📄 pool.h
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/* $Id: pool.h 1040 2007-03-05 00:58:24Z bennylp $ */
/*
* Copyright (C)2003-2007 Benny Prijono <benny@prijono.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <pj/list.h>
/* See if we use pool's alternate API.
* The alternate API is used e.g. to implement pool debugging.
*/
#if PJ_HAS_POOL_ALT_API
# include <pj/pool_alt.h>
#endif
#ifndef __PJ_POOL_H__
#define __PJ_POOL_H__
/**
* @file pool.h
* @brief Memory Pool.
*/
PJ_BEGIN_DECL
/**
* @defgroup PJ_POOL_GROUP Fast Memory Pool
* @ingroup PJ
* @brief
* Memory pools allow dynamic memory allocation comparable to malloc or the
* new in operator C++. Those implementations are not desirable for very
* high performance applications or real-time systems, because of the
* performance bottlenecks and it suffers from fragmentation issue.
*
* \section PJ_POOL_INTRO_SEC PJLIB's Memory Pool
* \subsection PJ_POOL_ADVANTAGE_SUBSEC Advantages
*
* PJLIB's pool has many advantages over traditional malloc/new operator and
* over other memory pool implementations, because:
* - unlike other memory pool implementation, it allows allocation of
* memory chunks of different sizes,
* - it's very very fast.
* \n
* Memory chunk allocation is not only an O(1)
* operation, but it's also very simple (just
* few pointer arithmetic operations) and it doesn't require locking
* any mutex,
* - it's memory efficient.
* \n
* Pool doesn't keep track individual memory chunks allocated by
* applications, so there is no additional overhead needed for each
* memory allocation (other than possible additional of few bytes, up to
* PJ_POOL_ALIGNMENT-1, for aligning the memory).
* But see the @ref PJ_POOL_CAVEATS_SUBSEC below.
* - it prevents memory leaks.
* \n
* Memory pool inherently has garbage collection functionality. In fact,
* there is no need to free the chunks allocated from the memory pool.
* All chunks previously allocated from the pool will be freed once the
* pool itself is destroyed. This would prevent memory leaks that haunt
* programmers for decades, and it provides additional performance
* advantage over traditional malloc/new operator.
*
* Even more, PJLIB's memory pool provides some additional usability and
* flexibility for applications:
* - memory leaks are easily traceable, since memory pool is assigned name,
* and application can inspect what pools currently active in the system.
* - by design, memory allocation from a pool is not thread safe. We assumed
* that a pool will be owned by a higher level object, and thread safety
* should be handled by that object. This enables very fast pool operations
* and prevents unnecessary locking operations,
* - by default, the memory pool API behaves more like C++ new operator,
* in that it will throw PJ_NO_MEMORY_EXCEPTION exception (see
* @ref PJ_EXCEPT) when memory chunk allocation fails. This enables failure
* handling to be done on more high level function (instead of checking
* the result of pj_pool_alloc() everytime). If application doesn't like
* this, the default behavior can be changed on global basis by supplying
* different policy to the pool factory.
* - any memory allocation backend allocator/deallocator may be used. By
* default, the policy uses malloc() and free() to manage the pool's block,
* but application may use different strategy, for example to allocate
* memory blocks from a globally static memory location.
*
*
* \subsection PJ_POOL_PERFORMANCE_SUBSEC Performance
*
* The result of PJLIB's memory design and careful implementation is a
* memory allocation strategy that can speed-up the memory allocations
* and deallocations by up to <b>30 times</b> compared to standard
* malloc()/free() (more than 150 million allocations per second on a
* P4/3.0GHz Linux machine).
*
* (Note: your mileage may vary, of course. You can see how much PJLIB's
* pool improves the performance over malloc()/free() in your target
* system by running pjlib-test application).
*
*
* \subsection PJ_POOL_CAVEATS_SUBSEC Caveats
*
* There are some caveats though!
*
* When creating pool, PJLIB requires applications to specify the initial
* pool size, and as soon as the pool is created, PJLIB allocates memory
* from the system by that size. Application designers MUST choose the
* initial pool size carefully, since choosing too big value will result in
* wasting system's memory.
*
* But the pool can grow. Application designer can specify how the
* pool will grow in size, by specifying the size increment when creating
* the pool.
*
* The pool, however, <b>cannot</b> shrink! Since there is <b>no</b>
* function to deallocate memory chunks, there is no way for the pool to
* release back unused memory to the system.
* Application designers must be aware that constant memory allocations
* from pool that has infinite life-time may cause the memory usage of
* the application to grow over time.
*
*
* \section PJ_POOL_USING_SEC Using Memory Pool
*
* This section describes how to use PJLIB's memory pool framework.
