📄 maximizeframe.h
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// MaximizeFrame.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CMaximizeFrame frame
class CMaximizeFrame : public CMDIChildWnd
{
DECLARE_DYNCREATE(CMaximizeFrame)
protected:
CMaximizeFrame(); // protected constructor used by dynamic creation
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMaximizeFrame)
public:
virtual void ActivateFrame(int nCmdShow = -1);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CMaximizeFrame();
private:
BOOL m_bFirstTime;
// Generated message map functions
//{{AFX_MSG(CMaximizeFrame)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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