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📄 mc.c

📁 H.264改进解码软件
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/***************************************************************************** * mc.c: h264 encoder library (Motion Compensation) ***************************************************************************** * Copyright (C) 2003 Laurent Aimar * $Id: mc.c,v 1.1 2004/06/03 19:27:07 fenrir Exp $ * * Authors: Laurent Aimar <fenrir@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#include <stdio.h>#include <string.h>#include "common.h"#include "clip1.h"static int x264_tapfilter( uint8_t *pix, int i_pix_next ){    return pix[-2*i_pix_next] - 5*pix[-1*i_pix_next] + 20*(pix[0] + pix[1*i_pix_next]) - 5*pix[ 2*i_pix_next] + pix[ 3*i_pix_next];}static int x264_tapfilter1( uint8_t *pix ){    return pix[-2] - 5*pix[-1] + 20*(pix[0] + pix[1]) - 5*pix[ 2] + pix[ 3];}static void pixel_avg( uint8_t *dst,  int i_dst_stride,                              uint8_t *src1, int i_src1_stride,                              uint8_t *src2, int i_src2_stride,                              int i_width, int i_height ){    int x, y;    for( y = 0; y < i_height; y++ )    {        for( x = 0; x < i_width; x++ )        {            dst[x] = ( src1[x] + src2[x] + 1 ) >> 1;        }        dst  += i_dst_stride;        src1 += i_src1_stride;        src2 += i_src2_stride;    }}static void pixel_avg_wxh( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int width, int height ){    int x, y;    for( y = 0; y < height; y++ )    {        for( x = 0; x < width; x++ )        {            dst[x] = ( dst[x] + src[x] + 1 ) >> 1;        }        dst += i_dst;        src += i_src;    }}#define PIXEL_AVG_C( name, width, height ) \static void name( uint8_t *pix1, int i_stride_pix1, \                  uint8_t *pix2, int i_stride_pix2 ) \{ \    pixel_avg_wxh( pix1, i_stride_pix1, pix2, i_stride_pix2, width, height ); \}PIXEL_AVG_C( pixel_avg_16x16, 16, 16 )PIXEL_AVG_C( pixel_avg_16x8,  16, 8 )PIXEL_AVG_C( pixel_avg_8x16,  8, 16 )PIXEL_AVG_C( pixel_avg_8x8,   8, 8 )PIXEL_AVG_C( pixel_avg_8x4,   8, 4 )PIXEL_AVG_C( pixel_avg_4x8,   4, 8 )PIXEL_AVG_C( pixel_avg_4x4,   4, 4 )PIXEL_AVG_C( pixel_avg_4x2,   4, 2 )PIXEL_AVG_C( pixel_avg_2x4,   2, 4 )PIXEL_AVG_C( pixel_avg_2x2,   2, 2 )/* Implicit weighted bipred only: * assumes log2_denom = 5, offset = 0, weight1 + weight2 = 64 */#define op_scale2(x) dst[x] = x264_clip_uint8( (dst[x]*i_weight1 + src[x]*i_weight2 + (1<<5)) >> 6 )static void pixel_avg_weight_wxh( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int width, int height, int i_weight1 ){    int y;    const int i_weight2 = 64 - i_weight1;    for(y=0; y<height; y++, dst += i_dst, src += i_src){        op_scale2(0);        op_scale2(1);        if(width==2) continue;        op_scale2(2);        op_scale2(3);        if(width==4) continue;        op_scale2(4);        op_scale2(5);        op_scale2(6);        op_scale2(7);        if(width==8) continue;        op_scale2(8);        op_scale2(9);        op_scale2(10);        op_scale2(11);        op_scale2(12);        op_scale2(13);        op_scale2(14);        op_scale2(15);    }}#define PIXEL_AVG_WEIGHT_C( width, height ) \static void pixel_avg_weight_##width##x##height( \                uint8_t *pix1, int i_stride_pix1, \                uint8_t *pix2, int i_stride_pix2, int i_weight1 ) \{ \    pixel_avg_weight_wxh( pix1, i_stride_pix1, pix2, i_stride_pix2, width, height, i_weight1 ); \}PIXEL_AVG_WEIGHT_C(16,16)PIXEL_AVG_WEIGHT_C(16,8)PIXEL_AVG_WEIGHT_C(8,16)PIXEL_AVG_WEIGHT_C(8,8)PIXEL_AVG_WEIGHT_C(8,4)PIXEL_AVG_WEIGHT_C(4,8)PIXEL_AVG_WEIGHT_C(4,4)PIXEL_AVG_WEIGHT_C(4,2)PIXEL_AVG_WEIGHT_C(2,4)PIXEL_AVG_WEIGHT_C(2,2)#undef op_scale2#undef PIXEL_AVG_WEIGHT_Ctypedef void (*pf_mc_t)(uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height );static void mc_copy( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height )//宏块缓存数据以一维存放{    int y;    for( y = 0; y < i_height; y++ )    {        memcpy( dst, src, i_width );        src += i_src_stride;//一维缓存区可能是帧缓存,也可能是宏块缓存,因此每行跨距不同,例如可能从帧缓存读取数据到宏块缓存,则源和目两个指针跨跃距离不同        dst += i_dst_stride;    }}static void mc_hh( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height ){    int x, y;    for( y = 0; y < i_height; y++ )    {        for( x = 0; x < i_width; x++ )        {            dst[x] = x264_mc_clip1( ( x264_tapfilter1( &src[x] ) + 16 ) >> 5 );        }        src += i_src_stride;        dst += i_dst_stride;    }}static void mc_hv( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height ){    int x, y;    for( y = 0; y < i_height; y++ )    {        for( x = 0; x < i_width; x++ )        {            dst[x] = x264_mc_clip1( ( x264_tapfilter( &src[x], i_src_stride ) + 16 ) >> 5 );        }        src += i_src_stride;        dst += i_dst_stride;    }}static void mc_hc( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height ){    uint8_t *out;    uint8_t *pix;    int x, y;    for( x = 0; x < i_width; x++ )    {        int tap[6];        pix = &src[x];        out = &dst[x];        tap[0] = x264_tapfilter1( &pix[-2*i_src_stride] );        tap[1] = x264_tapfilter1( &pix[-1*i_src_stride] );        tap[2] = x264_tapfilter1( &pix[ 0*i_src_stride] );        tap[3] = x264_tapfilter1( &pix[ 1*i_src_stride] );        tap[4] = x264_tapfilter1( &pix[ 2*i_src_stride] );        for( y = 0; y < i_height; y++ )        {            tap[5] = x264_tapfilter1( &pix[ 3*i_src_stride] );            *out = x264_mc_clip1( ( tap[0] - 5*tap[1] + 20 * tap[2] + 20 * tap[3] -5*tap[4] + tap[5] + 512 ) >> 10 );            /* Next line */            pix += i_src_stride;            out += i_dst_stride;            tap[0] = tap[1];            tap[1] = tap[2];            tap[2] = tap[3];            tap[3] = tap[4];            tap[4] = tap[5];        }    }}static void mc_luma( uint8_t *src[4], int i_src_stride,                     uint8_t *dst,    int i_dst_stride,                     int mvx,int mvy,                     int i_width, int i_height ){    uint8_t *src1, *src2;    int correction = (mvx&1) && (mvy&1) && ((mvx&2) ^ (mvy&2));    int hpel1x = mvx>>1;    int hpel1y = (mvy+1-correction)>>1;    int filter1 = (hpel1x & 1) + ( (hpel1y & 1) << 1 );    src1 = src[filter1] + (hpel1y >> 1) * i_src_stride + (hpel1x >> 1);    if ( (mvx|mvy) & 1 ) /* qpel interpolation needed */    {        int hpel2x = (mvx+1)>>1;        int hpel2y = (mvy+correction)>>1;        int filter2 = (hpel2x & 1) + ( (hpel2y & 1) <<1 );        src2 = src[filter2] + (hpel2y >> 1) * i_src_stride + (hpel2x >> 1);            pixel_avg( dst, i_dst_stride, src1, i_src_stride,                   src2, i_src_stride, i_width, i_height );    }    else    {        mc_copy( src1, i_src_stride, dst, i_dst_stride, i_width, i_height );    }}static uint8_t *get_ref( uint8_t *src[4], int i_src_stride,                         uint8_t *dst,    int * i_dst_stride,                         int mvx,int mvy,                         int i_width, int i_height ){    uint8_t *src1, *src2;    int correction = (mvx&1) && (mvy&1) && ((mvx&2) ^ (mvy&2));    int hpel1x = mvx>>1;    int hpel1y = (mvy+1-correction)>>1;    int filter1 = (hpel1x & 1) + ( (hpel1y & 1) << 1 );    src1 = src[filter1] + (hpel1y >> 1) * i_src_stride + (hpel1x >> 1);    if ( (mvx|mvy) & 1 ) /* qpel interpolation needed */    {        int hpel2x = (mvx+1)>>1;        int hpel2y = (mvy+correction)>>1;        int filter2 = (hpel2x & 1) + ( (hpel2y & 1) <<1 );        src2 = src[filter2] + (hpel2y >> 1) * i_src_stride + (hpel2x >> 1);            pixel_avg( dst, *i_dst_stride, src1, i_src_stride,                   src2, i_src_stride, i_width, i_height );        return dst;    }    else    {        *i_dst_stride = i_src_stride;        return src1;    }}/* full chroma mc (ie until 1/8 pixel)*/static void motion_compensation_chroma( uint8_t *src, int i_src_stride,                                        uint8_t *dst, int i_dst_stride,                                        int mvx, int mvy,                                        int i_width, int i_height ){    uint8_t *srcp;    int x, y;    const int d8x = mvx&0x07;    const int d8y = mvy&0x07;    const int cA = (8-d8x)*(8-d8y);    const int cB = d8x    *(8-d8y);    const int cC = (8-d8x)*d8y;    const int cD = d8x    *d8y;    src  += (mvy >> 3) * i_src_stride + (mvx >> 3);    srcp = &src[i_src_stride];    for( y = 0; y < i_height; y++ )    {        for( x = 0; x < i_width; x++ )        {            dst[x] = ( cA*src[x]  + cB*src[x+1] +                       cC*srcp[x] + cD*srcp[x+1] + 32 ) >> 6;        }        dst  += i_dst_stride;        src   = srcp;        srcp += i_src_stride;    }}#define MC_COPY(W) \static void mc_copy_w##W( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int i_height ) \{ \    mc_copy( src, i_src, dst, i_dst, W, i_height ); \}MC_COPY( 16 )MC_COPY( 8 )MC_COPY( 4 )void x264_mc_init( int cpu, x264_mc_functions_t *pf )//函数名赋值{    pf->mc_luma   = mc_luma;    pf->get_ref   = get_ref;    pf->mc_chroma = motion_compensation_chroma;    pf->avg[PIXEL_16x16]= pixel_avg_16x16;    pf->avg[PIXEL_16x8] = pixel_avg_16x8;    pf->avg[PIXEL_8x16] = pixel_avg_8x16;    pf->avg[PIXEL_8x8]  = pixel_avg_8x8;    pf->avg[PIXEL_8x4]  = pixel_avg_8x4;    pf->avg[PIXEL_4x8]  = pixel_avg_4x8;    pf->avg[PIXEL_4x4]  = pixel_avg_4x4;    pf->avg[PIXEL_4x2]  = pixel_avg_4x2;    pf->avg[PIXEL_2x4]  = pixel_avg_2x4;    pf->avg[PIXEL_2x2]  = pixel_avg_2x2;        pf->avg_weight[PIXEL_16x16]= pixel_avg_weight_16x16;    pf->avg_weight[PIXEL_16x8] = pixel_avg_weight_16x8;    pf->avg_weight[PIXEL_8x16] = pixel_avg_weight_8x16;    pf->avg_weight[PIXEL_8x8]  = pixel_avg_weight_8x8;    pf->avg_weight[PIXEL_8x4]  = pixel_avg_weight_8x4;    pf->avg_weight[PIXEL_4x8]  = pixel_avg_weight_4x8;    pf->avg_weight[PIXEL_4x4]  = pixel_avg_weight_4x4;    pf->avg_weight[PIXEL_4x2]  = pixel_avg_weight_4x2;    pf->avg_weight[PIXEL_2x4]  = pixel_avg_weight_2x4;    pf->avg_weight[PIXEL_2x2]  = pixel_avg_weight_2x2;    pf->copy[PIXEL_16x16] = mc_copy_w16;    pf->copy[PIXEL_8x8]   = mc_copy_w8;    pf->copy[PIXEL_4x4]   = mc_copy_w4;}void x264_frame_filter( int cpu, x264_frame_t *frame ){    const int x_inc = 16, y_inc = 16;    const int stride = frame->i_stride[0];    int x, y;    pf_mc_t int_h = mc_hh;    pf_mc_t int_v = mc_hv;    pf_mc_t int_hv = mc_hc;    