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📄 newmat4.cpp

📁 C++矩阵算法库
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{
   if (+gm->Type() & MatrixType::Diagonal)
      { REPORT return MatrixBandWidth(0,0); }
   else { REPORT return -1; }
}

MatrixBandWidth RowedMatrix::BandWidth() const { REPORT return -1; }
MatrixBandWidth ColedMatrix::BandWidth() const { REPORT return -1; }
MatrixBandWidth DiagedMatrix::BandWidth() const { REPORT return 0; }
MatrixBandWidth MatedMatrix::BandWidth() const { REPORT return -1; }
MatrixBandWidth ReturnMatrixX::BandWidth() const
   { REPORT return gm->BandWidth(); }

MatrixBandWidth GetSubMatrix::BandWidth() const
{

   if (row_skip==col_skip && row_number==col_number)
      { REPORT return gm->BandWidth(); }
   else { REPORT return MatrixBandWidth(-1); }
}

// ********************** the memory managment tools **********************/

//  Rules regarding tDelete, reuse, GetStore
//    All matrices processed during expression evaluation must be subject
//    to exactly one of reuse(), tDelete(), GetStore() or BorrowStore().
//    If reuse returns true the matrix must be reused.
//    GetMatrix(gm) always calls gm->GetStore()
//    gm->Evaluate obeys rules
//    bm->Evaluate obeys rules for matrices in bm structure

void GeneralMatrix::tDelete()
{
   if (tag<0)
   {
      if (tag<-1) { REPORT store=0; delete this; return; }  // borrowed
      else { REPORT return; }
   }
   if (tag==1)
   {
      if (store)
      {
         REPORT  MONITOR_REAL_DELETE("Free   (tDelete)",storage,store)
         delete [] store;
      }
      store=0; tag=-1; return;
   }
   if (tag==0) { REPORT delete this; return; }
   REPORT tag--; return;
}

static void BlockCopy(int n, Real* from, Real* to)
{
   REPORT
   int i = (n >> 3);
   while (i--)
   {
      *to++ = *from++; *to++ = *from++; *to++ = *from++; *to++ = *from++;
      *to++ = *from++; *to++ = *from++; *to++ = *from++; *to++ = *from++;
   }
   i = n & 7; while (i--) *to++ = *from++;
}

bool GeneralMatrix::reuse()
{
   if (tag<-1)
   {
      if (storage>0)
      {
         REPORT
         Real* s = new Real [storage]; MatrixErrorNoSpace(s);
         MONITOR_REAL_NEW("Make     (reuse)",storage,s)
         BlockCopy(storage, store, s); store=s;
      }
      else store = 0;
      tag=0; return true;
   }
   if (tag<0) { REPORT return false; }
   if (tag<=1)  { REPORT return true; }
   REPORT tag--; return false;
}

Real* GeneralMatrix::GetStore()
{
   if (tag<0 || tag>1)
   {
      Real* s;
      if (storage)
      {
         s = new Real [storage]; MatrixErrorNoSpace(s);
         MONITOR_REAL_NEW("Make  (GetStore)",storage,s)
         BlockCopy(storage, store, s);
      }
      else s = 0;
      if (tag>1) { REPORT tag--; }
      else if (tag < -1) { REPORT store=0; delete this; } // borrowed store
      else { REPORT }
      return s;
   }
   Real* s=store; store=0;
   if (tag==0) { REPORT delete this; }
   else { REPORT tag=-1; }
   return s;
}

void GeneralMatrix::GetMatrix(const GeneralMatrix* gmx)
{
   REPORT  tag=-1; nrows=gmx->Nrows(); ncols=gmx->Ncols();
   storage=gmx->storage; SetParameters(gmx);
   store=((GeneralMatrix*)gmx)->GetStore();
}

