📄 newmat6.cpp
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Eq(X,MatrixType::Dg);
}
void IdentityMatrix::operator=(const BaseMatrix& X)
{
REPORT // CheckConversion(X);
// MatrixConversionCheck mcc;
Eq(X,MatrixType::Id);
}
void GeneralMatrix::operator<<(const Real* r)
{
REPORT
int i = storage; Real* s=store;
while(i--) *s++ = *r++;
}
void GenericMatrix::operator=(const GenericMatrix& bmx)
{
if (&bmx != this) { REPORT if (gm) delete gm; gm = bmx.gm->Image();}
else { REPORT }
gm->Protect();
}
void GenericMatrix::operator=(const BaseMatrix& bmx)
{
if (gm)
{
int counter=bmx.search(gm);
if (counter==0) { REPORT delete gm; gm=0; }
else { REPORT gm->Release(counter); }
}
else { REPORT }
GeneralMatrix* gmx = ((BaseMatrix&)bmx).Evaluate();
if (gmx != gm) { REPORT if (gm) delete gm; gm = gmx->Image(); }
else { REPORT }
gm->Protect();
}
/*************************** += etc ***************************************/
// will also need versions for SubMatrix
// GeneralMatrix operators
void GeneralMatrix::operator+=(const BaseMatrix& X)
{
REPORT
Tracer tr("GeneralMatrix::operator+=");
// MatrixConversionCheck mcc;
Protect(); // so it cannot get deleted
// during Evaluate
GeneralMatrix* gm = ((BaseMatrix&)X).Evaluate();
#ifdef TEMPS_DESTROYED_QUICKLY
AddedMatrix* am = new AddedMatrix(this,gm);
MatrixErrorNoSpace(am);
if (gm==this) Release(2); else Release();
Eq2(*am,Type());
#else
AddedMatrix am(this,gm);
if (gm==this) Release(2); else Release();
Eq2(am,Type());
#endif
}
void GeneralMatrix::operator-=(const BaseMatrix& X)
{
REPORT
Tracer tr("GeneralMatrix::operator-=");
// MatrixConversionCheck mcc;
Protect(); // so it cannot get deleted
// during Evaluate
GeneralMatrix* gm = ((BaseMatrix&)X).Evaluate();
#ifdef TEMPS_DESTROYED_QUICKLY
SubtractedMatrix* am = new SubtractedMatrix(this,gm);
MatrixErrorNoSpace(am);
if (gm==this) Release(2); else Release();
Eq2(*am,Type());
#else
SubtractedMatrix am(this,gm);
if (gm==this) Release(2); else Release();
Eq2(am,Type());
#endif
}
void GeneralMatrix::operator*=(const BaseMatrix& X)
{
REPORT
Tracer tr("GeneralMatrix::operator*=");
// MatrixConversionCheck mcc;
Protect(); // so it cannot get deleted
// during Evaluate
GeneralMatrix* gm = ((BaseMatrix&)X).Evaluate();
#ifdef TEMPS_DESTROYED_QUICKLY
MultipliedMatrix* am = new MultipliedMatrix(this,gm);
MatrixErrorNoSpace(am);
if (gm==this) Release(2); else Release();
Eq2(*am,Type());
#else
MultipliedMatrix am(this,gm);
if (gm==this) Release(2); else Release();
Eq2(am,Type());
#endif
}
void GeneralMatrix::operator|=(const BaseMatrix& X)
{
REPORT
Tracer tr("GeneralMatrix::operator|=");
// MatrixConversionCheck mcc;
Protect(); // so it cannot get deleted
// during Evaluate
GeneralMatrix* gm = ((BaseMatrix&)X).Evaluate();
#ifdef TEMPS_DESTROYED_QUICKLY
ConcatenatedMatrix* am = new ConcatenatedMatrix(this,gm);
MatrixErrorNoSpace(am);
if (gm==this) Release(2); else Release();
Eq2(*am,Type());
#else
ConcatenatedMatrix am(this,gm);
if (gm==this) Release(2); else Release();
Eq2(am,Type());
#endif
}
void GeneralMatrix::operator&=(const BaseMatrix& X)
{
REPORT
Tracer tr("GeneralMatrix::operator&=");
// MatrixConversionCheck mcc;
Protect(); // so it cannot get deleted
// during Evaluate
GeneralMatrix* gm = ((BaseMatrix&)X).Evaluate();
#ifdef TEMPS_DESTROYED_QUICKLY
StackedMatrix* am = new StackedMatrix(this,gm);
MatrixErrorNoSpace(am);
if (gm==this) Release(2); else Release();
Eq2(*am,Type());
#else
StackedMatrix am(this,gm);
if (gm==this) Release(2); else Release();
Eq2(am,Type());
#endif
}
void GeneralMatrix::operator+=(Real r)
{
REPORT
Tracer tr("GeneralMatrix::operator+=(Real)");
// MatrixConversionCheck mcc;
#ifdef TEMPS_DESTROYED_QUICKLY
ShiftedMatrix* am = new ShiftedMatrix(this,r);
MatrixErrorNoSpace(am);
Release(); Eq2(*am,Type());
#else
ShiftedMatrix am(this,r);
Release(); Eq2(am,Type());
#endif
}
void GeneralMatrix::operator*=(Real r)
{
REPORT
Tracer tr("GeneralMatrix::operator*=(Real)");
// MatrixConversionCheck mcc;
#ifdef TEMPS_DESTROYED_QUICKLY
ScaledMatrix* am = new ScaledMatrix(this,r);
MatrixErrorNoSpace(am);
Release(); Eq2(*am,Type());
#else
ScaledMatrix am(this,r);
Release(); Eq2(am,Type());
#endif
}
// Generic matrix operators
void GenericMatrix::operator+=(const BaseMatrix& X)
{
REPORT
Tracer tr("GenericMatrix::operator+=");
if (!gm) Throw(ProgramException("GenericMatrix is null"));
gm->Protect(); // so it cannot get deleted during Evaluate
GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate();
#ifdef TEMPS_DESTROYED_QUICKLY
AddedMatrix* am = new AddedMatrix(gm,gmx);
MatrixErrorNoSpace(am);
if (gmx==gm) gm->Release(2); else gm->Release();
GeneralMatrix* gmy = am->Evaluate();
#else
AddedMatrix am(gm,gmx);
if (gmx==gm) gm->Release(2); else gm->Release();
GeneralMatrix* gmy = am.Evaluate();
#endif
if (gmy != gm) { REPORT delete gm; gm = gmy->Image(); }
else { REPORT }
gm->Protect();
}
void GenericMatrix::operator-=(const BaseMatrix& X)
{
REPORT
Tracer tr("GenericMatrix::operator-=");
if (!gm) Throw(ProgramException("GenericMatrix is null"));
gm->Protect(); // so it cannot get deleted during Evaluate
GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate();
#ifdef TEMPS_DESTROYED_QUICKLY
SubtractedMatrix* am = new SubtractedMatrix(gm,gmx);
MatrixErrorNoSpace(am);
if (gmx==gm) gm->Release(2); else gm->Release();
GeneralMatrix* gmy = am->Evaluate();
#else
SubtractedMatrix am(gm,gmx);
if (gmx==gm) gm->Release(2); else gm->Release();
GeneralMatrix* gmy = am.Evaluate();
#endif
if (gmy != gm) { REPORT delete gm; gm = gmy->Image(); }
else { REPORT }
gm->Protect();
}
void GenericMatrix::operator*=(const BaseMatrix& X)
{
REPORT
Tracer tr("GenericMatrix::operator*=");
if (!gm) Throw(ProgramException("GenericMatrix is null"));
gm->Protect(); // so it cannot get deleted during Evaluate
GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate();
#ifdef TEMPS_DESTROYED_QUICKLY
MultipliedMatrix* am = new MultipliedMatrix(gm,gmx);
MatrixErrorNoSpace(am);
if (gmx==gm) gm->Release(2); else gm->Release();
GeneralMatrix* gmy = am->Evaluate();
#else
MultipliedMatrix am(gm,gmx);
if (gmx==gm) gm->Release(2); else gm->Release();
GeneralMatrix* gmy = am.Evaluate();
#endif
if (gmy != gm) { REPORT delete gm; gm = gmy->Image(); }
else { REPORT }
gm->Protect();
}
void GenericMatrix::operator|=(const BaseMatrix& X)
{
REPORT
Tracer tr("GenericMatrix::operator|=");
if (!gm) Throw(ProgramException("GenericMatrix is null"));
gm->Protect(); // so it cannot get deleted during Evaluate
GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate();
#ifdef TEMPS_DESTROYED_QUICKLY
