

SOURCE=.\QGZX_InfoPlat.rc
# End Source File
# Begin Source File

SOURCE=.\QGZX_InfoPlatDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\SellDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\SellEventDlg.cpp
# End Source File
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SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
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# Begin Group "Header Files"

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SOURCE=.\ClassManaDlg.h
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# Begin Source File

SOURCE=.\Data.h
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SOURCE=.\DBBakDlg.h
# End Source File
# Begin Source File

SOURCE=.\DBSettingDlg.h
# End Source File
# Begin Source File

SOURCE=.\EnterDlg.h
# End Source File
# Begin Source File

SOURCE=.\ManagerChangeDlg.h
# End Source File
# Begin Source File

SOURCE=.\ManagerDlg.h
# End Source File
# Begin Source File

SOURCE=.\ManagerLoginDlg.h
# End Source File
# Begin Source File

SOURCE=.\MyPropertySheet.h
# End Source File
# Begin Source File

SOURCE=.\NewGoodDlg.h
# End Source File
# Begin Source File

SOURCE=.\QGZX_InfoPlat.h
# End Source File
# Begin Source File

SOURCE=.\QGZX_InfoPlatDlg.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\SellDlg.h
# End Source File
# Begin Source File

SOURCE=.\SellEventDlg.h
# End Source File
# Begin Source File

SOURCE=.\SkinPlusPlus.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\0.ico
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# Begin Source File

SOURCE=.\8.bmp
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# Begin Source File

SOURCE=.\9.bmp
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SOURCE=.\res\bitmap1.bmp
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SOURCE=.\res\BK_1.bmp
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# Begin Source File

SOURCE=.\Master.ico
# End Source File
# Begin Source File

SOURCE=.\master_bk.bmp
# End Source File
# Begin Source File

SOURCE=.\Pass.ico
# End Source File
# Begin Source File

SOURCE=.\res\QGZX_InfoPlat.ico
# End Source File
# Begin Source File

SOURCE=.\res\QGZX_InfoPlat.rc2
# End Source File
# Begin Source File

SOURCE=.\res\toolbar1.bmp
# End Source File
# Begin Source File

SOURCE=.\ToolBar_COLD.bmp
# End Source File
# Begin Source File

SOURCE=.\ToolBar_HOT.bmp
# End Source File
# Begin Source File

SOURCE=.\User.ico
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SOURCE=".\res\帮助.ico"
# End Source File
# Begin Source File

SOURCE=".\res\查询.ico"
# End Source File
# Begin Source File

SOURCE=".\管理员登录.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\删除.ico"
# End Source File
# Begin Source File

SOURCE=".\商品销售.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\刷新.bmp"
# End Source File
# Begin Source File

SOURCE=".\res\刷新.ico"
# End Source File
# Begin Source File

SOURCE=".\res\新增.ico"
# End Source File
# Begin Source File

SOURCE=".\res\修改.ico"
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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