📄 sampledec.c
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#include <speex/speex.h>#include <stdio.h>/*The frame size in hardcoded for this sample code but it doesn't have to be*/#define FRAME_SIZE 160int main(int argc, char **argv){ char *outFile; FILE *fout; /*Holds the audio that will be written to file (16 bits per sample)*/ short out[FRAME_SIZE]; /*Speex handle samples as float, so we need an array of floats*/ float output[FRAME_SIZE]; char cbits[200]; int nbBytes; /*Holds the state of the decoder*/ void *state; /*Holds bits so they can be read and written to by the Speex routines*/ SpeexBits bits; int i, tmp; /*Create a new decoder state in narrowband mode*/ state = speex_decoder_init(&speex_nb_mode); /*Set the perceptual enhancement on*/ tmp=1; speex_decoder_ctl(state, SPEEX_SET_ENH, &tmp); outFile = argv[1]; fout = fopen(outFile, "w"); /*Initialization of the structure that holds the bits*/ speex_bits_init(&bits); while (1) { /*Read the size encoded by sampleenc, this part will likely be different in your application*/ fread(&nbBytes, sizeof(int), 1, stdin); fprintf (stderr, "nbBytes: %d\n", nbBytes); if (feof(stdin)) break; /*Read the "packet" encoded by sampleenc*/ fread(cbits, 1, nbBytes, stdin); /*Copy the data into the bit-stream struct*/ speex_bits_read_from(&bits, cbits, nbBytes); /*Decode the data*/ speex_decode(state, &bits, output); /*Copy from float to short (16 bits) for output*/ for (i=0;i<FRAME_SIZE;i++) out[i]=output[i]; /*Write the decoded audio to file*/ fwrite(out, sizeof(short), FRAME_SIZE, fout); } /*Destroy the decoder state*/ speex_decoder_destroy(state); /*Destroy the bit-stream truct*/ speex_bits_destroy(&bits); fclose(fout); return 0;}
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