for( y = -8; y < frame->i_lines[0]+8; y += y_inc )    {            uint8_t *p_in = frame->plane[0] + y * stride - 8;            uint8_t *p_h  = frame->filtered[1] + y * stride - 8;            uint8_t *p_v  = frame->filtered[2] + y * stride - 8;            uint8_t *p_hv = frame->filtered[3] + y * stride - 8;            for( x = -8; x < stride - 64 + 8; x += x_inc )            {                int_h(  p_in, stride, p_h,  stride, x_inc, y_inc );                int_v(  p_in, stride, p_v,  stride, x_inc, y_inc );                int_hv( p_in, stride, p_hv, stride, x_inc, y_inc );                p_h += x_inc;                p_v += x_inc;                p_hv += x_inc;                p_in += x_inc;            }    }        /* generate integral image:     * each entry in frame->integral is the sum of all luma samples above and     * to the left of its location (inclusive).     * this allows us to calculate the DC of any rectangle by looking only     * at the corner entries.     * individual entries will overflow 16 bits, but that's ok:     * we only need the differences between entries, and those will be correct     * as long as we don't try to evaluate a rectangle bigger than 16x16.     * likewise, we don't really have to init the edges to 0, leaving garbage     * there wouldn't affect the results.*/    if( frame->integral )    {        memset( frame->integral - 32 * stride - 32, 0, stride * sizeof(uint16_t) );        for( y = -31; y < frame->i_lines[0] + 32; y++ )        {            uint8_t  *ref  = frame->plane[0] + y * stride - 32;            uint16_t *line = frame->integral + y * stride - 32;            uint16_t v = line[0] = 0;            for( x = 1; x < stride; x++ )                line[x] = v += ref[x] + line[x-stride] - line[x-stride-1];        }    }}void x264_frame_init_lowres( int cpu, x264_frame_t *frame ){    // FIXME: tapfilter?    const int i_stride = frame->i_stride[0];    const int i_stride2 = frame->i_stride_lowres;    const int i_width2 = i_stride2 - 64;    int x, y, i;    for( y = 0; y < frame->i_lines_lowres - 1; y++ )    {        uint8_t *src0 = &frame->plane[0][2*y*i_stride];        uint8_t *src1 = src0+i_stride;        uint8_t *src2 = src1+i_stride;        uint8_t *dst0 = &frame->lowres[0][y*i_stride2];        uint8_t *dsth = &frame->lowres[1][y*i_stride2];        uint8_t *dstv = &frame->lowres[2][y*i_stride2];        uint8_t *dstc = &frame->lowres[3][y*i_stride2];        for( x = 0; x < i_width2 - 1; x++ )        {            dst0[x] = (src0[2*x  ] + src0[2*x+1] + src1[2*x  ] + src1[2*x+1] + 2) >> 2;            dsth[x] = (src0[2*x+1] + src0[2*x+2] + src1[2*x+1] + src1[2*x+2] + 2) >> 2;            dstv[x] = (src1[2*x  ] + src1[2*x+1] + src2[2*x  ] + src2[2*x+1] + 2) >> 2;            dstc[x] = (src1[2*x+1] + src1[2*x+2] + src2[2*x+1] + src2[2*x+2] + 2) >> 2;        }        dst0[x] = (src0[2*x  ] + src0[2*x+1] + src1[2*x  ] + src1[2*x+1] + 2) >> 2;        dstv[x] = (src1[2*x  ] + src1[2*x+1] + src2[2*x  ] + src2[2*x+1] + 2) >> 2;        dsth[x] = (src0[2*x+1] + src1[2*x+1] + 1) >> 1;        dstc[x] = (src1[2*x+1] + src2[2*x+1] + 1) >> 1;    }    for( i = 0; i < 4; i++ )        memcpy( &frame->lowres[i][y*i_stride2], &frame->lowres[i][(y-1)*i_stride2], i_width2 );    for( y = 0; y < 16; y++ )        for( x = 0; x < 16; x++ )            frame->i_cost_est[x][y] = -1;    x264_frame_expand_border_lowres( frame );}

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