📄 mc.c
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/***************************************************************************** * mc.c: h264 encoder library (Motion Compensation) ***************************************************************************** * Copyright (C) 2003 Laurent Aimar * $Id: mc.c,v 1.1 2004/06/03 19:27:07 fenrir Exp $ * * Authors: Laurent Aimar <fenrir@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************/#include <stdio.h>#include <string.h>#include "common.h"#include "clip1.h"static int x264_tapfilter( uint8_t *pix, int i_pix_next ){ return pix[-2*i_pix_next] - 5*pix[-1*i_pix_next] + 20*(pix[0] + pix[1*i_pix_next]) - 5*pix[ 2*i_pix_next] + pix[ 3*i_pix_next];}static int x264_tapfilter1( uint8_t *pix ){ return pix[-2] - 5*pix[-1] + 20*(pix[0] + pix[1]) - 5*pix[ 2] + pix[ 3];}static void pixel_avg( uint8_t *dst, int i_dst_stride, uint8_t *src1, int i_src1_stride, uint8_t *src2, int i_src2_stride, int i_width, int i_height ){ int x, y; for( y = 0; y < i_height; y++ ) { for( x = 0; x < i_width; x++ ) { dst[x] = ( src1[x] + src2[x] + 1 ) >> 1; } dst += i_dst_stride; src1 += i_src1_stride; src2 += i_src2_stride; }}static void pixel_avg_wxh( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int width, int height ){ int x, y; for( y = 0; y < height; y++ ) { for( x = 0; x < width; x++ ) { dst[x] = ( dst[x] + src[x] + 1 ) >> 1; } dst += i_dst; src += i_src; }}#define PIXEL_AVG_C( name, width, height ) \static void name( uint8_t *pix1, int i_stride_pix1, \ uint8_t *pix2, int i_stride_pix2 ) \{ \ pixel_avg_wxh( pix1, i_stride_pix1, pix2, i_stride_pix2, width, height ); \}PIXEL_AVG_C( pixel_avg_16x16, 16, 16 )PIXEL_AVG_C( pixel_avg_16x8, 16, 8 )PIXEL_AVG_C( pixel_avg_8x16, 8, 16 )PIXEL_AVG_C( pixel_avg_8x8, 8, 8 )PIXEL_AVG_C( pixel_avg_8x4, 8, 4 )PIXEL_AVG_C( pixel_avg_4x8, 4, 8 )PIXEL_AVG_C( pixel_avg_4x4, 4, 4 )PIXEL_AVG_C( pixel_avg_4x2, 4, 2 )PIXEL_AVG_C( pixel_avg_2x4, 2, 4 )PIXEL_AVG_C( pixel_avg_2x2, 2, 2 )/* Implicit weighted bipred only: * assumes log2_denom = 5, offset = 0, weight1 + weight2 = 64 */#define op_scale2(x) dst[x] = x264_clip_uint8( (dst[x]*i_weight1 + src[x]*i_weight2 + (1<<5)) >> 6 )static void pixel_avg_weight_wxh( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int width, int height, int i_weight1 ){ int y; const int i_weight2 = 64 - i_weight1; for(y=0; y<height; y++, dst += i_dst, src += i_src){ op_scale2(0); op_scale2(1); if(width==2) continue; op_scale2(2); op_scale2(3); if(width==4) continue; op_scale2(4); op_scale2(5); op_scale2(6); op_scale2(7); if(width==8) continue; op_scale2(8); op_scale2(9); op_scale2(10); op_scale2(11); op_scale2(12); op_scale2(13); op_scale2(14); op_scale2(15); }}#define PIXEL_AVG_WEIGHT_C( width, height ) \static void pixel_avg_weight_##width##x##height( \ uint8_t *pix1, int i_stride_pix1, \ uint8_t *pix2, int i_stride_pix2, int i_weight1 ) \{ \ pixel_avg_weight_wxh( pix1, i_stride_pix1, pix2, i_stride_pix2, width, height, i_weight1 ); \}PIXEL_AVG_WEIGHT_C(16,16)PIXEL_AVG_WEIGHT_C(16,8)PIXEL_AVG_WEIGHT_C(8,16)PIXEL_AVG_WEIGHT_C(8,8)PIXEL_AVG_WEIGHT_C(8,4)PIXEL_AVG_WEIGHT_C(4,8)PIXEL_AVG_WEIGHT_C(4,4)PIXEL_AVG_WEIGHT_C(4,2)PIXEL_AVG_WEIGHT_C(2,4)PIXEL_AVG_WEIGHT_C(2,2)#undef op_scale2#undef PIXEL_AVG_WEIGHT_Ctypedef void (*pf_mc_t)(uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height );static void mc_copy( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height )//宏块缓存数据以一维存放{ int y; for( y = 0; y < i_height; y++ ) { memcpy( dst, src, i_width ); src += i_src_stride;//一维缓存区可能是帧缓存,也可能是宏块缓存,因此每行跨距不同,例如可能从帧缓存读取数据到宏块缓存,则源和目两个指针跨跃距离不同 dst += i_dst_stride; }}static void mc_hh( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height ){ int x, y; for( y = 0; y < i_height; y++ ) { for( x = 0; x < i_width; x++ ) { dst[x] = x264_mc_clip1( ( x264_tapfilter1( &src[x] ) + 16 ) >> 5 ); } src += i_src_stride; dst += i_dst_stride; }}static void mc_hv( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height ){ int x, y; for( y = 0; y < i_height; y++ ) { for( x = 0; x < i_width; x++ ) { dst[x] = x264_mc_clip1( ( x264_tapfilter( &src[x], i_src_stride ) + 16 ) >> 5 ); } src += i_src_stride; dst += i_dst_stride; }}static void mc_hc( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int i_width, int i_height ){ uint8_t *out; uint8_t *pix; int x, y; for( x = 0; x < i_width; x++ ) { int tap[6]; pix = &src[x]; out = &dst[x]; tap[0] = x264_tapfilter1( &pix[-2*i_src_stride] ); tap[1] = x264_tapfilter1( &pix[-1*i_src_stride] ); tap[2] = x264_tapfilter1( &pix[ 0*i_src_stride] ); tap[3] = x264_tapfilter1( &pix[ 1*i_src_stride] ); tap[4] = x264_tapfilter1( &pix[ 2*i_src_stride] ); for( y = 0; y < i_height; y++ ) { tap[5] = x264_tapfilter1( &pix[ 3*i_src_stride] ); *out = x264_mc_clip1( ( tap[0] - 5*tap[1] + 20 * tap[2] + 20 * tap[3] -5*tap[4] + tap[5] + 512 ) >> 10 ); /* Next line */ pix += i_src_stride; out += i_dst_stride; tap[0] = tap[1]; tap[1] = tap[2]; tap[2] = tap[3]; tap[3] = tap[4]; tap[4] = tap[5]; } }}static void mc_luma( uint8_t *src[4], int i_src_stride, uint8_t *dst, int i_dst_stride, int mvx,int mvy, int i_width, int i_height ){ uint8_t *src1, *src2; int correction = (mvx&1) && (mvy&1) && ((mvx&2) ^ (mvy&2)); int hpel1x = mvx>>1; int hpel1y = (mvy+1-correction)>>1; int filter1 = (hpel1x & 1) + ( (hpel1y & 1) << 1 ); src1 = src[filter1] + (hpel1y >> 1) * i_src_stride + (hpel1x >> 1); if ( (mvx|mvy) & 1 ) /* qpel interpolation needed */ { int hpel2x = (mvx+1)>>1; int hpel2y = (mvy+correction)>>1; int filter2 = (hpel2x & 1) + ( (hpel2y & 1) <<1 ); src2 = src[filter2] + (hpel2y >> 1) * i_src_stride + (hpel2x >> 1); pixel_avg( dst, i_dst_stride, src1, i_src_stride, src2, i_src_stride, i_width, i_height ); } else { mc_copy( src1, i_src_stride, dst, i_dst_stride, i_width, i_height ); }}static uint8_t *get_ref( uint8_t *src[4], int i_src_stride, uint8_t *dst, int * i_dst_stride, int mvx,int mvy, int i_width, int i_height ){ uint8_t *src1, *src2; int correction = (mvx&1) && (mvy&1) && ((mvx&2) ^ (mvy&2)); int hpel1x = mvx>>1; int hpel1y = (mvy+1-correction)>>1; int filter1 = (hpel1x & 1) + ( (hpel1y & 1) << 1 ); src1 = src[filter1] + (hpel1y >> 1) * i_src_stride + (hpel1x >> 1); if ( (mvx|mvy) & 1 ) /* qpel interpolation needed */ { int hpel2x = (mvx+1)>>1; int hpel2y = (mvy+correction)>>1; int filter2 = (hpel2x & 1) + ( (hpel2y & 1) <<1 ); src2 = src[filter2] + (hpel2y >> 1) * i_src_stride + (hpel2x >> 1); pixel_avg( dst, *i_dst_stride, src1, i_src_stride, src2, i_src_stride, i_width, i_height ); return dst; } else { *i_dst_stride = i_src_stride; return src1; }}/* full chroma mc (ie until 1/8 pixel)*/static void motion_compensation_chroma( uint8_t *src, int i_src_stride, uint8_t *dst, int i_dst_stride, int mvx, int mvy, int i_width, int i_height ){ uint8_t *srcp; int x, y; const int d8x = mvx&0x07; const int d8y = mvy&0x07; const int cA = (8-d8x)*(8-d8y); const int cB = d8x *(8-d8y); const int cC = (8-d8x)*d8y; const int cD = d8x *d8y; src += (mvy >> 3) * i_src_stride + (mvx >> 3); srcp = &src[i_src_stride]; for( y = 0; y < i_height; y++ ) { for( x = 0; x < i_width; x++ ) { dst[x] = ( cA*src[x] + cB*src[x+1] + cC*srcp[x] + cD*srcp[x+1] + 32 ) >> 6; } dst += i_dst_stride; src = srcp; srcp += i_src_stride; }}#define MC_COPY(W) \static void mc_copy_w##W( uint8_t *dst, int i_dst, uint8_t *src, int i_src, int i_height ) \{ \ mc_copy( src, i_src, dst, i_dst, W, i_height ); \}MC_COPY( 16 )MC_COPY( 8 )MC_COPY( 4 )void x264_mc_init( int cpu, x264_mc_functions_t *pf )//函数名赋值{ pf->mc_luma = mc_luma; pf->get_ref = get_ref; pf->mc_chroma = motion_compensation_chroma; pf->avg[PIXEL_16x16]= pixel_avg_16x16; pf->avg[PIXEL_16x8] = pixel_avg_16x8; pf->avg[PIXEL_8x16] = pixel_avg_8x16; pf->avg[PIXEL_8x8] = pixel_avg_8x8; pf->avg[PIXEL_8x4] = pixel_avg_8x4; pf->avg[PIXEL_4x8] = pixel_avg_4x8; pf->avg[PIXEL_4x4] = pixel_avg_4x4; pf->avg[PIXEL_4x2] = pixel_avg_4x2; pf->avg[PIXEL_2x4] = pixel_avg_2x4; pf->avg[PIXEL_2x2] = pixel_avg_2x2; pf->avg_weight[PIXEL_16x16]= pixel_avg_weight_16x16; pf->avg_weight[PIXEL_16x8] = pixel_avg_weight_16x8; pf->avg_weight[PIXEL_8x16] = pixel_avg_weight_8x16; pf->avg_weight[PIXEL_8x8] = pixel_avg_weight_8x8; pf->avg_weight[PIXEL_8x4] = pixel_avg_weight_8x4; pf->avg_weight[PIXEL_4x8] = pixel_avg_weight_4x8; pf->avg_weight[PIXEL_4x4] = pixel_avg_weight_4x4; pf->avg_weight[PIXEL_4x2] = pixel_avg_weight_4x2; pf->avg_weight[PIXEL_2x4] = pixel_avg_weight_2x4; pf->avg_weight[PIXEL_2x2] = pixel_avg_weight_2x2; pf->copy[PIXEL_16x16] = mc_copy_w16; pf->copy[PIXEL_8x8] = mc_copy_w8; pf->copy[PIXEL_4x4] = mc_copy_w4;}void x264_frame_filter( int cpu, x264_frame_t *frame ){ const int x_inc = 16, y_inc = 16; const int stride = frame->i_stride[0]; int x, y; pf_mc_t int_h = mc_hh; pf_mc_t int_v = mc_hv; pf_mc_t