GeneralMatrix* GeneralMatrix::BorrowStore(GeneralMatrix* gmx, MatrixType mt)
// Copy storage of *this to storage of *gmx. Then convert to type mt.
// If mt == 0 just let *gmx point to storage of *this if tag==-1.
{
   if (!mt)
   {
      if (tag == -1) { REPORT gmx->tag = -2; gmx->store = store; }
      else { REPORT gmx->tag = 0; gmx->store = GetStore(); }
   }
   else if (Compare(gmx->Type(),mt))
   { REPORT  gmx->tag = 0; gmx->store = GetStore(); }
   else
   {
      REPORT gmx->tag = -2; gmx->store = store;
      gmx = gmx->Evaluate(mt); gmx->tag = 0; tDelete();
   }

   return gmx;
}

void GeneralMatrix::Eq(const BaseMatrix& X, MatrixType mt)
// Count number of references to this in X.
// If zero delete storage in this;
// otherwise tag this to show when storage can be deleted
// evaluate X and copy to this
{
#ifdef DO_SEARCH
   int counter=X.search(this);
   if (counter==0)
   {
      REPORT
      if (store)
      {
         MONITOR_REAL_DELETE("Free (operator=)",storage,store)
         REPORT delete [] store; storage=0; store = 0;
      }
   }
   else { REPORT Release(counter); }
   GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate(mt);
   if (gmx!=this) { REPORT GetMatrix(gmx); }
   else { REPORT }
   Protect();
#else
   GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate(mt);
   if (gmx!=this)
   {
      REPORT
      if (store)
      {
         MONITOR_REAL_DELETE("Free (operator=)",storage,store)
         REPORT delete [] store; storage=0; store = 0;
      }
      GetMatrix(gmx);
   }
   else { REPORT }
   Protect();
#endif
}

// version to work with operator<<
void GeneralMatrix::Eq(const BaseMatrix& X, MatrixType mt, bool ldok)
{
   REPORT
   if (ldok) mt.SetDataLossOK();
   Eq(X, mt);
}

void GeneralMatrix::Eq2(const BaseMatrix& X, MatrixType mt)
// a cut down version of Eq for use with += etc.
// we know BaseMatrix points to two GeneralMatrix objects,
// the first being this (may be the same).
// we know tag has been set correctly in each.
{
   GeneralMatrix* gmx = ((BaseMatrix&)X).Evaluate(mt);
   if (gmx!=this) { REPORT GetMatrix(gmx); }  // simplify GetMatrix ?
   else { REPORT }
   Protect();
}

void GeneralMatrix::Inject(const GeneralMatrix& X)
// copy stored values of X; otherwise leave els of *this unchanged
{
   REPORT
   Tracer tr("Inject");
   if (nrows != X.nrows || ncols != X.ncols)
      Throw(IncompatibleDimensionsException());
   MatrixRow mr((GeneralMatrix*)&X, LoadOnEntry);
   MatrixRow mrx(this, LoadOnEntry+StoreOnExit+DirectPart);
   int i=nrows;
   while (i--) { mrx.Inject(mr); mrx.Next(); mr.Next(); }
}

// ************* checking for data loss during conversion *******************/

bool Compare(const MatrixType& source, MatrixType& destination)
{
   if (!destination) { destination=source; return true; }
   if (destination==source) return true;
   if (!destination.DataLossOK && !(destination>=source))
      Throw(ProgramException("Illegal Conversion", source, destination));
   return false;
}

// ************* Make a copy of a matrix on the heap *********************/

GeneralMatrix* Matrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new Matrix(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* SymmetricMatrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new SymmetricMatrix(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* UpperTriangularMatrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new UpperTriangularMatrix(*this);
   MatrixErrorNoSpace(gm); return gm;
}

GeneralMatrix* LowerTriangularMatrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new LowerTriangularMatrix(*this);
   MatrixErrorNoSpace(gm); return gm;
}

GeneralMatrix* DiagonalMatrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new DiagonalMatrix(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* RowVector::Image() const
{
   REPORT
   GeneralMatrix* gm = new RowVector(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* ColumnVector::Image() const
{
   REPORT
   GeneralMatrix* gm = new ColumnVector(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* BandMatrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new BandMatrix(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* UpperBandMatrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new UpperBandMatrix(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* LowerBandMatrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new LowerBandMatrix(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* SymmetricBandMatrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new SymmetricBandMatrix(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* nricMatrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new nricMatrix(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* IdentityMatrix::Image() const
{
   REPORT
   GeneralMatrix* gm = new IdentityMatrix(*this); MatrixErrorNoSpace(gm);
   return gm;
}

GeneralMatrix* GeneralMatrix::Image() const
{
   bool dummy = true;
   if (dummy)                                   // get rid of warning message
      Throw(InternalException("Cannot apply Image to this matrix type"));
   return 0;
}


