📄 bandmat.cpp
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//$$ bandmat.cpp Band matrix definitions
// Copyright (C) 1991,2,3,4,9: R B Davies
#define WANT_MATH // include.h will get math fns
//#define WANT_STREAM
#include "include.h"
#include "newmat.h"
#include "newmatrc.h"
#ifdef use_namespace
namespace NEWMAT {
#endif
#ifdef DO_REPORT
#define REPORT { static ExeCounter ExeCount(__LINE__,10); ++ExeCount; }
#else
#define REPORT {}
#endif
static inline int my_min(int x, int y) { return x < y ? x : y; }
static inline int my_max(int x, int y) { return x > y ? x : y; }
BandMatrix::BandMatrix(const BaseMatrix& M)
{
REPORT // CheckConversion(M);
// MatrixConversionCheck mcc;
GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::BM);
GetMatrix(gmx); CornerClear();
}
void BandMatrix::SetParameters(const GeneralMatrix* gmx)
{
REPORT
MatrixBandWidth bw = gmx->BandWidth();
lower = bw.lower; upper = bw.upper;
}
void BandMatrix::ReSize(int n, int lb, int ub)
{
REPORT
Tracer tr("BandMatrix::ReSize");
if (lb<0 || ub<0) Throw(ProgramException("Undefined bandwidth"));
lower = (lb<=n) ? lb : n-1; upper = (ub<=n) ? ub : n-1;
GeneralMatrix::ReSize(n,n,n*(lower+1+upper)); CornerClear();
}
// SimpleAddOK shows when we can add etc two matrices by a simple vector add
// and when we can add one matrix into another
// *gm must be the same type as *this
// return 0 if simple add is OK
// return 1 if we can add into *gm only
// return 2 if we can add into *this only
// return 3 if we can't add either way
// For SP this will still be valid if we swap 1 and 2
short BandMatrix::SimpleAddOK(const GeneralMatrix* gm)
{
const BandMatrix* bm = (const BandMatrix*)gm;
if (bm->lower == lower && bm->upper == upper) { REPORT return 0; }
else if (bm->lower >= lower && bm->upper >= upper) { REPORT return 1; }
else if (bm->lower <= lower && bm->upper <= upper) { REPORT return 2; }
else { REPORT return 3; }
}
short SymmetricBandMatrix::SimpleAddOK(const GeneralMatrix* gm)
{
const SymmetricBandMatrix* bm = (const SymmetricBandMatrix*)gm;
if (bm->lower == lower) { REPORT return 0; }
else if (bm->lower > lower) { REPORT return 1; }
else { REPORT return 2; }
}
void UpperBandMatrix::ReSize(int n, int lb, int ub)
{
REPORT
if (lb != 0)
{
Tracer tr("UpperBandMatrix::ReSize");
Throw(ProgramException("UpperBandMatrix with non-zero lower band" ));
}
BandMatrix::ReSize(n, lb, ub);
}
void LowerBandMatrix::ReSize(int n, int lb, int ub)
{
REPORT
if (ub != 0)
{
Tracer tr("LowerBandMatrix::ReSize");
Throw(ProgramException("LowerBandMatrix with non-zero upper band" ));
}
BandMatrix::ReSize(n, lb, ub);
}
void BandMatrix::ReSize(const GeneralMatrix& A)
{
REPORT
int n = A.Nrows();
if (n != A.Ncols())
{
Tracer tr("BandMatrix::ReSize(GM)");
Throw(NotSquareException(*this));
}
MatrixBandWidth mbw = A.BandWidth();
ReSize(n, mbw.Lower(), mbw.Upper());
}
bool BandMatrix::SameStorageType(const GeneralMatrix& A) const
{
if (Type() != A.Type()) { REPORT return false; }
REPORT
return BandWidth() == A.BandWidth();
}
void BandMatrix::ReSizeForAdd(const GeneralMatrix& A, const GeneralMatrix& B)
{
REPORT
Tracer tr("BandMatrix::ReSizeForAdd");
MatrixBandWidth A_BW = A.BandWidth(); MatrixBandWidth B_BW = B.BandWidth();
if ((A_BW.Lower() < 0) | (A_BW.Upper() < 0) | (B_BW.Lower() < 0)
| (A_BW.Upper() < 0))
Throw(ProgramException("Can't ReSize to BandMatrix" ));
// already know A and B are square
ReSize(A.Nrows(), my_max(A_BW.Lower(), B_BW.Lower()),
my_max(A_BW.Upper(), B_BW.Upper()));
}
void BandMatrix::ReSizeForSP(const GeneralMatrix& A, const GeneralMatrix& B)
{
REPORT
Tracer tr("BandMatrix::ReSizeForSP");
MatrixBandWidth A_BW = A.BandWidth(); MatrixBandWidth B_BW = B.BandWidth();
if ((A_BW.Lower() < 0) | (A_BW.Upper() < 0) | (B_BW.Lower() < 0)
| (A_BW.Upper() < 0))
Throw(ProgramException("Can't ReSize to BandMatrix" ));
