📄 prelimevent.cs
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using System;
namespace Seeding
{
/// <summary>
/// Summary description for PrelimEvent.
/// </summary>
public class PrelimEvent:Event
{
public PrelimEvent(string filename, int lanes):base(filename,lanes) {
}
//return circle seeding
public override Seeding getSeeding() {
return new CircleSeeding(swimmers, numLanes);
}
public override bool isPrelim() {
return true;
}
public override bool isFinal() {
return false;
}
public override bool isTimedFinal() {
return false;
}
}
}
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