// *********************** nricMatrix routines *****************************/

void nricMatrix::MakeRowPointer()
{
   row_pointer = new Real* [nrows]; MatrixErrorNoSpace(row_pointer);
   Real* s = Store() - 1; int i = nrows; Real** rp = row_pointer;
//   while (i--) { *rp++ = s; s+=ncols; }
   if (i) for (;;) { *rp++ = s; if (!(--i)) break; s+=ncols; }
}

void nricMatrix::DeleteRowPointer()
{ if (nrows) delete [] row_pointer; }

void GeneralMatrix::CheckStore() const
{
   if (!store)
      Throw(ProgramException("NRIC accessing matrix with unset dimensions"));
}


// *************************** CleanUp routines *****************************/

void GeneralMatrix::CleanUp()
{
   // set matrix dimensions to zero, delete storage
   REPORT
   if (store && storage)
   {
      MONITOR_REAL_DELETE("Free (CleanUp)    ",storage,store)
      REPORT delete [] store;
   }
   store=0; storage=0; nrows=0; ncols=0;
}

void nricMatrix::CleanUp()
{ DeleteRowPointer(); GeneralMatrix::CleanUp(); }

void RowVector::CleanUp()
{ GeneralMatrix::CleanUp(); nrows=1; }

void ColumnVector::CleanUp()
{ GeneralMatrix::CleanUp(); ncols=1; }

void CroutMatrix::CleanUp()
{
   if (nrows) delete [] indx;
   GeneralMatrix::CleanUp();
}

void BandLUMatrix::CleanUp()
{
   if (nrows) delete [] indx;
   if (storage2) delete [] store2;
   GeneralMatrix::CleanUp();
}

// ************************ simple integer array class ***********************

// construct a new array of length xn. Check that xn is non-negative and
// that space is available

SimpleIntArray::SimpleIntArray(int xn) : n(xn)
{
   if (n < 0) Throw(Logic_error("invalid array length"));
   else if (n == 0) { REPORT  a = 0; }
   else { REPORT  a = new int [n]; if (!a) Throw(Bad_alloc()); }
}

// destroy an array - return its space to memory

SimpleIntArray::~SimpleIntArray() { REPORT  if (a) delete [] a; }

// access an element of an array; return a "reference" so elements
// can be modified.
// check index is within range
// in this array class the index runs from 0 to n-1

int& SimpleIntArray::operator[](int i)
{
   REPORT
   if (i < 0 || i >= n) Throw(Logic_error("array index out of range"));
   return a[i];
}

// same thing again but for arrays declared constant so we can't
// modify its elements

int SimpleIntArray::operator[](int i) const
{
   REPORT
   if (i < 0 || i >= n) Throw(Logic_error("array index out of range"));
   return a[i];
}

// set all the elements equal to a given value

void SimpleIntArray::operator=(int ai)
   { REPORT  for (int i = 0; i < n; i++) a[i] = ai; }

// set the elements equal to those of another array.
// check the arrays are of the same length

void SimpleIntArray::operator=(const SimpleIntArray& b)
{
   REPORT
   if (b.n != n) Throw(Logic_error("array lengths differ in copy"));
   for (int i = 0; i < n; i++) a[i] = b.a[i];
}

// construct a new array equal to an existing array
// check that space is available

SimpleIntArray::SimpleIntArray(const SimpleIntArray& b) : n(b.n)
{
   if (n == 0) { REPORT  a = 0; }
   else
   {
      REPORT
      a = new int [n]; if (!a) Throw(Bad_alloc());
      for (int i = 0; i < n; i++) a[i] = b.a[i];
   }
}

// change the size of an array; optionally copy data from old array to
// new array

void SimpleIntArray::ReSize(int n1, bool keep)
{
   if (n1 == n) { REPORT  return; }
   else if (n1 == 0) { REPORT  n = 0; delete [] a; a = 0; }
   else if (n == 0)
      { REPORT  a = new int [n1]; if (!a) Throw(Bad_alloc()); n = n1; }
   else
   {
      int* a1 = a;
      if (keep)
      {
         REPORT
         a = new int [n1]; if (!a) Throw(Bad_alloc());
         if (n > n1) n = n1;
         for (int i = 0; i < n; i++) a[i] = a1[i];
         n = n1; delete [] a1;
      }
      else
      {
         REPORT  n = n1; delete [] a1;
         a = new int [n]; if (!a) Throw(Bad_alloc());
      }
   }
}


#ifdef use_namespace
}
#endif

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