📄 unit1.dfm
字号:
object Form1: TForm1
Left = 166
Top = 89
Width = 391
Height = 308
AutoSize = True
BorderWidth = 3
Caption = 'Form1'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
OnCreate = FormCreate
PixelsPerInch = 96
TextHeight = 13
object Label1: TLabel
Left = 296
Top = 8
Width = 59
Height = 18
Caption = 'Options'
Font.Charset = ANSI_CHARSET
Font.Color = clWindowText
Font.Height = -16
Font.Name = 'Arial'
Font.Style = [fsBold, fsItalic]
ParentFont = False
end
object Label2: TLabel
Left = 272
Top = 240
Width = 22
Height = 13
Caption = 'Stop'
end
object Label3: TLabel
Left = 272
Top = 152
Width = 28
Height = 13
Caption = 'Slices'
end
object Label4: TLabel
Left = 272
Top = 192
Width = 42
Height = 13
Caption = 'Divisions'
end
object GLSceneViewer1: TGLSceneViewer
Left = 0
Top = 0
Width = 257
Height = 273
Camera = GLCamera1
Buffer.BackgroundColor = clBackground
OnMouseDown = GLSceneViewer1MouseDown
OnMouseMove = GLSceneViewer1MouseMove
end
object CheckBox1: TCheckBox
Left = 264
Top = 48
Width = 113
Height = 17
Caption = 'Spline interpolation'
Checked = True
State = cbChecked
TabOrder = 1
OnClick = CheckBox1Click
end
object CheckBox2: TCheckBox
Left = 264
Top = 72
Width = 113
Height = 17
Caption = 'Normals smoothing'
Checked = True
State = cbChecked
TabOrder = 2
OnClick = CheckBox2Click
end
object CheckBox3: TCheckBox
Left = 264
Top = 96
Width = 113
Height = 17
Caption = 'Texture map'
Checked = True
State = cbChecked
TabOrder = 3
OnClick = CheckBox3Click
end
object TrackBar1: TTrackBar
Left = 264
Top = 256
Width = 113
Height = 17
Max = 360
Min = 30
Orientation = trHorizontal
Frequency = 45
Position = 360
SelEnd = 0
SelStart = 0
TabOrder = 4
ThumbLength = 10
TickMarks = tmBottomRight
TickStyle = tsAuto
OnChange = TrackBar1Change
end
object CheckBox4: TCheckBox
Left = 264
Top = 120
Width = 113
Height = 17
Caption = 'Modulate texture'
Checked = True
State = cbChecked
TabOrder = 5
OnClick = CheckBox4Click
end
object TrackBar2: TTrackBar
Left = 264
Top = 168
Width = 113
Height = 17
Max = 64
Min = 4
Orientation = trHorizontal
Frequency = 16
Position = 24
SelEnd = 0
SelStart = 0
TabOrder = 6
ThumbLength = 10
TickMarks = tmBottomRight
TickStyle = tsAuto
OnChange = TrackBar2Change
end
object TrackBar3: TTrackBar
Left = 264
Top = 208
Width = 113
Height = 17
Max = 30
Min = 1
Orientation = trHorizontal
Frequency = 10
Position = 10
SelEnd = 0
SelStart = 0
TabOrder = 7
ThumbLength = 10
TickMarks = tmBottomRight
TickStyle = tsAuto
OnChange = TrackBar3Change
end
object GLScene1: TGLScene
Left = 8
Top = 8
object GLLightSource1: TGLLightSource
ConstAttenuation = 1
Position.Coordinates = {0000484200004842000048420000803F}
SpotCutOff = 180
end
object DummyCube1: TGLDummyCube
CubeSize = 1
object RotationSolid1: TGLRevolutionSolid
Material.Texture.MinFilter = miLinear
Material.Texture.TextureMode = tmModulate
Material.Texture.Disabled = False
Nodes = <
item
Y = 0.899999976158142
end
item
X = 0.400000005960464
Y = 0.800000011920929
end
item
X = 0.449999988079071
Y = 0.5
end
item
X = 0.25
Y = 0.300000011920929
end
item
X = 0.25
Y = -0.100000001490116
end
item
X = 0.600000023841858
Y = -0.5
end
item
X = 0.600000023841858
Y = -0.899999976158142
end
item
X = 0.589999973773956
Y = -0.949999988079071
end
item
X = 0.600000023841858
Y = -1
end
item
X = 0.600000023841858
Y = -1
end
item
X = 0.5
Y = -1
end
item
Y = -1
end>
SplineMode = lsmCubicSpline
Slices = 24
Normals = nsSmooth
end
end
object GLCamera1: TGLCamera
DepthOfView = 100
FocalLength = 50
TargetObject = DummyCube1
Position.Coordinates = {0000804000000000000000000000803F}
Left = 208
Top = 136
end
end
object Timer1: TTimer
OnTimer = Timer1Timer
Left = 8
Top = 40
end
end
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -