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📄 chessboardimpl.java

📁 一个黑白棋的源代码(尚未完成
💻 JAVA
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/* * ChessboardImpl.java * * Created on 2007-9-28, 16:03:53 * * To change this template, choose Tools | Templates * and open the template in the editor. */package org.yangcq.logic.chessboard;import org.yangcq.logic.exception.BaseException;import org.yangcq.logic.player.IPlayer;import org.yangcq.logic.step.Step;/** * * @author Administrator */public final class ChessboardImpl implements IChessboard{    private IPlayer[] players; //两个选手,0号执黑,1号执白    private IPlayer currentPlayer; //当前选手    private int index = 0;    private Step[][] chessboard; //棋盘    private static IChessboard board; //单例    public boolean chess(int x, int y)    {        if (this.chessboard[x][y] == null || this.chessboard[x][y].getColor() == null)        {            this.chessboard[x][y] = new Step(x, y, new Boolean(this.currentPlayer.isChessmanBlack()));            index = 1 - index;            this.currentPlayer = this.players[index];            return true;        }        return false;    }    private ChessboardImpl()    {        this.chessboard = new Step[8][8];        this.chessboard[3][3] = new Step(3, 3, new Boolean(false));        this.chessboard[4][4] = new Step(4, 4, new Boolean(false));        this.chessboard[3][4] = new Step(3, 4, new Boolean(true));        this.chessboard[4][3] = new Step(4, 3, new Boolean(true));    }    public static IChessboard getChessboard()    {        if (board == null)        {            board = new ChessboardImpl();        }        return board;    }    public void setPlayers(IPlayer[] players) throws BaseException    {        if (players == null || players.length != 2)        {            throw new BaseException("未提供正确的选手");        }        this.players = players;        this.currentPlayer = this.players[0];    }    public Step[][] getBoard()    {        return this.chessboard;    }    public void setBoard(Step[][] board)    {        this.chessboard = board;    }    public IPlayer[] getPlayers()    {        return this.players;    }    public IPlayer getCurrentPlayer()    {        return this.currentPlayer;    }    public Step[][] getBoardCopy()    {        Step[][] copy = new Step[this.chessboard.length][this.chessboard.length];        for (int i = 0; i < this.chessboard.length; i++)        {            for (int j = 0; j < this.chessboard.length; j++)            {                if (this.chessboard[i][j] != null)                {                    copy[i][j] = this.chessboard[i][j].clone();                }            }        }        return copy;    }}

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