* As we hope the readers will witness, PJLIB's memory pool API is quite
* straightforward.
*
* \subsection PJ_POOL_USING_F Create Pool Factory
* First, application needs to initialize a pool factory (this normally
* only needs to be done once in one application). PJLIB provides
* a pool factory implementation called caching pool (see @ref
* PJ_CACHING_POOL), and it is initialized by calling #pj_caching_pool_init().
*
* \subsection PJ_POOL_USING_P Create The Pool
* Then application creates the pool object itself with #pj_pool_create(),
* specifying among other thing the pool factory where the pool should
* be created from, the pool name, initial size, and increment/expansion
* size.
*
* \subsection PJ_POOL_USING_M Allocate Memory as Required
* Then whenever application needs to allocate dynamic memory, it would
* call #pj_pool_alloc(), #pj_pool_calloc(), or #pj_pool_zalloc() to
* allocate memory chunks from the pool.
*
* \subsection PJ_POOL_USING_DP Destroy the Pool
* When application has finished with the pool, it should call
* #pj_pool_release() to release the pool object back to the factory.
* Depending on the types of the factory, this may release the memory back
* to the operating system.
*
* \subsection PJ_POOL_USING_Dc Destroy the Pool Factory
* And finally, before application quites, it should deinitialize the
* pool factory, to make sure that all memory blocks allocated by the
* factory are released back to the operating system. After this, of
* course no more memory pool allocation can be requested.
*
* \subsection PJ_POOL_USING_EX Example
* Below is a sample complete program that utilizes PJLIB's memory pool.
*
* \code
#include <pjlib.h>
#define THIS_FILE "pool_sample.c"
static void my_perror(const char *title, pj_status_t status)
{
char errmsg[PJ_ERR_MSG_SIZE];
pj_strerror(status, errmsg, sizeof(errmsg));
PJ_LOG(1,(THIS_FILE, "%s: %s [status=%d]", title, errmsg, status));
}
static void pool_demo_1(pj_pool_factory *pfactory)
{
unsigned i;
pj_pool_t *pool;
// Must create pool before we can allocate anything
pool = pj_pool_create(pfactory, // the factory
"pool1", // pool's name
4000, // initial size
4000, // increment size
NULL); // use default callback.
if (pool == NULL) {
my_perror("Error creating pool", PJ_ENOMEM);
return;
}
// Demo: allocate some memory chunks
for (i=0; i<1000; ++i) {
void *p;
p = pj_pool_alloc(pool, (pj_rand()+1) % 512);
// Do something with p
...
// Look! No need to free p!!
}
// Done with silly demo, must free pool to release all memory.
pj_pool_release(pool);
}
int main()
{
pj_caching_pool cp;
pj_status_t status;
// Must init PJLIB before anything else
status = pj_init();
if (status != PJ_SUCCESS) {
my_perror("Error initializing PJLIB", status);
return 1;
}
// Create the pool factory, in this case, a caching pool.
pj_caching_pool_init(&cp, &pj_pool_factory_default_policy,
1024*1024 );
// Do a demo
pool_demo_1(&cp.factory);
// Done with demos, destroy caching pool before exiting app.
pj_caching_pool_destroy(&cp);
return 0;
}
\endcode
*
* More information about pool factory, the pool object, and caching pool
* can be found on the Module Links below.
*/
/**
* @defgroup PJ_POOL Memory Pool Object
* @ingroup PJ_POOL_GROUP
* @brief
* The memory pool is an opaque object created by pool factory.
* Application uses this object to request a memory chunk, by calling
* #pj_pool_alloc(), #pj_pool_calloc(), or #pj_pool_zalloc().
* When the application has finished using
* the pool, it must call #pj_pool_release() to free all the chunks previously
* allocated and release the pool back to the factory.
*
* A memory pool is initialized with an initial amount of memory, which is
* called a block. Pool can be configured to dynamically allocate more memory
* blocks when it runs out of memory.
*
* The pool doesn't keep track of individual memory allocations
* by user, and the user doesn't have to free these indidual allocations. This
* makes memory allocation simple and very fast. All the memory allocated from
* the pool will be destroyed when the pool itself is destroyed.
*
* \section PJ_POOL_THREADING_SEC More on Threading Policies
* - By design, memory allocation from a pool is not thread safe. We assumed
* that a pool will be owned by an object, and thread safety should be
* handled by that object. Thus these functions are not thread safe:
* - #pj_pool_alloc,
* - #pj_pool_calloc,
* - and other pool statistic functions.
* - Threading in the pool factory is decided by the policy set for the
* factory when it was created.