int_hv = mc_hc; for( y = -8; y < frame->i_lines[0]+8; y += y_inc ) { uint8_t *p_in = frame->plane[0] + y * stride - 8; uint8_t *p_h = frame->filtered[1] + y * stride - 8; uint8_t *p_v = frame->filtered[2] + y * stride - 8; uint8_t *p_hv = frame->filtered[3] + y * stride - 8; for( x = -8; x < stride - 64 + 8; x += x_inc ) { int_h( p_in, stride, p_h, stride, x_inc, y_inc ); int_v( p_in, stride, p_v, stride, x_inc, y_inc ); int_hv( p_in, stride, p_hv, stride, x_inc, y_inc ); p_h += x_inc; p_v += x_inc; p_hv += x_inc; p_in += x_inc; } } /* generate integral image: * each entry in frame->integral is the sum of all luma samples above and * to the left of its location (inclusive). * this allows us to calculate the DC of any rectangle by looking only * at the corner entries. * individual entries will overflow 16 bits, but that's ok: * we only need the differences between entries, and those will be correct * as long as we don't try to evaluate a rectangle bigger than 16x16. * likewise, we don't really have to init the edges to 0, leaving garbage * there wouldn't affect the results.*/ if( frame->integral ) { memset( frame->integral - 32 * stride - 32, 0, stride * sizeof(uint16_t) ); for( y = -31; y < frame->i_lines[0] + 32; y++ ) { uint8_t *ref = frame->plane[0] + y * stride - 32; uint16_t *line = frame->integral + y * stride - 32; uint16_t v = line[0] = 0; for( x = 1; x < stride; x++ ) line[x] = v += ref[x] + line[x-stride] - line[x-stride-1]; } }}void x264_frame_init_lowres( int cpu, x264_frame_t *frame ){ // FIXME: tapfilter? const int i_stride = frame->i_stride[0]; const int i_stride2 = frame->i_stride_lowres; const int i_width2 = i_stride2 - 64; int x, y, i; for( y = 0; y < frame->i_lines_lowres - 1; y++ ) { uint8_t *src0 = &frame->plane[0][2*y*i_stride]; uint8_t *src1 = src0+i_stride; uint8_t *src2 = src1+i_stride; uint8_t *dst0 = &frame->lowres[0][y*i_stride2]; uint8_t *dsth = &frame->lowres[1][y*i_stride2]; uint8_t *dstv = &frame->lowres[2][y*i_stride2]; uint8_t *dstc = &frame->lowres[3][y*i_stride2]; for( x = 0; x < i_width2 - 1; x++ ) { dst0[x] = (src0[2*x ] + src0[2*x+1] + src1[2*x ] + src1[2*x+1] + 2) >> 2; dsth[x] = (src0[2*x+1] + src0[2*x+2] + src1[2*x+1] + src1[2*x+2] + 2) >> 2; dstv[x] = (src1[2*x ] + src1[2*x+1] + src2[2*x ] + src2[2*x+1] + 2) >> 2; dstc[x] = (src1[2*x+1] + src1[2*x+2] + src2[2*x+1] + src2[2*x+2] + 2) >> 2; } dst0[x] = (src0[2*x ] + src0[2*x+1] + src1[2*x ] + src1[2*x+1] + 2) >> 2; dstv[x] = (src1[2*x ] + src1[2*x+1] + src2[2*x ] + src2[2*x+1] + 2) >> 2; dsth[x] = (src0[2*x+1] + src1[2*x+1] + 1) >> 1; dstc[x] = (src1[2*x+1] + src2[2*x+1] + 1) >> 1; } for( i = 0; i < 4; i++ ) memcpy( &frame->lowres[i][y*i_stride2], &frame->lowres[i][(y-1)*i_stride2], i_width2 ); for( y = 0; y < 16; y++ ) for( x = 0; x < 16; x++ ) frame->i_cost_est[x][y] = -1; x264_frame_expand_border_lowres( frame );}
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