// already know A and B are square
ReSize(A.Nrows(), my_min(A_BW.Lower(), B_BW.Lower()),
my_min(A_BW.Upper(), B_BW.Upper()));
}
void BandMatrix::operator=(const BaseMatrix& X)
{
REPORT // CheckConversion(X);
// MatrixConversionCheck mcc;
Eq(X,MatrixType::BM); CornerClear();
}
void BandMatrix::CornerClear() const
{
// set unused parts of BandMatrix to zero
REPORT
int i = lower; Real* s = store; int bw = lower + 1 + upper;
while (i)
{ int j = i--; Real* sj = s; s += bw; while (j--) *sj++ = 0.0; }
i = upper; s = store + storage;
while (i)
{ int j = i--; Real* sj = s; s -= bw; while (j--) *(--sj) = 0.0; }
}
MatrixBandWidth MatrixBandWidth::operator+(const MatrixBandWidth& bw) const
{
REPORT
int l = bw.lower; int u = bw.upper;
l = (lower < 0 || l < 0) ? -1 : (lower > l) ? lower : l;
u = (upper < 0 || u < 0) ? -1 : (upper > u) ? upper : u;
return MatrixBandWidth(l,u);
}
MatrixBandWidth MatrixBandWidth::operator*(const MatrixBandWidth& bw) const
{
REPORT
int l = bw.lower; int u = bw.upper;
l = (lower < 0 || l < 0) ? -1 : lower+l;
u = (upper < 0 || u < 0) ? -1 : upper+u;
return MatrixBandWidth(l,u);
}
MatrixBandWidth MatrixBandWidth::minimum(const MatrixBandWidth& bw) const
{
REPORT
int l = bw.lower; int u = bw.upper;
if ((lower >= 0) && ( (l < 0) || (l > lower) )) l = lower;
if ((upper >= 0) && ( (u < 0) || (u > upper) )) u = upper;
return MatrixBandWidth(l,u);
}
UpperBandMatrix::UpperBandMatrix(const BaseMatrix& M)
{
REPORT // CheckConversion(M);
// MatrixConversionCheck mcc;
GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::UB);
GetMatrix(gmx); CornerClear();
}
void UpperBandMatrix::operator=(const BaseMatrix& X)
{
REPORT // CheckConversion(X);
// MatrixConversionCheck mcc;
Eq(X,MatrixType::UB); CornerClear();
}
LowerBandMatrix::LowerBandMatrix(const BaseMatrix& M)
{
REPORT // CheckConversion(M);
// MatrixConversionCheck mcc;
GeneralMatrix* gmx=((BaseMatrix&)M).Evaluate(MatrixType::LB);
GetMatrix(gmx); CornerClear();
}
void LowerBandMatrix::operator=(const BaseMatrix& X)
{
REPORT // CheckConversion(X);
// MatrixConversionCheck mcc;
Eq(X,MatrixType::LB); CornerClear();
}
BandLUMatrix::BandLUMatrix(const BaseMatrix& m)
{
REPORT
Tracer tr("BandLUMatrix");
storage2 = 0; store2 = 0; // in event of exception during build
GeneralMatrix* gm = ((BaseMatrix&)m).Evaluate(MatrixType::BM);
m1 = ((BandMatrix*)gm)->lower; m2 = ((BandMatrix*)gm)->upper;
GetMatrix(gm);
if (nrows!=ncols) Throw(NotSquareException(*this));
d = true; sing = false;
indx = new int [nrows]; MatrixErrorNoSpace(indx);
MONITOR_INT_NEW("Index (BndLUMat)",nrows,indx)
storage2 = nrows * m1;
store2 = new Real [storage2]; MatrixErrorNoSpace(store2);
MONITOR_REAL_NEW("Make (BandLUMat)",storage2,store2)
ludcmp();
}
BandLUMatrix::~BandLUMatrix()
{
REPORT
MONITOR_INT_DELETE("Index (BndLUMat)",nrows,indx)
MONITOR_REAL_DELETE("Delete (BndLUMt)",storage2,store2)
delete [] indx; delete [] store2;
}
MatrixType BandLUMatrix::Type() const { REPORT return MatrixType::BC; }
LogAndSign BandLUMatrix::LogDeterminant() const
{
REPORT
if (sing) return 0.0;
Real* a = store; int w = m1+1+m2; LogAndSign sum; int i = nrows;
// while (i--) { sum *= *a; a += w; }
if (i) for (;;) { sum *= *a; if (!(--i)) break; a += w; }
if (!d) sum.ChangeSign(); return sum;
}
GeneralMatrix* BandMatrix::MakeSolver()
{
REPORT
GeneralMatrix* gm = new BandLUMatrix(*this);
MatrixErrorNoSpace(gm); gm->ReleaseAndDelete(); return gm;
}
void BandLUMatrix::ludcmp()
{
REPORT
Real* a = store2; int i = storage2;
// clear store2 - so unused locations are always zero -
// required by operator==
while (i--) *a++ = 0.0;
a = store;
i = m1; int j = m2; int k; int n = nrows; int w = m1 + 1 + m2;
while (i)
{
Real* ai = a + i;
k = ++j; while (k--) *a++ = *ai++;
k = i--; while (k--) *a++ = 0.0;
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