*
* \section PJ_POOL_EXAMPLES_SEC Examples
*
* For some sample codes on how to use the pool, please see:
* - @ref page_pjlib_pool_test
*
* @{
*/
/**
* The type for function to receive callback from the pool when it is unable
* to allocate memory. The elegant way to handle this condition is to throw
* exception, and this is what is expected by most of this library
* components.
*/
typedef void pj_pool_callback(pj_pool_t *pool, pj_size_t size);
/**
* This class, which is used internally by the pool, describes a single
* block of memory from which user memory allocations will be allocated from.
*/
typedef struct pj_pool_block
{
PJ_DECL_LIST_MEMBER(struct pj_pool_block); /**< List's prev and next. */
unsigned char *buf; /**< Start of buffer. */
unsigned char *cur; /**< Current alloc ptr. */
unsigned char *end; /**< End of buffer. */
} pj_pool_block;
/**
* This structure describes the memory pool. Only implementors of pool factory
* need to care about the contents of this structure.
*/
struct pj_pool_t
{
PJ_DECL_LIST_MEMBER(struct pj_pool_t); /**< Standard list elements. */
/** Pool name */
char obj_name[PJ_MAX_OBJ_NAME];
/** Pool factory. */
pj_pool_factory *factory;
/** Data put by factory */
void *factory_data;
/** Current capacity allocated by the pool. */
pj_size_t capacity;
/** Size of memory block to be allocated when the pool runs out of memory */
pj_size_t increment_size;
/** List of memory blocks allcoated by the pool. */
pj_pool_block block_list;
/** The callback to be called when the pool is unable to allocate memory. */
pj_pool_callback *callback;
};
/**
* Guidance on how much memory required for initial pool administrative data.
*/
#define PJ_POOL_SIZE (sizeof(struct pj_pool_t))
/**
* Pool memory alignment (must be power of 2).
*/
#ifndef PJ_POOL_ALIGNMENT
# define PJ_POOL_ALIGNMENT 4
#endif
/**
* Create a new pool from the pool factory. This wrapper will call create_pool
* member of the pool factory.
*
* @param factory The pool factory.
* @param name The name to be assigned to the pool. The name should
* not be longer than PJ_MAX_OBJ_NAME (32 chars), or
* otherwise it will be truncated.
* @param initial_size The size of initial memory blocks taken by the pool.
* Note that the pool will take 68+20 bytes for
* administrative area from this block.
* @param increment_size the size of each additional blocks to be allocated
* when the pool is running out of memory. If user
* requests memory which is larger than this size, then
* an error occurs.
* Note that each time a pool allocates additional block,
* it needs PJ_POOL_SIZE more to store some
* administrative info.
* @param callback Callback to be called when error occurs in the pool.
* If this value is NULL, then the callback from pool
* factory policy will be used.
* Note that when an error occurs during pool creation,
* the callback itself is not called. Instead, NULL
* will be returned.
*
* @return The memory pool, or NULL.
*/
PJ_IDECL(pj_pool_t*) pj_pool_create(pj_pool_factory *factory,
const char *name,
pj_size_t initial_size,
pj_size_t increment_size,
pj_pool_callback *callback);
/**
* Release the pool back to pool factory.
*
* @param pool Memory pool.
*/
PJ_IDECL(void) pj_pool_release( pj_pool_t *pool );
/**
* Get pool object name.
*
* @param pool the pool.
*
* @return pool name as NULL terminated string.
*/
PJ_IDECL(const char *) pj_pool_getobjname( const pj_pool_t *pool );
/**
* Reset the pool to its state when it was initialized.
* This means that if additional blocks have been allocated during runtime,
* then they will be freed. Only the original block allocated during
* initialization is retained. This function will also reset the internal
* counters, such as pool capacity and used size.
*
* @param pool the pool.
*/
PJ_DECL(void) pj_pool_reset( pj_pool_t *pool );
/**
* Get the pool capacity, that is, the system storage that have been allocated
* by the pool, and have been used/will be used to allocate user requests.
* There's no guarantee that the returned value represent a single
* contiguous block, because the capacity may be spread in several blocks.
*
* @param pool the pool.
*
* @return the capacity.
*/
PJ_IDECL(pj_size_t) pj_pool_get_capacity( pj_pool_t *pool );
/**
* Get the total size of user allocation request.
*
* @param pool the pool.
*
* @return the total size.
*/
PJ_IDECL(pj_size_t) pj_pool_get_used_size( pj_pool_t *pool );
/**
* Allocate storage with the specified size from the pool.
* If there's no storage available in the pool, then the pool can allocate more
* blocks if the increment size is larger than the requested size.
*
* @param pool the pool.
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