ConcatenatedMatrix* am = new ConcatenatedMatrix(gm,gmx);
MatrixErrorNoSpace(am);
if (gmx==gm) gm->Release(2); else gm->Release();
GeneralMatrix* gmy = am->Evaluate();
#else
ConcatenatedMatrix am(gm,gmx);
if (gmx==gm) gm->Release(2); else gm->Release();
GeneralMatrix* gmy = am.Evaluate();
#endif
if (gmy != gm) { REPORT delete gm; gm = gmy->Image(); }
else { REPORT }
gm->Protect();
}
void GenericMatrix::operator&=(const BaseMatrix& X)
{
REPORT
Tracer tr("GenericMatrix::operator&=");
if (!gm) Throw(ProgramException("GenericMatrix is null"));
gm->Protect(); // so it cannot get deleted during Evaluate
GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate();
#ifdef TEMPS_DESTROYED_QUICKLY
StackedMatrix* am = new StackedMatrix(gm,gmx);
MatrixErrorNoSpace(am);
if (gmx==gm) gm->Release(2); else gm->Release();
GeneralMatrix* gmy = am->Evaluate();
#else
StackedMatrix am(gm,gmx);
if (gmx==gm) gm->Release(2); else gm->Release();
GeneralMatrix* gmy = am.Evaluate();
#endif
if (gmy != gm) { REPORT delete gm; gm = gmy->Image(); }
else { REPORT }
gm->Protect();
}
void GenericMatrix::operator+=(Real r)
{
REPORT
Tracer tr("GenericMatrix::operator+= (Real)");
if (!gm) Throw(ProgramException("GenericMatrix is null"));
#ifdef TEMPS_DESTROYED_QUICKLY
ShiftedMatrix* am = new ShiftedMatrix(gm,r);
MatrixErrorNoSpace(am);
gm->Release();
GeneralMatrix* gmy = am->Evaluate();
#else
ShiftedMatrix am(gm,r);
gm->Release();
GeneralMatrix* gmy = am.Evaluate();
#endif
if (gmy != gm) { REPORT delete gm; gm = gmy->Image(); }
else { REPORT }
gm->Protect();
}
void GenericMatrix::operator*=(Real r)
{
REPORT
Tracer tr("GenericMatrix::operator*= (Real)");
if (!gm) Throw(ProgramException("GenericMatrix is null"));
#ifdef TEMPS_DESTROYED_QUICKLY
ScaledMatrix* am = new ScaledMatrix(gm,r);
MatrixErrorNoSpace(am);
gm->Release();
GeneralMatrix* gmy = am->Evaluate();
#else
ScaledMatrix am(gm,r);
gm->Release();
GeneralMatrix* gmy = am.Evaluate();
#endif
if (gmy != gm) { REPORT delete gm; gm = gmy->Image(); }
else { REPORT }
gm->Protect();
}
/************************* element access *********************************/
Real& Matrix::element(int m, int n)
{
REPORT
if (m<0 || m>= nrows || n<0 || n>= ncols)
Throw(IndexException(m,n,*this,true));
return store[m*ncols+n];
}
Real Matrix::element(int m, int n) const
{
REPORT
if (m<0 || m>= nrows || n<0 || n>= ncols)
Throw(IndexException(m,n,*this,true));
return store[m*ncols+n];
}
Real& SymmetricMatrix::element(int m, int n)
{
REPORT
if (m<0 || n<0 || m >= nrows || n>=ncols)
Throw(IndexException(m,n,*this,true));
if (m>=n) return store[tristore(m)+n];
else return store[tristore(n)+m];
}
Real SymmetricMatrix::element(int m, int n) const
{
REPORT
if (m<0 || n<0 || m >= nrows || n>=ncols)
Throw(IndexException(m,n,*this,true));
if (m>=n) return store[tristore(m)+n];
else return store[tristore(n)+m];
}
Real& UpperTriangularMatrix::element(int m, int n)
{
REPORT
if (m<0 || n<m || n>=ncols)
Throw(IndexException(m,n,*this,true));
return store[m*ncols+n-tristore(m)];
}
Real UpperTriangularMatrix::element(int m, int n) const
{
REPORT
if (m<0 || n<m || n>=ncols)
Throw(IndexException(m,n,*this,true));
return store[m*ncols+n-tristore(m)];
}
Real& LowerTriangularMatrix::element(int m, int n)
{
REPORT
if (n<0 || m<n || m>=nrows)
