📄 unit1.dfm
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object Form1: TForm1
Left = 83
Top = 84
Width = 696
Height = 480
Caption = 'Form1'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
OnCreate = FormCreate
PixelsPerInch = 96
TextHeight = 13
object GLSceneViewer1: TGLSceneViewer
Left = 0
Top = 0
Width = 688
Height = 453
Camera = GLCamera1
Align = alClient
OnMouseDown = GLSceneViewer1MouseDown
OnMouseMove = GLSceneViewer1MouseMove
end
object GLScene1: TGLScene
Left = 8
Top = 8
object GLDummyCube1: TGLDummyCube
Position.Coordinates = {0000803F00000000000000000000803F}
CubeSize = 1
object GLCamera1: TGLCamera
DepthOfView = 100
FocalLength = 50
TargetObject = GLDummyCube1
Position.Coordinates = {00000040000060400000C0400000803F}
object GLLightSource1: TGLLightSource
ConstAttenuation = 1
SpotCutOff = 180
end
end
end
object Machine: TGLDummyCube
Up.Coordinates = {000000000000803F0000008000000000}
CubeSize = 1
object Wheel: TGLCylinder
Material.FrontProperties.Diffuse.Color = {938C0C3E938C0C3E938E0E3F0000803F}
Position.Coordinates = {000020C000000000000000000000803F}
Up.Coordinates = {000000000000803F0000008000000000}
BottomRadius = 2
Height = 0.5
Slices = 32
TopRadius = 2
BehavioursData = {
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00000080FF3F02000500000000000000800040050000000000000080FE3F0200
0200060743617073756C65020002000900000000000000C0000000000000803F
020008020008050000000000000080FF3F0200050000000000000080FE3F0500
000000000000A00140}
object Axle: TGLCylinder
Material.FrontProperties.Diffuse.Color = {938C0C3EDCD6D63E938E0E3F0000803F}
Position.Coordinates = {00000000000000C0000000000000803F}
Up.Coordinates = {000000000000803F0000008000000000}
BottomRadius = 0.5
Height = 5
TopRadius = 0.5
end
object Pin1: TGLCylinder
Material.FrontProperties.Diffuse.Color = {938C0C3EDCD6D63E938E0E3F0000803F}
Position.Coordinates = {000000000000003F0000C0BF0000803F}
BottomRadius = 0.25
Height = 1
TopRadius = 0.25
end
end
object Arm: TGLCube
Material.FrontProperties.Diffuse.Color = {CDCC0C3FEC51B83DEC51B83D0000803F}
Direction.Coordinates = {4B413AB4000000000000803F00000000}
Position.Coordinates = {0000003F0000403F0000C0BF0000803F}
BehavioursData = {
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0500000000000000F00140050000000000000080FD3F0500000000000000C0FE
3F}
CubeSize = {0000F0400000803E0000403F}
end
object Pin2: TGLCylinder
Material.FrontProperties.Diffuse.Color = {938C0C3EDCD6D63E938E0E3F0000803F}
Position.Coordinates = {000060400000003F0000C0BF0000803F}
BottomRadius = 0.25
Height = 1
TopRadius = 0.25
BehavioursData = {
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00000080FF3F0200050000000000000080FD3F050000000000000080FF3F}
end
object Slider: TGLCube
Material.FrontProperties.Diffuse.Color = {1F856B3F14AE473F52B81E3F0000803F}
Position.Coordinates = {00005040000000000000C0BF0000803F}
CubeSize = {000080400000003F0000803F}
end
end
end
object GLODEManager1: TGLODEManager
StepFast = False
FastIterations = 5
Left = 40
Top = 8
end
object GLODEJointList1: TGLODEJointList
Left = 72
Top = 8
ODEJointsData = {
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640200060D474C4F44454D616E6167657231020009000020C000000000000000
000000803F0200080200080605576865656C060002000200060B576865656C20
2D2041726D0200060D474C4F44454D616E6167657231020009000020C0000000
3F0000C0BF0000803F0200080200080605576865656C060341726D0200020006
0A41726D202D2050696E320200060D474C4F44454D616E616765723102000900
0060400000003F0000C0BF0000803F020008020008060341726D060450696E32
060F544F44454A6F696E74536C696465720200060A50696E3220466978656402
00060D474C4F44454D616E61676572310200080200090000803F000000000000
000000000000020008060450696E320600}
end
object GLCadencer1: TGLCadencer
Scene = GLScene1
OnProgress = GLCadencer1Progress
Left = 8
Top = 40
end
end
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