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object Form1: TForm1
Left = 175
Top = 114
Width = 400
Height = 293
Caption = 'Form1'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
OnCreate = FormCreate
OnResize = FormResize
OnShow = FormShow
PixelsPerInch = 96
TextHeight = 13
object GLSceneViewer1: TGLSceneViewer
Left = 0
Top = 0
Width = 392
Height = 264
Camera = GLCamera1
Buffer.BackgroundColor = clBlack
Align = alClient
end
object ScreenSaver1: TScreenSaver
OnPropertiesRequested = ScreenSaver1PropertiesRequested
Left = 48
Top = 8
end
object GLScene1: TGLScene
Left = 8
Top = 8
object DummyCube1: TGLDummyCube
CubeSize = 1
BehavioursData = {
0201060B54474C42496E657274696102000200050000000000000080FF3F0200
0805000000000000008404C005000000000000009002400500000000000000C0
004008020008020008}
object DummyCube2: TGLDummyCube
Position.Coordinates = {0000000000000000000040400000803F}
CubeSize = 1
BehavioursData = {
0201060B54474C42496E657274696102000200050000000000000080FF3F0200
080500000000000000C000400500000000000000000000050000000000000098
034008020008020008}
object DummyCube3: TGLDummyCube
Position.Coordinates = {000000000000803F000000000000803F}
CubeSize = 1
BehavioursData = {
0201060B54474C42496E657274696102000200050000000000000080FF3F0200
08050000000000000080FF3F0500000000000000C00040050000000000000080
034008020008020008}
object Torus1: TGLTorus
Material.Texture.MappingTCoordinates.Coordinates = {000000000000803F0000000000000000}
MajorRadius = 1
MinorRadius = 0.300000011920929
Rings = 32
Sides = 32
BehavioursData = {
0201060B54474C42496E657274696102000200050000000000000080FF3F0200
0805000000000000000000000500000000000000D80340050000000000000000
000008020008020008}
end
end
end
end
object DummyCube4: TGLDummyCube
CubeSize = 1
BehavioursData = {
0201060B54474C42496E657274696102000200050000000000000080FF3F0200
080500000000000000A0014005000000000000000000000500000000000000C0
004008020008020008}
object GLLightSource1: TGLLightSource
ConstAttenuation = 1
Diffuse.Color = {0000803F00000000000000000000803F}
Position.Coordinates = {0000704100000000000000000000803F}
SpotCutOff = 180
end
object GLLightSource2: TGLLightSource
ConstAttenuation = 1
Diffuse.Color = {9594943E9594943E0000803F0000803F}
Position.Coordinates = {0000E0C0000000000000E0400000803F}
SpotCutOff = 180
end
object GLLightSource3: TGLLightSource
ConstAttenuation = 1
Diffuse.Color = {0000803F0000803F000000000000803F}
Position.Coordinates = {0000E0C0000000000000E0C00000803F}
SpotCutOff = 180
end
end
object GLCamera1: TGLCamera
DepthOfView = 100
FocalLength = 50
TargetObject = DummyCube1
Position.Coordinates = {0000204100000000000000000000803F}
end
end
object GLCadencer1: TGLCadencer
Scene = GLScene1
SleepLength = 1
Left = 88
Top = 8
end
end
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