Throw(IndexException(m,n,*this,true));
return store[tristore(m)+n];
}
Real LowerTriangularMatrix::element(int m, int n) const
{
REPORT
if (n<0 || m<n || m>=nrows)
Throw(IndexException(m,n,*this,true));
return store[tristore(m)+n];
}
Real& DiagonalMatrix::element(int m, int n)
{
REPORT
if (n<0 || m!=n || m>=nrows || n>=ncols)
Throw(IndexException(m,n,*this,true));
return store[n];
}
Real DiagonalMatrix::element(int m, int n) const
{
REPORT
if (n<0 || m!=n || m>=nrows || n>=ncols)
Throw(IndexException(m,n,*this,true));
return store[n];
}
Real& DiagonalMatrix::element(int m)
{
REPORT
if (m<0 || m>=nrows) Throw(IndexException(m,*this,true));
return store[m];
}
Real DiagonalMatrix::element(int m) const
{
REPORT
if (m<0 || m>=nrows) Throw(IndexException(m,*this,true));
return store[m];
}
Real& ColumnVector::element(int m)
{
REPORT
if (m<0 || m>= nrows) Throw(IndexException(m,*this,true));
return store[m];
}
Real ColumnVector::element(int m) const
{
REPORT
if (m<0 || m>= nrows) Throw(IndexException(m,*this,true));
return store[m];
}
Real& RowVector::element(int n)
{
REPORT
if (n<0 || n>= ncols) Throw(IndexException(n,*this,true));
return store[n];
}
Real RowVector::element(int n) const
{
REPORT
if (n<0 || n>= ncols) Throw(IndexException(n,*this,true));
return store[n];
}
Real& BandMatrix::element(int m, int n)
{
REPORT
int w = upper+lower+1; int i = lower+n-m;
if (m<0 || m>= nrows || n<0 || n>= ncols || i<0 || i>=w)
Throw(IndexException(m,n,*this,true));
return store[w*m+i];
}
Real BandMatrix::element(int m, int n) const
{
REPORT
int w = upper+lower+1; int i = lower+n-m;
if (m<0 || m>= nrows || n<0 || n>= ncols || i<0 || i>=w)
Throw(IndexException(m,n,*this,true));
return store[w*m+i];
}
Real& UpperBandMatrix::element(int m, int n)
{
REPORT
int w = upper+1; int i = n-m;
if (m<0 || m>= nrows || n<0 || n>= ncols || i<0 || i>=w)
Throw(IndexException(m,n,*this,true));
return store[w*m+i];
}
Real UpperBandMatrix::element(int m, int n) const
{
REPORT
int w = upper+1; int i = n-m;
if (m<0 || m>= nrows || n<0 || n>= ncols || i<0 || i>=w)
Throw(IndexException(m,n,*this,true));
return store[w*m+i];
}
Real& LowerBandMatrix::element(int m, int n)
{
REPORT
int w = lower+1; int i = lower+n-m;
if (m<0 || m>= nrows || n<0 || n>= ncols || i<0 || i>=w)
Throw(IndexException(m,n,*this,true));
return store[w*m+i];
}
Real LowerBandMatrix::element(int m, int n) const
{
REPORT
int w = lower+1; int i = lower+n-m;
if (m<0 || m>= nrows || n<0 || n>= ncols || i<0 || i>=w)
Throw(IndexException(m,n,*this,true));
return store[w*m+i];
}
Real& SymmetricBandMatrix::element(int m, int n)
{
REPORT
int w = lower+1;
if (m>=n)
{
REPORT
int i = lower+n-m;
if ( m>=nrows || n<0 || i<0 )
Throw(IndexException(m,n,*this,true));
return store[w*m+i];
}
else
{
REPORT
int i = lower+m-n;
if ( n>=nrows || m<0 || i<0 )
Throw(IndexException(m,n,*this,true));
return store[w*n+i];
}
}
Real SymmetricBandMatrix::element(int m, int n) const
{
REPORT
int w = lower+1;
if (m>=n)
{
REPORT
int i = lower+n-m;
if ( m>=nrows || n<0 || i<0 )
Throw(IndexException(m,n,*this,true));
return store[w*m+i];
}
else
{
REPORT
int i = lower+m-n;
if ( n>=nrows || m<0 || i<0 )
Throw(IndexException(m,n,*this,true));
return store[w*n+i];
}
}
#ifdef use_namespace
}
#endif
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