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📄 qgzx_infoplat.cpp

📁 VC++ 开发的一个大型进销存管理系统,并附带有Visio的数据库开发模型,商品采用分类管理.但是各位同仁需要注意,本系统的开发过程是基于VC++6.0 SQL Server2000的基础之上开发的.
💻 CPP
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// QGZX_InfoPlat.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "QGZX_InfoPlat.h"
#include "QGZX_InfoPlatDlg.h"
#include "SkinPlusPlus.h"
#include "ManagerLoginDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CQGZX_InfoPlatApp

BEGIN_MESSAGE_MAP(CQGZX_InfoPlatApp, CWinApp)
	//{{AFX_MSG_MAP(CQGZX_InfoPlatApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CQGZX_InfoPlatApp construction

CQGZX_InfoPlatApp::CQGZX_InfoPlatApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CQGZX_InfoPlatApp object

CQGZX_InfoPlatApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CQGZX_InfoPlatApp initialization

BOOL CQGZX_InfoPlatApp::InitInstance()
{
	//******************临时变量存放区***************
	CString strAccount, strPassword, strManagerName;
	//***********************************************
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.
	InitializeSkin(_T("Minimized.ssk"));  //我__加载皮肤

	CManagerLoginDlg dlg_login;
	if(dlg_login.DoModal() != IDOK)		//登录不成功
	{
		return FALSE;
	}

//	::AfxMessageBox("登录成功");
//登录成功
#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CQGZX_InfoPlatDlg dlg;
	dlg.m_ManagerAccount = dlg_login.m_strAccount;
	dlg.m_nPower = dlg_login.m_nPower;
	dlg.m_ManagerName = dlg_login.m_strManagerName;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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